Ranger Archive

Thread: I am a super scout......

Brigham
Mon May 31, 2004 6:14 am
#1




I've been a Master Ranger since August of 2003 and I still am waiting for the prophecy of revamp to make my virtual lifes pursuits worth something.

I am basically a Super Scout, here are some comparisons between a Master Scout and a Master Ranger please correct me if I am wrong about anything I post here.


I can't run faster than a MS but I can crawl faster

A MS can harvest almost as much as an MR. As an MR I can harvest about 15-20% more than an MS

MR Traps are just as useless as an MS (That goes for big worthless High Tech Field Bases as well)

My Mask Scent andcamouflage breaks from a god-damn Kreetle............GIVE ME A BREAK

Tracking is nearly useless as well, sure I can track big dangerous animals but a ranger offers nothing in the way of protection that works - like I said beforecamouflage has greatpotential but falls real short of being useful.


So I ask my fellow Rangers am I alone with my discontent with our profession which the rest of the community, aside from perhaps doctors thinks we are a joke?


And I ask the DEVs (If they ever read our profession forums) WHEN ARE WE GOING TO BE USEFUL????????



Master Rifleman
Master Ranger
Imperial Pilot Ace
Colonel, Imperial Reserves
Prefect of Terak Nor
Commander of the Obsidian Order
Norewgian-Scout
Mon May 31, 2004 6:36 am
#2






Brigham wrote:




I've been a Master Ranger since August of 2003 and I still am waiting for the prophecy of revamp to make my virtual lifes pursuits worth something.

I am basically a Super Scout, here are some comparisons between a Master Scout and a Master Ranger please correct me if I am wrong about anything I post here.


I can't run faster than a MS but I can crawl faster

A MS can harvest almost as much as an MR. As an MR I can harvest about 15-20% more than an MS

-You still harvest more! If the price isx cpu,a Master Ranger will get 15-20% more money in the same time, 15% more of 200 000 credits is 30 000!

MR Traps are just as useless as an MS (That goes for big worthless High Tech Field Bases as well)

-Learn to use them and they will give you an advantage

My Mask Scent andcamouflage breaks from a god-damn Kreetle............GIVE ME A BREAK

-Must be different then mine then, passing 10 aggro animals (different kind) will make it break in about 3 out of the 10.

Tracking is nearly useless as well, sure I can track big dangerous animals but a ranger offers nothing in the way of protection that works - like I said beforecamouflage has greatpotential but falls real short of being useful.

-I helped some ppl track the Black Sun the other day, i got 100 000 credits for 2 hours work. I love tracking.


So I ask my fellow Rangers am I alone with my discontent with our profession which the rest of the community, aside from perhaps doctors thinks we are a joke?


And I ask the DEVs (If they ever read our profession forums) WHEN ARE WE GOING TO BE USEFUL????????




Why dont you just quit the Ranger tree? From what you posted you must really hate it. You can always come back if the changes that you are missing will be inplemented. But from what i can see of your post, you just dont know how to be a Master Ranger.





(\..^../).................................Rancorp- corporation of elite rangers
´........`................______________ Develius______________
..U..`)^../)
..\(.|.)./........`..............Elder Ranger..............................Elder Jedi
...\(|.)/..U..`)
.....V..\\(..)//...........................................Avas the stalker
...........\\//
Brigham
Mon May 31, 2004 6:53 am
#3

I do know how to be a master ranger, I use my traps trust me Ive made them all and tried them all in combat they only seem effective against smaller to medium sized animals - The mask scent seems to always break on me and I am using Bio-E clothing to enhance my Mask and Camo but all that does is lesseng the recharge time on using mask scent again.


Harvesting for something as difficult as Master Ranger (Now remember I was doing this back in July-August of 03 when there were no macros and everything was done the long and hard way) should yeild much higher harvests than 15-20% it should be atleast 30% over master scout.


As far as tracking for other people, I'm really glad that you have had the opertunity to sell your skills to others I unfortunatly have had no such luck. The only time it seems like I am needed is when a doc needs their avain or herbivore meat.


One last thing after the hell I went through in attaining Master Ranger status I will never dump this profession I was one of the first ones on Radiant to acheive this and my faith still stands in the prophecy I just wish it would happen more quickly.





Master Rifleman
Master Ranger
Imperial Pilot Ace
Colonel, Imperial Reserves
Prefect of Terak Nor
Commander of the Obsidian Order
Norewgian-Scout
Mon May 31, 2004 7:01 am
#4

-There is nothing like throwoing a Ad-mesh on a Sharnaff seeing it trapped and getting a better chance to damage it. Works fine for me


-Macros for harvesting? never heard of those, but i have never used a single macro in this game, i do own my trusty harvestdorid though


-Try posting on the fourms and tell ppl that you can help them track BS and other stuff. Thats what i did, worked great!


-Who cares what hell you went through? All you do is rant, im just trying to make you happier by saying drop the Master Ranger proff.







