Ranger Archive
Thread: We have been mentioned in another thread...
o Ranger needs /find nameofanimal instead of convoluted interface
o Scout needs 2x the harvesting mod that they have currently
First of all, /who playerprofession doesn't even work properly without using the ctrl-p menu. I wouldn't trust /find nameofanimal.
Also, would anyone actually want to type out the name of a creature to track?? I'd rather see something I can create a macro for.. ie. /areatrack player or /areatrack animal, so we can just skip the first menu step and run track by a macro without doing a menu selection.
Also.. scout needs 2x the harvesting mod? Hardly a good suggestion. That already exists. It's called the Ranger profession...
I for one, am thankful that player(who made list) is not a dev. I really dissagree with some stuff, and some stuff just doesn't make any sense. Some is good though.
Just plain crazy:
o Reduce the time to completely buff someone to 5 seconds I was a MD for a long time, don't see any need for this. People need to stop with the "buffs on demand" attitude and a)learn to play without them sometimes b)learn some patience (it only takes 2min)
o Reduce the time to mind buff (both dancer and musician) to 5 seconds <--Speaks for itself
o Reduce the time to heal battle fatigue by 50%-- Just runningin a big circle hereisn't he?a+b=b+a![]()
o Increase the amount of battle fatigue (so you have to visit the cantina more often but for not as long each trip)
o Allow sliced terminals to pay out 2x normal payout of missions Oh please no..... solo groups of smugglers doing 60k janta missions?![]()
o Allow smugglers the ability to not have their items decay (they are 'smuggled') Just a silly idea
o Change number of incaps to auto death from 3 to 10 If you get knocked out 3 times in 10 min, I think you deserve to die.
o Scout needs 2x the harvesting mod that they have currently Greed!! If you want to harvest more, you're gonna have to get more than nov scout. Easy as that. This mod is in game already....... Ranger.
HuntinHeads wrote:
I for one, am thankful that player(who made list) is not a dev. I really dissagree with some stuff, and some stuff just doesn't make any sense. Some is good though.
Just plain crazy:
o Reduce the time to completely buff someone to 5 seconds I was a MD for a long time, don't see any need for this. People need to stop with the "buffs on demand" attitude and a)learn to play without them sometimes b)learn some patience (it only takes 2min)
o Reduce the time to mind buff (both dancer and musician) to 5 seconds <--Speaks for itself
o Reduce the time to heal battle fatigue by 50%-- Just runningin a big circle hereisn't he?a+b=b+a
o Increase the amount of battle fatigue (so you have to visit the cantina more often but for not as long each trip)
o Allow sliced terminals to pay out 2x normal payout of missions Oh please no..... solo groups of smugglers doing 60k janta missions?
o Allow smugglers the ability to not have their items decay (they are 'smuggled') Just a silly idea
o Change number of incaps to auto death from 3 to 10 If you get knocked out 3 times in 10 min, I think you deserve to die.
o Scout needs 2x the harvesting mod that they have currently Greed!! If you want to harvest more, you're gonna have to get more than nov scout. Easy as that. This mod is in game already....... Ranger.