Ranger Archive

Thread: Ranger to-hit bonus vs creatures not working

Chickenscratches
Sat Sep 13, 2003 6:36 am
#1

I got some PA members together last night to test this. My controles are as follows.


Used Tabbages on Corellia for my creature targets and Swoop leadersfor my non-creature targets.


Used FWG5 and DX2


Logged only hits from 40 to 50 m from target which gives me a -50 while standing with both weapons.


The creature +to hit description states that it only works on normal shots.


The pistol specials have a +50 to hit modifier as per statement on the boards in the past and in the strategy guide.


I fired 100 shots normally at Tabbages and 100 specials at tabbages. and the same for Swoop leaders


My Pistoleer skills are level 1 trees only so I have +60 accuracy and +30 speed with no other power ups on the weapons.


I counted dodges, counterattacks, and what not as hits since my skill DID hit.



Broken down as follows:


CREATURES: FWG5


100 normal shots: +25 creature to hit bonus


52 hits - 48 misses


100 specials (bodyshot2) +50 specials to hit bonus


77 hits - 23 misses



NON-CREATURES (Swoop Leaders) FWG5


100 normal shots No bonus


53 hits - 47 misses


100 specials (bodyshot2) +50 specials to hit bonus


74 hits -26 misses



CREATURES: DX2 ( Ideal range of only 8m with -20 at ideal and +20 at point blank)


100 normal shots: +25 creature to hit bonus


43hits -57 misses


100 specials (bodyshot2) +50 specials to hit bonus


70hits -30 misses



NON-CREATURES (Swoop Leaders) DX2 ( Ideal range of only 8m with -20 at ideal and +20 at point blank)


100 normal shots No bonus


41 hits -59 misses


100 specials (bodyshot2) +50 specials to hit bonus


69hits -31 misses



I'm too tired to do the % but I can tell just from glancing at the numbers that we are not getting our bonus on Ranged to-hit for creatures. I got a ton of other tests that I'll get put up sometime today if I can get out of this funk.





*********************************************

Siege Jal'Pur
-Sunrunner
-Master Ranger/ Novice Pistoleer-
The Power Empire -TPE-
http://www.powerempire.pwp.blueyonder.co.uk/News.html

*********************************************
Mynroe
Sat Sep 13, 2003 6:50 am
#2

Ya know, I've always suspected that to-hit wasn't doing what I thought it should either. Perhaps we think it should do something other than what it does (assuming it does something). For instance, most animals have very very low to-hit mods (less than 1) but you'll notice animals rarely miss us, especially in melee distance.


So basically, I don't know what to-hit does. Apparantly it doesn't improve your chance of hitting heh




-=-=-
Jenyme Fujikuro - Starsider - Ranger 4344, Sharpshooter 1102
-fishing-- the only nerf-free pasttime left-
Ki_Gu_Lon
Sat Sep 13, 2003 7:12 am
#3

I suspect that our to-hit bonus is not working at all either.


I have made a similar test and found that I hit creatures no more often than humanoids.


Mynroe,


The creature to hit mod is up to par with player mods, the display is just not as intuitive.


For example: If I have a +55 Rifle Accuarcy, that is the same mod as a Dragonets .55 Attack bonus. They are just reported differently for some reason...




"Daddy, what's that bad man doing to my (Star Wars)?"

"Son, that bad man is (SOE), and he's **edit**ing your (Star Wars)."
Mynroe
Sat Sep 13, 2003 7:47 am
#4

ah, thanks ki. i was starting to wonder about that hehe



-=-=-
Jenyme Fujikuro - Starsider - Ranger 4344, Sharpshooter 1102
-fishing-- the only nerf-free pasttime left-
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