Ranger Archive

Thread: Profession Dedication bonuses(idea)

KaiRaene
Wed Aug 03, 2005 5:30 am
#1

I just posted the same thing in a jedi thread that was deleted some 2 seconds later. lol.. not surprising. I'm posting this here since most people here are quite level headed and frankly I got no clue where else. I'm thinking that if this idea is decent enough perhaps Owen could link it to the devs?

Anyway, here goes:

Everyone complains that there is very little content left to an old time player who has done the theme parks, been a crafter, got every badge imaginable has engaged fulltime in the GCW, fought all the uber mobs and now are faced with just becoming a jedi like many others do.

I say give people a choice! I have seen some people play the game and always be the same profession. People very dedicated to their professions deserve something. Like Rangers. =)

I propose that after you have become a Master profession you would get the opportunity to begin a quest to prove your dedication. In order to start the quest you cant be active in the village. If you are FS you have to drop all FS skills and speak to an npc there to say your sick of their jedilike whining. Your gonna devote your time elsewhere. This is to prevent people from unlocking the xp caps and starting to gring up 50 million combat xp and trading it all in at once. Also, the FS bonuses could be stacked with whatever bonuses might come with Profession Dedication.

I'm thinking that once you finish your final box of Profession Dedication you cant go Jedi. Just as a Jedi cant drop an FS skills to get back to regular skills after they open their alt. Til you train that final box you can drop skills and and relock your xp caps and begin grinding FS if you want.

So, now we start a quest. Some nice npc Ranger dropped in the remotes of Yavin 4 could let you begin your quest. To start you have to do things specific to your profession quest wise to begin the path towards dedication. Add in your frilly rp to the quests n all that.

You go through a few quests and unlock your Dedication tree. Very similar to the Jedi Progression tree. Five boxes and each one you have to grind whatever xp your quest allows you to unlock the cap on. In our case it would be Scout xp/trapping xp. Both would count as this new dedication xp.

Now it becomes the usual go kill/grind til your sick in the face til you get your first box done. I'm thinking boxes should be high. 100 million xp added per box til the last box is 500 million xp.

Now, what you get in each box would be determined by the devs of course. I'm thinking of things specific to each profession. Rangers could get more bonuses to harvesting, maskscent/camo, whilst walking/running terrain negotiation bonuses, specific clothing with mods(hats!), new titles, the ability to train the novice box of your profession and for weapon oriented professions new rare weapons that cant be traded. No decay(maybe). I'm thinking Rangers should get a blue rug kit kinda camo machine that will hold 1k of each resource needed to make a camo kit for all the planets. Then you just hit apply on each planet with it. So no more carrying around tons of kits or resources for that sudden need. And for filling your final box you get another character on the same server just like Jedi do.

This would add some content, remove the endgame of being a jedi and reward the people who dont want to be a jedi or are just really in love with their professions.

I would flat love something like this to be added into the game.

Any thoughts?

Message Edited by KaiRaene on 08-03-2005 05:40 AM



New home of SWG Rangers!

"Ranger isnt a profession. Its a lifestyle for sure. But upon the desert plains of Tattooine that wandering hermit you see was once a proud Ranger. It may not be a profession anymore but the lifestyle can never be lost, changed or deleted. "




Nastzguehl
Wed Aug 03, 2005 6:29 am
#2

This is a great idea, although you should have had it a year ago so all dedicated players would have had a year to collect their EXP . Ok only if it would have been implemented .

What I like about the idea most is, that it is very simple, not massively complicated, just the non Jedi equivalent for people who really love this game and their profession.

I really hope someone can talk the DEVs into this .



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JBMat
Wed Aug 03, 2005 9:59 am
#3

Wow, no wonder GarVa deleted it. This is an excellent idea that would turn the game on it's ear.


JB


GarVa
Wed Aug 03, 2005 10:13 am
#4

The post was removed due to a nasty comment regarding a dead celeberity
(very out of place) in the opening paragraph not because the idea was
bad.




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SITHDUKE

Joined: 26 Sep 2022
Posts: 777

PostPosted: Wed Aug 03, 2005 10:32 am Post subject:


You mean sort of like the old ideas of an Elite-Elite Profession?


Well here's a little idea for you folks, A togglable Burstrun ?






