Ranger Archive

Thread: Why must maskscent/concealment 'break' at all?

Cephalo
Thu Sep 04, 2003 11:38 am
#1

If a creature notices me, does that mean I'm suddenly visible to all? If these skills are going to fail on 1 out of 3 creatures, then why must we start all over? I can see making a check for each creature, but these kits are too expensive and time consuming to just 'break'.
Fred_Skinner
Thu Sep 04, 2003 11:49 am
#2

ya, this never made sense to me. It was more realistic to stay "on" for a certain duration.



Frederick Skinner
Antarian Ranger, Ranger(0030), Master Rifleman, CH(4214)
Ranger is not a profession. It's a lifestyle.


Albwan
Thu Sep 04, 2003 3:39 pm
#3

because the devs despise paying customers.
LastEE
Thu Sep 04, 2003 4:09 pm
#4

Agreed that the branches aren't going to fall off your clothes and the paint isn't going to wear off you face just because a mob looked at you wrong. Same with the musk that masks your scent. You could make a case for camobreaking after the first bit of damage you took (shoot, that krevol knocked the branch off and smudged my face paint), but not until then.




Pida, Master Ranger, Master Creature Handler
Kobak, Master Commando, Master BH
Muddy Master DE, Master WS
Katrina' Master Doc, Master ID, Musician

Bye
Ki_Gu_Lon
Fri Sep 05, 2003 12:21 am
#5






Fred_Skinner wrote:
ya, this never made sense to me. It was more realistic to stay "on" for a certain duration.




Especially with the outragous resource requirments!



"Daddy, what's that bad man doing to my (Star Wars)?"

"Son, that bad man is (SOE), and he's **edit**ing your (Star Wars)."
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