Ranger Archive

Thread: PLEASE READ this if you are getting 1 unit of H/M/B

NerfBurger
Wed Sep 17, 2003 3:36 pm
#1

With the fixing of the resource bug it seems posts about this are poping uplike wildfire.


This is called the "Skinny bug"; it is caused by resource shifts in organic harvests. When a organic resource shifts it usually changes only one kind of resource, meat, hide or bone. When this shift occurs the new resource becomes "skinny" and only harvests 1 unit. The "skinny bug" always last one day. So if hunting Banthas and you are only getting one unit of hide, switch to another resource for the day andthe next day the Bantha will give its usual amount of hide.


This is not related to the recently fixed harvest reduction. It has been happening since launch. Maybe I shouldn't call it a bug, maybe it is intentional, who knows?




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DeltaXi65
Thu Sep 18, 2003 6:09 am
#2

Nerf,


I got tired of this question and posted a similiar PSA on the Scout boards. Didn't even realize you did it over here.


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downertool
Fri Sep 19, 2003 7:12 pm
#3

are creatures in caves supposed to give only 1 unit? every time i go to the torton cave, i get 1 unit. not sure if this is a bug or supposed to be like that?





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sbjnyc
Fri Sep 19, 2003 7:50 pm
#4

Exactly. In the Rancor cave we were getting 1 meat 1 hide or 1 bone per kill. Many creatures have had 1 of 1 type but this is the first I've seen where all 3 were affected. if this is caused by the resource shift, it's been an excruciatingly long one.

seaware
Fri Sep 19, 2003 8:09 pm
#5

Same for the Veermok Cave. All three resources come out as only 1.


Shaden

Pamoya
Sat Sep 20, 2003 9:05 pm
#6

Yes, same with the squill cave on Tatooine. Its been this way since well before the last patch (possibly since launch). I don't believe its a bug. It makes sense that creatures living in a cave would be skinny.



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NRaas
Sat Sep 20, 2003 10:16 pm
#7

"I don't believe its a bug. It makes sense that creatures living in a cave would be skinny."


You're right... The developers set the static spawn beasts up explicitly to only have one resource each.


That way people can't farm the things for their resources.





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XRXTypeO
Sun Sep 21, 2003 1:03 am
#8

caves have been 1/1/1 harvests since launch..just to clarify for the above poster

it started in beta if im not mistaken(but the scout xp is the same as usual, heh)



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Thames
Thu Sep 25, 2003 7:48 pm
#9






Pamoya wrote:
It makes sense that creatures living in a cave would be skinny.



Tell that to Fred Flintstone



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Clintavos
Mon Sep 29, 2003 4:53 pm
#10

i just killed a level 125 enraged kimogila on lok


harvested 1 meat


what a piece of crap

BlackJango
Tue Sep 30, 2003 4:50 am
#11

thats sad....in get 640 from a cyanon Krayt dragon...



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