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KaiRaene

Joined: 26 Sep 2022
Posts: 1059

PostPosted: Wed Aug 03, 2005 11:00 am Post subject:

No, I never blamed Garva or anyone for deleting the thread due to my idea. Which I would have to say barely saw the light of day since as I posted he deleted the entire thread not seconds afterwards. Garva I would have bet just barely seen it before deletion. Let alone anyone else. Also, I must say I was planning on posting this idea elsewhere than at the bottom of a jedi thread complaining about too many jedi. Threads are deleted in the Jedi forum quite often and justly I would say. It sucks in there.. lol.

/wave Garva



New home of SWG Rangers!

"Ranger isnt a profession. Its a lifestyle for sure. But upon the desert plains of Tattooine that wandering hermit you see was once a proud Ranger. It may not be a profession anymore but the lifestyle can never be lost, changed or deleted. "




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BioEngine

Joined: 26 Sep 2022
Posts: 1956

PostPosted: Wed Aug 03, 2005 11:00 am Post subject:

That sure would require dedication for so many points of experience. GG, 500 mil for the last box?! That would be 1.5 billion scouting / trapping xp!!!



I mean, nice idea, perhaps place the immersive or "overpowered?" abilities there. Since the Devs don't seem to want to give us radar concealment like we should have, maybe they could put it there. Along with the toggled burstrun, battle camp idea from Owen himself, and the trap launcher.





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KaiRaene

Joined: 26 Sep 2022
Posts: 1059

PostPosted: Wed Aug 03, 2005 11:04 am Post subject:



SITHDUKE wrote:

You mean sort of like the old ideas of an Elite-Elite Profession?

Well here's a little idea for you folks, A togglable Burstrun ?




Thats another good idea. The options are fairly varied as to what each profession could do. Ideas from each profession could really bring it forward into a more solid state of ideas. I must also say that doing this would really stop the FotM goobers from flip/flopping and grinding all the time.

This really encourages a longer subscription time for alot of people so they can get more money and we get bonuses/cool stuff and an alt account later on.



New home of SWG Rangers!

"Ranger isnt a profession. Its a lifestyle for sure. But upon the desert plains of Tattooine that wandering hermit you see was once a proud Ranger. It may not be a profession anymore but the lifestyle can never be lost, changed or deleted. "




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KaiRaene

Joined: 26 Sep 2022
Posts: 1059

PostPosted: Wed Aug 03, 2005 11:08 am Post subject:



BioEngine wrote:

That sure would require dedication for so many points of experience. GG, 500 mil for the last box?! That would be 1.5 billion scouting / trapping xp!!!

I mean, nice idea, perhaps place the immersive or "overpowered?" abilities there. Since the Devs don't seem to want to give us radar concealment like we should have, maybe they could put it there. Along with the toggled burstrun, battle camp idea from Owen himself, and the trap launcher.






Well, the numbers are just general place holders in theory so we get the idea of the amount of dedication required to achieve the the goals set within. These could always be tweaked of course. That would be up to the dev's to decide in any event.



New home of SWG Rangers!

"Ranger isnt a profession. Its a lifestyle for sure. But upon the desert plains of Tattooine that wandering hermit you see was once a proud Ranger. It may not be a profession anymore but the lifestyle can never be lost, changed or deleted. "




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KaiRaene

Joined: 26 Sep 2022
Posts: 1059

PostPosted: Wed Aug 03, 2005 2:19 pm Post subject:



Iseult wrote:
I really like this idea. I wonder if instead of (or in addition to high xp requirements - which really make casual gamers suffer), there could also be a time in the profession requirement. In other words, say 3 months at being master before you can even consider beginning one trial, 6 months until the other trial, etc....

The thing about xp requirements is that these systems will always favor the power gamers (for example, the way jedi (after you get padawan) is now), and those who can't dedicate 24/7 to grinding xp get the short end of the stick.

A time requirement would also serve to balance out possible issues that having an enhanced skillset might raise - it would mean, for example, that the most super advanced elites would be rare because only a few people would be willing to stay in the profession the required amount of time.

And, there is, after all, a time component to jedi - you can grind xp as fast as you can, but it will take at about 5 months (6 phases * 3 weeks per phase) to get jedi from scratch.

Anyway- just my thoughts.

Iseult
Master Ranger / Mediocre Carbineer
Bloodfin




I really thought about a minimum time logged or some other option taken to make the dedication quests but I figured anyone who dives straight into the dedicated life is a person who has played a while and is doing this with specific wants as an experienced gamer. I figure any new player is going to want to experiment and learn about other professions before choosing the dedicated path.

