Ranger Archive

Thread: Number of hide/meat units on a creature...

AdjianaLinx
Thu Sep 04, 2003 10:18 am
#1

I don't see anything in the patch notes about taking away our ability to see the base number of hides and meat units on a creature? ....The banthas I am hunting at the moment seem to yeild a lot less than they did yesterday too, and I am solo without any pet.






Adjiana Linx, Master Ranger/Riflewoman...or will be again one day
Stop calling me "dude"!!!
NRaas
Thu Sep 04, 2003 10:25 am
#2

"The banthas I am hunting at the moment seem to yeild a lot less than they did yesterday too"


- This could be because the creatures you are harvesting today are only medium size, while the creatures yesterday were fat andhealthy.


- Just a thought.





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AdjianaLinx
Thu Sep 04, 2003 10:27 am
#3

Could have been but no... these were fat and healthy too, I just looked at the log






Adjiana Linx, Master Ranger/Riflewoman...or will be again one day
Stop calling me "dude"!!!
Hunt_Master
Thu Sep 04, 2003 10:37 am
#4

I'm experiencing the same thing.. made another thread about it earlier.. I'm completely positive that at least some creatures do drop about half of what they used to.. I'm hoping it's a bug, if not I'm gonna rip off an arm!


Arees, the Wookie Hunt Master
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NRaas
Thu Sep 04, 2003 10:39 am
#5

"I'm completely positive that at least some creatures do drop about half of what they used to"


- Ok, so they increase the amounts of organics required for the lower camps AND decreased the drop rates?


- I agree... I think they stepped over the line a wee bit.


- Anyone else experiencing a drop in harvests? Is it just Ranger level, or are the Scouts affected as well?





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Astlin
Thu Sep 04, 2003 10:44 am
#6

I noticed it also. It is a double hit for me, my pets are now stealing 40% of the reduced number (They already steal most loot and in order for me to finish the monthly quest I had to keep them in my datapad so I could find disks).



A fellow was on Dan and asked me about it. He said that the Bols where dropping half the meat they used to.





I really hate it when they make changes that are not listed in the patch notes.

Our ability to see the base quantity of a harvest was an ability. Taking it away is a nerf. Not including it in the patch notes makes it a stealth nerf.





Astlin
NRaas
Thu Sep 04, 2003 10:49 am
#7

"I really hate it when they make changes that are not listed in the patch notes."


- It might be that they broke it when the added the 60% calculations. Perhaps we are no longer getting our harvesting skill benefits?


- Can anyone tell if the new harvesting value is anywhere near the value displayed in the /examine window? That is the base amount of resources to which our harvesting skillis applied.





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Ki_Gu_Lon
Thu Sep 04, 2003 10:56 am
#8

Unfortunately, the examine window no longer displays the organics base quantities, but I can tell you that before the patch I was getting 45+ hides from Feral Banthas. Now I am getting a measly 26 hides from them.


Still no Bone type listing...




"Daddy, what's that bad man doing to my (Star Wars)?"

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NRaas
Thu Sep 04, 2003 11:02 am
#9

"Now I am getting a measly 26 hides from them."


- As I recall, the base for Feral Bantha is 25-27.


- So it may be that we lost our harvesting skill bonus


- Bad Developer, bad Developer... No cookie for you!





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Hunt_Master
Thu Sep 04, 2003 11:05 am
#10

My experineces on the issue: Feral Bantha, used to drop 40+, solo drops 24 at fat now, group drops 13 at fat, don't remember what the description used to say


Greater Sand Beetle, used to drop 100-120, solo drops 64 at fat now, do seems to recall that this might the number they had in the description window.


Greater Desert Womp Rat, don't remember what they used to drop, but now drops about 20-30.


I am a dealer of bone, hide and meat. This unlisted change is wreaking my whole game.




Arees - Hunt Master
Sita
- Bloodhound
Freyia - Chef extraordinare
Glaza-X
Thu Sep 04, 2003 11:10 am
#11

There goes my primary source of income
Manterion
Thu Sep 04, 2003 11:20 am
#12

Same here . Do you think this is a bug or the developers it on purpose to limit the amount of hides, bones, and meat in the market now that the 60% rule works?




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Profession: Master Ranger
Name: Killdoran
Location:All over the galaxy

Hunt_Master
Thu Sep 04, 2003 11:27 am
#13

This cannot be intentional, if it is then the Devs need to take a long look in the mirror.


#1 how many scouts/rangers are out there spending time to collect resources for the medics/chefs/bios/tailors?


#2 how long does it take to gather a reasonable amount of resources? and how much work does it take?


compare these two points towards extractors, and tell me how is it possible to even consider making it even harder to get these resources? These proffesions already struggle with getting things like fish, eggs and milk. If this is intentional, why not just delete all other proffesions other than the combat proffesions and the weapon and armorsmith? don't need anything else, do we?




Arees - Hunt Master
Sita
- Bloodhound
Freyia - Chef extraordinare
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