Ranger Archive

Thread: Idea for new command for master rangers

-Ferox-
Wed Jul 07, 2004 9:21 am
#1

This is a branch off from a post that I made on another thread I thought I would share to gather feedback and hopefully get the glance of some of the people in charge for dev changes.

• Area Harvest: Another idea I've had that I definetly think would be great. We've all had to deal with those pesky rancors or pickets and we're forced to navigate centimeter by centimeter to try and have that green box pop up to harvest targets that have died over top of eachother. I think we as master rangers should get /areaharvest hide/meat/bone with something as small as a 5 meter radius. Leave the droid harvesting and single target harvesting to the non hardcore. Give us something damnit



WONKA
Bartholomew_Roberts
Wed Jul 07, 2004 9:36 am
#2

that would be incredibly useful, either that or being able to tab through corpses
Gelotri
Wed Jul 07, 2004 9:44 am
#3

Some kind of Tabbing would be useful.....Ctrl+Tab....Shift+Tab ....so that corpses arent included in the tabbing process when being swarmed by 10 million rancors




Gelotri - Shadowfire - Elder CL90 Jedi
EX Master Pikeman - EX Master Ranger - EX Master Tera Kasai - EX Master Marksman - EX Master Bounty Hunter - EX Master Creature Handler - EX Master Swords

***That which Does not kill us, only affects our HAx***
Fred_Skinner
Wed Jul 07, 2004 9:54 am
#4

wow, I had at first expected something we had already covered but ya, you got a good one . I had expected the droids with the harvesting modules to provide the ability to do this but I was really disapointed when they didn't (enough to not even bother buying one).



Frederick Skinner
Antarian Ranger, Ranger(0030), Master Rifleman, CH(4214)
Ranger is not a profession. It's a lifestyle.


Phenix1050
Wed Jul 07, 2004 10:01 am
#5

Cool idea!


This would certainly help out. However, I think we also need the ability to harvest more than one type of material. However, these two skills should be seperate (but equal). If you're in a rush, you /areaharvest hide and skeedadle. If you need lots of hide, you get to harvest three time by walking up to each animal individually. If you want all three, you harvest all three.


The catch is with /areaharvest you can only harvest one type of resource one time. If you walk up, a Master Ranger should be able to harvest three times (in whatever combination they choose) and there should be a /harvestall command as well.



PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
Calculus_Entropy
Wed Jul 07, 2004 10:55 am
#6

As I said in the other thread...I like it!



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
Nemo0
Wed Jul 07, 2004 4:59 pm
#7

I like it.



Lythender Nirou
Crazy Bothan


Squidwalker
Wed Jul 07, 2004 5:09 pm
#8






Phenix1050 wrote:

Cool idea!


This would certainly help out. However, I think we also need the ability to harvest more than one type of material. However, these two skills should be seperate (but equal). If you're in a rush, you /areaharvest hide and skeedadle. If you need lots of hide, you get to harvest three time by walking up to each animal individually. If you want all three, you harvest all three.


The catch is with /areaharvest you can only harvest one type of resource one time. If you walk up, a Master Ranger should be able to harvest three times (in whatever combination they choose) and there should be a /harvestall command as well.






ditto



Teranus Blan'Fyl
OldSchool Ranger
Short-Timer
Venom1656
Wed Jul 07, 2004 5:59 pm
#9

Good ideas. /area harvest = one type of resorces in x meter radius. at Master Ranger we should get the ability to harvest 3 times off one corpse. but I believe each time we get the same resorce from acreature the amount should go down to like 1/2 of the previous amount. and /harvest all, this ability should give us all the resorces from one dead beasty.
AgonThalia
Wed Jul 07, 2004 7:30 pm
#10

I am playing devil's advocate here:
(i do like the idea)

  • This seems like more of a convenience than a boon for rangers, why would rangers need an area harvest command when a droid can do the same thing in essense, harvest while you fight.

  • how does that fit into any kind of realism (weak argument i know) but we dont magically conjure up the resources from the corpses.

  • how does this make rangers a better hunter or a better harvester, only a faster harvester.

  • i have a /harvest macro where i can harvest 10 dead critters in under 10 seconds, is that not fast enough?

    I want to clarify that i like the idea, but i wanted to bat around a few ideas i had.



    Draknev
    The Last Ranger Correspondent
    Subterfuge and Sabotage, Concealment and Camouflage:
    Colonel: Rebel Alliance

  • -Ferox-
    Wed Jul 07, 2004 9:32 pm
    #11

    The idea itself was more to avoid the hassle of larger mobs that become increasingly difficult to harvest: Pickets, Racors, Malkloc's. When you macro /harvest hide you don't actually stoop down and it doesn't show you actually harvesting, you enter the command and the ranger goes about his business. Doing /areaharvest it takes care of the annoyances caused by higher end mobs. Good post that I like debating development ideas



    WONKA
    AgonThalia
    Thu Jul 08, 2004 5:50 am
    #12

    I guess my main issue is the fact that i see this as a convenience issue rather than an enhancement issue.

    I prefer to enhance ranger first, then go on to convenience.
    While hunting solo, critters dont stand long against my pikes, i have an action fire, action poison pike, 2 action bleeds and a good leg hit attack. Most critters cripple and fall before they really damage me. Therefore, fast kills=fast harvesting. I have my harvest macro keyed to my right mouse button.

    /loot;
    /harvest (target)

    then go to:
    options screen
    keymap button
    custom tab
    click on harvest macro
    click re-bind
    click your right mouse button to bind it to that.

    When a critter dies, and im done fighting, I click, click, click... harvesting done. When fighting NPC's, 1 click and i loot too.

    I would like to see this happen, but I would be much happier with a harvesting boost,or some tangible hunting skills.

    Thanks for the idea... you have a seed for a great idea, it deserves attention.



    Draknev
    The Last Ranger Correspondent
    Subterfuge and Sabotage, Concealment and Camouflage:
    Colonel: Rebel Alliance

    MonsofoLexius
    Thu Jul 08, 2004 9:36 am
    #13

    I like it!


    Ths Alt-Tab or the area harvest!



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