Ranger Archive

Thread: For your info....

JebusRanger
Fri Sep 19, 2003 7:13 pm
#1

I just wanted to share a few things I have found very helpful and others might as well..


1. If you make a macro with : "/kneel;/prone" in it and use that instead of the standard prone command, you wont warp to another spot. (this doesn't stop the creature from warping to you though:smileyhappy


2. if you dont want to waste a spot on your tool bar for the area track command (mine is always filled) you can type "/ar" and it will bring up area track too.


Most of you probably already know this but I figured that a few dont and could use it...



Jebus -Master Ranger-

Waxalot
Fri Sep 19, 2003 9:49 pm
#2

Homer: "Save me Jebus!"


Thanks for the advice.




ign Stag
pyumeh
Fri Sep 19, 2003 10:40 pm
#3

thanks jebus, thats definitly good advise.




In game name:
Pyu'meh Pulsaris
Takarin
Sat Sep 20, 2003 10:49 am
#4

Unless you're a Carbineer as your secondary profession...


Someone posted this tip a while back, and I tried it then. You won't warp when you go prone, but as soon as you initate combat (with a special move - never tried just /attack) you will warp 20m backwards - or forwards.


It happened to me all day yesterday.




Takarin -- Teras Kasi / Commando--
Member of WF
"Forcast for tomorrow: a few sprinkles of genius, with a chance of DOOM!"
Proud inaugural citizen of Falcon Crest, Corellia, Gorath

N i p Tukk -- Master Image Designs of Falcon Crest --
"So, tell me what you don't like about yourself."
JebusRanger
Sat Sep 20, 2003 5:57 pm
#5

Unless you're a Carbineer as your secondary profession...


Actually I am a carbineer...and it works great for me, I guess I was wrong in assuming that it would work for non carbineers too..my bad



Jebus -Master Ranger-

DFH
Sat Sep 20, 2003 11:59 pm
#6

I'd tried the kneel-prone trick a while ago...it did not work for me.

I find that if I kneel and count to five, then it is very, very likely to work. Probably because the "warp" takes you to someplace you were several seconds ago, and letting a few seconds elapse leaves the bug with nowhere to warp you to....



-- Venture, Corbantis
4040 Ranger 4414 Creature Handler 4132 Rifleman
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