Perhaps there should be a maximum of 2 times you can go dedicated. So, you cant just try it and say meh... screw it and drop it to try something else. Make sure someone is serious when they go to it.



New home of SWG Rangers!

"Ranger isnt a profession. Its a lifestyle for sure. But upon the desert plains of Tattooine that wandering hermit you see was once a proud Ranger. It may not be a profession anymore but the lifestyle can never be lost, changed or deleted. "




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JBMat

Joined: 26 Sep 2022
Posts: 3619

PostPosted: Wed Aug 03, 2005 5:11 pm Post subject:

In response to the amounts of XP...


I have no clue what the rest of y'all are doing, but I am currently grinding around attempting to fill FS boxes. Consider a group of eight people, all about CL 80. Bol missions.


In 32 missions I am maxing out rifles, carbines and getting a decent amount of pistol. Some trapping. But... and this here is a big but... I have tons and tons and tons of Scout XP. I think I max someplace in the million range (I dunno, it's really high, only did it once). At the 8-1 exchange rate in the FS village, I currently have... drumroll please....1.5 million FS XP in Senses. That is after filling 4 boxes (another 1.225 million points).


Kairene's XP requirements would be easy to get. Considering you get 1weapon xpfor a level 50 creature, but full Scout xp for harvesting. I betcha I could be an elite/elite in far less time than I have been mucking about trying for a second toon.


JB


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LastEE

Joined: 26 Sep 2022
Posts: 488

PostPosted: Wed Aug 03, 2005 8:41 pm Post subject:

NO!!!!!!!!!!!!!!!!!!!! 3 Reasons...

1: The evil ones we are trying to avoid also have enclaves on Yavin
2: Shouldn't be Dath, as there are too many wannabe evil ones there already.
3: Look at the conceal icon... it's an Ewok hiding in the bushes, therefore "our" planet MUST be Endor.

Otherwise, yes... elite elite profession as has been tossed about before FTW.



Pida, Master Ranger, Master Creature Handler
Kobak, Master Commando, Master BH
Muddy Master DE, Master WS
Katrina' Master Doc, Master ID, Musician

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Phenix1050

Joined: 26 Sep 2022
Posts: 4254

PostPosted: Wed Aug 03, 2005 9:05 pm Post subject:

I think I'd prefer a time-based and quest-based system, rather than "go get tons of XP".


I turn in lots of XP too, solo hunting. Max Carbines is about 2 days hunting for a couple of hours a day. Max Scouting at 1.2 million in under a week. But I really hate the fact that it's all about how to grind, rather than having fun. I'd rather be able to play as a Ranger for a while, get a mission that led me to a deeper understanding of what it meant to be a Ranger, rather than simply doing the grind thing. Killing a hundred thousand Grauls doesn't make youa Ranger. Learning the skills and the tricks of the trade does, though.





PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
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GoroCow

Joined: 26 Sep 2022
Posts: 45

PostPosted: Thu Aug 04, 2005 12:09 am Post subject:

Sounds cool to me, especially since I just finally mastered the 2 proffessions I've been working on for a while I felt a sudden confussion on what to do next and something like this would be a good addition for players who have been around.



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Have pants will travel. Bockchoi the Intrepid Wookiee Master Ranger.
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Iseult

Joined: 26 Sep 2022
Posts: 779

PostPosted: Thu Aug 04, 2005 12:22 am Post subject:

I really like this idea. I wonder if instead of (or in addition to high xp requirements - which really make casual gamers suffer), there could also be a time in the profession requirement. In other words, say 3 months at being master before you can even consider beginning one trial, 6 months until the other trial, etc....

The thing about xp requirements is that these systems will always favor the power gamers (for example, the way jedi (after you get padawan) is now), and those who can't dedicate 24/7 to grinding xp get the short end of the stick.

A time requirement would also serve to balance out possible issues that having an enhanced skillset might raise - it would mean, for example, that the most super advanced elites would be rare because only a few people would be willing to stay in the profession the required amount of time.

And, there is, after all, a time component to jedi - you can grind xp as fast as you can, but it will take at about 5 months (6 phases * 3 weeks per phase) to get jedi from scratch.

Anyway- just my thoughts.

Iseult
Master Ranger / Mediocre Carbineer
Bloodfin



_____________________________________________________________

Iseult
Elder Ranger / Respec Moisture Farmer
Bloodfin


Iseult's Adventure Shop - winner, galactic homeshow 1.25.2007
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