Ranger Archive
Thread: A few questions and Ideas!
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Malovec
Mon Jun 07, 2004 9:39 pm
#1
1. Do camps auto disband after 45 mins or a certain period?
My ideas:
I think faction sided MASTER rangers should get the ability to buy faction camp sites with faction points that not only are the same size or bigger than their best camp but should come with a certain number of npc's based on the rank and the power of these npc's will vary on the rank as well.
Discuss.
JBMat
Tue Jun 08, 2004 3:51 am
#2
There have been countless threads on the time limit on camps. 50 some odd minutes, most macros us 51 to be safe. Has been this way since I was a novice scout. However, as camps max XP in a much shorter period, consider the last 30 minutes or so to be a waste of time. Which is why macroing through camping is a time waster - not to mention you don't learn anything, or have any fun getting to Master.
Faction camps - good idea. But what do the non-factioned Rangers get - besides left out? You don't have to be overt or even factioned to use the weapons/armor/packs. Pets (NPCs and ATSTs) can only be used when overt on other faction targets. Novel concept, but I am not wasting my FP on a camp that would disband once I entered combat.
JB
Malovec
Tue Jun 08, 2004 12:10 pm
#3
Yes they do I just found out.
set up a camp at 22:55
disbanded at 23:46
on it's own so actually you could macro your way through survival
Malovec
Wed Jun 09, 2004 6:38 am
#4
Novel concept, but I am not wasting my FP on a camp that would disband once I entered combat.
I don't think it should disband, why? Because it came with npc's to keep things running
Maybe you could use faction points to buy the skill or training to make them and then treat them as normal camps but you have to get the resources.
Fred_Skinner
Wed Jun 09, 2004 6:41 am
#5
Malovec wrote:
Novel concept, but I am not wasting my FP on a camp that would disband once I entered combat.
I don't think it should disband, why? Because it came with npc's to keep things runningMaybe you could use faction points to buy the skill or training to make them and then treat them as normal camps but you have to get the resources.
If they used the same code, it would disband. Most of use feel a FB should not disband ether. But then again, we will be the last to see any changes now, all other profs have more priority.
Message Edited by Fred_Skinner on 06-09-2004 09:42 AM
Vorpaks
Wed Jun 09, 2004 1:06 pm
#6
Malovec wrote:
Maybe you could use faction points to buy the skill or training to make them and then treat them as normal camps but you have to get the resources.
Hmmmm.. maybe like a limited use schematic you could buy? That would be neat. Heck, you can buy faction furniture, why not camps?
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