Ranger Archive
Thread: For your info....
I just wanted to share a few things I have found very helpful and others might as well..
1. If you make a macro with : "/kneel;/prone" in it and use that instead of the standard prone command, you wont warp to another spot. (this doesn't stop the creature from warping to you though:smileyhappy![]()
2. if you dont want to waste a spot on your tool bar for the area track command (mine is always filled) you can type "/ar" and it will bring up area track too.
Most of you probably already know this but I figured that a few dont and could use it...
Jebus -Master Ranger-
Unless you're a Carbineer as your secondary profession...
Someone posted this tip a while back, and I tried it then. You won't warp when you go prone, but as soon as you initate combat (with a special move - never tried just /attack) you will warp 20m backwards - or forwards.
It happened to me all day yesterday.
Unless you're a Carbineer as your secondary profession...
Actually I am a carbineer...and it works great for me, I guess I was wrong in assuming that it would work for non carbineers too..my bad
Jebus -Master Ranger-
I find that if I kneel and count to five, then it is very, very likely to work. Probably because the "warp" takes you to someplace you were several seconds ago, and letting a few seconds elapse leaves the bug with nowhere to warp you to....