Ranger Archive
Thread: Has anyone noticed ???
I recently made it to Wayfareing 4. I must say I love Cammo kits!! However while expiermenting with Terrain nav and burst run I found there is no improvement over master scout.
My brother in law ( a novice BH ) and I had several burst run races on several different planets and terrains. In each race Burst run lasted the exact same amount of time, and was useable again the exact moment.
Every race ended in a tie, save my ranger won by 8m up a mountain on Dantoeen. Also without burst run while swimming he won every race. It appears the skill bonus in wayfareing is not working. These races were run on Wanderhome server.
If anyone has some info on this I would appriciate it. Specifically is this something that will be fixed.
Thanks in advance
you like them camo kits? fill me in on why bud. and as fer burst run and such i see no diff either. "shrugs" maybe it will be fixed maybe this just the way it is:?
RIP
It appears the skill bonus in wayfareing is not working.
Sadly, this can be said about a lot of Ranger 'skills'.
Yes, it is working.
When you reach master scout you have maxed your potential for terrain travel and burst run. When you start going up the Ranger tree the bonus continues but it improves your crawl speed. Try racing those not skilled in that branch or ranger in a crawl, you will win. This is nice for getting that few meters closer to get in range ofa target that just moved before the shot. Also nice when you using your camo kits because crawling is supposed to increase its effectivness, so crawling faster is nice. Although I would like to see more improvements in burst run perhaps, that is not what we get, but what we get is still nice though if used right.
Joshua Theo
Ranger / Rifleman
Wanderhome
RebalMarine said it. The first 50 points in Terrain negotiation goes to running, and the second 50, what you get as a ranger, goes to crawling. I personally dont care for that, I think they should make the first 70 points go to running, and then the last 30 points go to crawling. The running is much more useful and used then the crawling. It should stay the same that Master Scout only goes up to 50, then in Ranger we get the rest. That way Rangers can run a little faster, and still crawl a little faster then Scouts.
NRaas, any chance to mention this to Green sometime?
I suggested that the Terrain Negotiation bonusbe divided as:
0 - 25 Slope Movement (Scout)
25 - 50 Crawl Speed (Scout)
50 - 75 Slope Movement (Ranger)
75 - 100 Crawl Speed (Ranger)
This layout would make a Master Ranger twice as fast at slope movement and crawl speed as a Master Scout.
I think this would make more sense than having all of slope movement in Scout and all of crawl speed in Ranger
Thanks for the info gang, I was a bit concerned.
As far a why I like cammo kits its because I can do missions and not worry about Faction Points or bugs. If the person I'm supposed to talk to is aggro I just slap on the kit and go talk.
Eazy Breezy
The bonuses to crawl speed wouldn't be so bad if we could crawl as fast as we run. Now THAT would be an interesting skill. Can you picture being in a large party on Yavin...the only Ranger....and while everyone else is running and attempting not to be aggro'd you just crawl along beside them with your (now fixed) Camo Kit on. Oh man....that would be so choice.