Ranger Archive

Thread: a fix for our credit troubles?

SolidicPwnage
Mon Sep 22, 2003 3:52 am
#1

i dunno just kinda thinking.. itis 4 in the mourning .. but anyways.. i think a good fix to our problem of crafters screwing us over on prices.. is simple... the lvl 1 ranger skills gets HORRIBLE harvests...like 3 units here... 6 units there.. let them still get the same amount of EXP as they normally would but just make the numbers be really crappy....this would FORCE the crafters to come to us with decent c.p.u offers dont even have to really make it go that extreme..but still i think SOMETHING like that would greatly help us out and truly balance the whole hide/bone/meat market out there... =/ just an opinion



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Tersidre - Commando
been here since before the beginning.. was my beta char only remade for the launch.
Stryder' -Spy
Post NGE created abomination..

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-Everytime you come to the boards to
complain about something ask yourself
this question first, "Do i know how to play?"-
JBMat
Mon Sep 22, 2003 4:02 am
#2

That would work, only letting the novice scout harvest at a really low level. If you think about it, someone with no or little practice will mangle a harvest. Then the harvests increase as the skills progress. I like it.


Or, do what I am doing, stockpiling the stuff in my bank. I no longer "automatically" sell to people, or place stuff on the bazaar. I harvest and stack it up, then when someone asks me if I have XYZ, and I usually do, I make em pay for it. There is still the one medic whining bout 2.2 cpu for herbie, but oh well, I will get over it.


And what credit problems? Ihave around 280k credits in the bank. Run destroy missions til you are bleary eyed (xp for pistoleer mainly) and harvest your butt off. Even without selling I got creds.


Maybe you start being smart with your creds... learn about bartering.


JB

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