Ranger Archive
Thread: Question on Rescue and such
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Ixiss
Fri Jul 09, 2004 9:46 am
#1
Ok as near as I can tell, basically all of our abilities are just a copy of someone elses, right? The main one i had a question about is what is the difference between rescue and taunt?
Or Camoflage and mask scent?
Or our best Camp and a 5000cr droid with a med mod and a crafting station?
Terrain Negoation or a Swoop bike?
Seriously? What is the point of me leveling ranger other then the tracking ability? The fact I get to crawl faster? Dont get me wrong, I am a glutton for punishment so I am going to master Ranger, but honestly...
Does anyone even use the 2 traps (TWO?!?!?!) that rangers get?
Egrim
Fri Jul 09, 2004 9:58 am
#3
To get a full answer look to the threads "lemonaid out of lemons" and "a despondent ranger". Basically the ranger profession needs some fixes, most of which you mentioned, but you get out of ranger what you put into it.
It isn't all about having an uber pvp template or getting the most dps out of a weapon. Just work on the tree and enjoy yourself. If you find you don't like it, you can always drop it for something that interests you more.
Fodder650
Fri Jul 09, 2004 10:34 am
#5
Rescue pulls the target to you instead of the target its on. I never used taunt which sounds the same. But rescue would have better odds.
And we do have abilities outside of others. Tracking is not in any other profession.
Mask scent is to conceal from creatures. Conceal is to cover you from NPCs and creatures. Thats the difference. Conceal lasts longer and wont break as often.
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Or our best Camp and a 5000cr droid with a med mod and a crafting station?
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Standing next to a 5k droid with a med module (btw thats low end fora 110 med droid) will not heal yourwounds slowly over time. A camp will.
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Terrain Negoation or a Swoop bike?
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Ever chase a target around in combat? Terrainnegotiation will help you here your swoop wont. Getting on your belly and crawling with your rifle work is terrain negotiation. Ever walk in a player city with a hill? Negoiation helps you here to. Just going between point A and B anwhere except for non-player cities is where terrain negotiation beats a bike for short distances. Ask the jedis how important this skill is. They will tell you what it was like to not have it.
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Seriously? What is the point of me leveling ranger other then the tracking ability? The fact I get to crawl faster? Dont get me wrong, I am a glutton for punishment so I am going to master Ranger, but honestly...
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Better harvests without needing Veghash or a droid. High tech field bases just plain look cool and make a ranger stand out. Plus show me another class that can drop a couple crafting stations in the midle of nowhere without needing batteries for a droid? Camping has no penalities for time of changing things out. Sure we dont have the limitations that camps were the only way to get bikes and pets out. But if you drop a small camp everyone can just get their stuff out instantly. Plus again find me another way without novice medic to heal yourself in the woods?
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Does anyone even use the 2 traps (TWO?!?!?!) that rangers get?
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There area of effect traps. There needed for special cases and like the HTFB has a coolness factor in how they look and sound. And when used correctly are pretty effective.
Why Master Ranger? Your prepared for any changes that we get along the way. You get to have a cool title and roleplaying that most other classes do not. Your the person that has the highest money making potential from organics solo. You get some of the best toys in game for the least amount of resources. I mean an HTFB uses 105 resources for a small base? Doesnt that seem like a nice trade off? How about conceal on Dath? And being able to conceal anyone else in your party. Do Master Ranger because you like being a scout in SWG. And just hope like the rest of us that we get some more toys to play with.
Message Edited by Fodder650 on 07-09-2004 01:37 PM
Nemo0
Fri Jul 09, 2004 6:00 pm
#6
Rescue has one major advantage (also a disadvantage in certain situations) over taunt: it will pull ALL the creatures attacking your target onto you. So if you happen to end up in a situation where someone important (like the group doctor) gets swamped with more than they can safely handle then you can take care of it a lot more efficiently than a brawler with taunt can.
Tibli
Fri Jul 09, 2004 6:13 pm
#7
I actually end up using resuce and camo all the time. You take out a new player, a doc, or someone that just likes to get in over there head..... a master ranger / master fencer in full 80% kenetic composite can hold of most anything for a while. so i have found it usefull on MANY occations
Rancor Rescue
Message Edited by Tibli on 07-09-2004 06:33 PM
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