Ranger Archive
Thread: Ranger to-hit bonus vs creatures not working
I got some PA members together last night to test this. My controles are as follows.
Used Tabbages on Corellia for my creature targets and Swoop leadersfor my non-creature targets.
Used FWG5 and DX2
Logged only hits from 40 to 50 m from target which gives me a -50 while standing with both weapons.
The creature +to hit description states that it only works on normal shots.
The pistol specials have a +50 to hit modifier as per statement on the boards in the past and in the strategy guide.
I fired 100 shots normally at Tabbages and 100 specials at tabbages. and the same for Swoop leaders
My Pistoleer skills are level 1 trees only so I have +60 accuracy and +30 speed with no other power ups on the weapons.
I counted dodges, counterattacks, and what not as hits since my skill DID hit.
Broken down as follows:
CREATURES: FWG5
100 normal shots: +25 creature to hit bonus
52 hits - 48 misses
100 specials (bodyshot2) +50 specials to hit bonus
77 hits - 23 misses
NON-CREATURES (Swoop Leaders) FWG5
100 normal shots No bonus
53 hits - 47 misses
100 specials (bodyshot2) +50 specials to hit bonus
74 hits -26 misses
CREATURES: DX2 ( Ideal range of only 8m with -20 at ideal and +20 at point blank)
100 normal shots: +25 creature to hit bonus
43hits -57 misses
100 specials (bodyshot2) +50 specials to hit bonus
70hits -30 misses
NON-CREATURES (Swoop Leaders) DX2 ( Ideal range of only 8m with -20 at ideal and +20 at point blank)
100 normal shots No bonus
41 hits -59 misses
100 specials (bodyshot2) +50 specials to hit bonus
69hits -31 misses
I'm too tired to do the % but I can tell just from glancing at the numbers that we are not getting our bonus on Ranged to-hit for creatures. I got a ton of other tests that I'll get put up sometime today if I can get out of this funk.
Ya know, I've always suspected that to-hit wasn't doing what I thought it should either. Perhaps we think it should do something other than what it does (assuming it does something). For instance, most animals have very very low to-hit mods (less than 1) but you'll notice animals rarely miss us, especially in melee distance.
So basically, I don't know what to-hit does. Apparantly it doesn't improve your chance of hitting heh
I suspect that our to-hit bonus is not working at all either.
I have made a similar test and found that I hit creatures no more often than humanoids.
Mynroe,
The creature to hit mod is up to par with player mods, the display is just not as intuitive.
For example: If I have a +55 Rifle Accuarcy, that is the same mod as a Dragonets .55 Attack bonus. They are just reported differently for some reason...