(\..^../).................................Rancorp- corporation of elite rangers
´........`................______________ Develius______________
..U..`)^../)
..\(.|.)./........`..............Elder Ranger..............................Elder Jedi
...\(|.)/..U..`)
.....V..\\(..)//...........................................Avas the stalker
...........\\//
Nemo0
Mon May 31, 2004 7:06 am
#5






Brigham wrote:

I do know how to be a master ranger, I use my traps trust me Ive made them all and tried them all in combat they only seem effective against smaller to medium sized animals - The mask scent seems to always break on me and I am using Bio-E clothing to enhance my Mask and Camo but all that does is lesseng the recharge time on using mask scent again.


Harvesting for something as difficult as Master Ranger (Now remember I was doing this back in July-August of 03 when there were no macros and everything was done the long and hard way) should yeild much higher harvests than 15-20% it should be atleast 30% over master scout.


As far as tracking for other people, I'm really glad that you have had the opertunity to sell your skills to others I unfortunatly have had no such luck. The only time it seems like I am needed is when a doc needs their avain or herbivore meat.


One last thing after the hell I went through in attaining Master Ranger status I will never dump this profession I was one of the first ones on Radiant to acheive this and my faith still stands in the prophecy I just wish it would happen more quickly.








Umm, we do get a 33% bonus over Master Scout (as long as neither uses veghash or droids, then the gap narrows a bit). But we really should have a lot more than that. Yes, Ranger needs help. The Devs have said the Combat Balance should give us some help. And that is the publish after the Jedi one (which should be out in a week or two). Help is coming. If you've waited this long then another few weeks is the best you can hope for (they can't really do anything before then now anyway, there just isn't enough time).



Lythender Nirou
Crazy Bothan


poser00002
Mon May 31, 2004 7:57 am
#6

Well first off u have a 35% more harvest then a master scout as a master ranger. About getting extra hide it id not as much as a tk,fencer master with master scout can get more in an hour then a ranger can get in 3 hours as they can kill faster then a master ranger with tk alone. Traps do nothing they hit but suck any way as u can do better dmg with a weapon then traps. tracking is buged as u can track 500 meters but guess what if they did not spawn u will run right past something. We were looking for the black sun i tracked every 200 meters and checked 100 meters behind us they spawned after we past the area. other times u come back to the same area a few times they will be there and it does not have to do with random spawns with tracking. if they are there u still miss them as i checked the area to see if there was any there after i found them and nothing. camps are pointless. So ranger is uber scout and the devs dont care.



My thoughts on a working gcw/rank and fun factor in this game.......

http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=210974
Calculus_Entropy
Mon May 31, 2004 8:28 am
#7

You are not the only one to spot the limitations of being a Ranger. We need a revamp, but it won't be happeneing for a long time. I hope to get a few items addressed in the near future, but we are working against the two things that this game exists for...Jedi and Spaceships. Basically, you can hang in there, or take some time off from the profession and keep an eye on this board for news of changes.



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
Nemo0
Mon May 31, 2004 8:31 am
#8






poser00002 wrote:

Well first off u have a 35% more harvest then a master scout as a master ranger. About getting extra hide it id not as much as a tk,fencer master with master scout can get more in an hour then a ranger can get in 3 hours as they can kill faster then a master ranger with tk alone. Traps do nothing they hit but suck any way as u can do better dmg with a weapon then traps. tracking is buged as u can track 500 meters but guess what if they did not spawn u will run right past something. We were looking for the black sun i tracked every 200 meters and checked 100 meters behind us they spawned after we past the area. other times u come back to the same area a few times they will be there and it does not have to do with random spawns with tracking. if they are there u still miss them as i checked the area to see if there was any there after i found them and nothing. camps are pointless. So ranger is uber scout and the devs dont care.






The Devs do care. Wait for the Combat Balance. We are getting something then.



Lythender Nirou
Crazy Bothan


darth_gruber
Mon May 31, 2004 8:54 am
#9

Ok. To anybody who thinks the Devs are ignoring their chosen profession:



There are what? 36 professiosn or something? The devs can do a revamp on maybe two professiosn at a time, without sacrificing anything or screwing anythign up too badly. Give them time. If you aren't happy with the profession you've chosen, go play something else for a bit. You can always come back. Nobody's stopping you. Go, have fun! We'll still be here, and we'll welcome you back when you're ready. Just please stop complaining. I can't bear anymore of these "Rangers are useless" posts. It's driving me nuts.



That's my two cents.





If babies taste of chicken, does chicken taste of Baby?



Levv Galen - Master Ranger as of 5/1/04
Kauri
Wideshot
Mon May 31, 2004 3:05 pm
#10

One of the big issues with combat currently is that state attacks do not stick to high level creatures except fot the odd fluke (read adhesive mesh and phec darts into this issue as well). That's why traps can be extremely useful if short lived when soloing, but has utterly no purpose in any decent group. The same issue effects advanced combat professions that specialise in state effects as well. IMHO this is an major issue that needs to be rectified in the game, otherwise any form non-beginning combat will remain innane spamming of DPS attacks whilst a buffed tank looks on bemused as mobs try to damage him.
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