Ranger Archive

Thread: I want carbines

boylazzy
Tue Sep 27, 2005 7:39 am
#1

I have noticed a lot of discord regarding carbines. I just wanted to register my opinion that carbines make an excellent choice for a combat pre-req.


Carbines are quite fine. I think there is a leftover stigma for carbines from the pre-CU days. Back then a carbineer could kill himself faster than his target due to the high HAM costs. Now, carbines are fine weapons offering improved power over pistols and improved speed over rifles. Additionally, the movement penalty for carbines is much lower than that for rifles.


Anyway, I have seen a lot of carbine dislike and I think its misplaced. To me, Rangers need a ranged pre-req to go along with the idea of a modern combat style ranger and cabines make the best choice.



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Calculus_Entropy
Tue Sep 27, 2005 7:42 am
#2

It's not that Carbines are bad (they are my ranged preference), it's that having Carbines 4 for a prereq pidgeon-holes us into Carbineer for our combat prof IF we want to make the best use of our skill points.



Calculus Entropy
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CorethLandwalker
Tue Sep 27, 2005 7:54 am
#3

I don't really have anything against carbines, to be honest. I just happen to like my rifle better. It better suited my playstyle, as I preferred to take down creatures before they ever get near me. Most carbines don't have the range I prefer. That said, I am moderately jealous of the numerous specials carbines have that would be useful (KD and a better snare ranking high up there).

I imagine a lot of people who have mastered weapons other than carbine aren't really looking forward to regrinding to a new weapon (unless they managed to keep their token respec handy, of course. I imagine I'll be popping mine open the first day of the new era). I plan to adapt to whatever prereq they stick us with as quickly as possible, and see what happens from there.



Coreth Landwalker - Elder Ranger
Ranger once. Ranger forever.

Rolfie
Tue Sep 27, 2005 7:57 am
#4

Not sure I would use a resepc to regrind any ranged profession.


If its case of just not wanting to then go for it get the template ahead of time that you envisioned.


However if Ranger turns into something you don't like in the end having that respec as a safety is kind of nice.


It might take what a week to grind from rifles to carbine in casual play.







Rolfie Master Ranger, Bantha Poo FTW

CorethLandwalker
Tue Sep 27, 2005 8:07 am
#5

Yeah, it probably wouldn't take long to grind it the hard way. Fortunately, I've got plenty of time yet before I have to worry about how I'm going to do it. If this gets in by the end of the year, I'll be impressed.



Coreth Landwalker - Elder Ranger
Ranger once. Ranger forever.

Phenix1050
Tue Sep 27, 2005 8:11 am
#6


it's not having carbines per se, but the fact that we're being strongly pushed to get one or two templates.


if you have a single line of marksman, that profession becomes favorable for skillpoint reasons. Carbines are fine for me, but why should Riflemen/Rangers have to spend 14 extra SP to get their skills? That restricts them from picking up Master Scout if they want it for hunting critters.


and what about melee Rangers. having carbines or marksman pre-reqs leaves them with 9 skillpoints, while other get 38 or more. That's the issue here-- it's not whether carbines are good weapons, but how forcing Rangers into carbines affects Rangers who have other templates.




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This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
ElvisTheKing
Tue Sep 27, 2005 1:34 pm
#7






Phenix1050 wrote:


it's not having carbines per se, but the fact that we're being strongly pushed to get one or two templates.


if you have a single line of marksman, that profession becomes favorable for skillpoint reasons. Carbines are fine for me, but why should Riflemen/Rangers have to spend 14 extra SP to get their skills? That restricts them from picking up Master Scout if they want it for hunting critters.


and what about melee Rangers. having carbines or marksman pre-reqs leaves them with 9 skillpoints, while other get 38 or more. That's the issue here-- it's not whether carbines are good weapons, but how forcing Rangers into carbines affects Rangers who have other templates.







I understand your points, and they are certainly valid. IMO the devs took a lot of heat because there was too much melee in this game Pre-CU. So much melee that ranged professions, other than rifles, were useless. I would imagine that the Lucas folks have mentioned this and now the focus for non-jedi combat is ranged.


If my suppositions are correct, then we should expect Ranger to have a ranged pre-req. There are four choices; ranged support, pistols, carbines or rifles. Ranged Support is out because, with Exploration 4 you would have the same pre-req as bounty hunter and squad leader (i think??). Pistols are out because of Smuggler and that pistols don't fit the image of the modern ranger. IMO rifles are out becuase the movement speed is too slow for a ranger. So we are left with carbines.


I know its difficult to grasp, that melee rangers will be very gimped. We BHs had the same thing happen to us when they changed the requirement for Jedi bounties from Inv3 to MBH. Gone were the melee BHs of the pre-CU days.


I would not be surprised if they removed melee classes from the game except for Jedi and Teras Kasi.


Moreover, I think that a lot of Rangers really like the current skills, which will revert to Scout,and many are thinking of keeping both Scout and Ranger. With the change to the ranger Prereqs, that will not be as easy to do. I think therein lies the rub.






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