Ranger Archive
Thread: Camo vrs Force Cloak
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Starson
Fri Sep 16, 2005 5:26 pm
#1
Well I guess the force was with me, my bad feeling was in fact a realitity. The old days of camo are soon to be gone,not sure if this is an improvement or not, have to read it again...see if I am see'n corectly.
Phenix1050
Fri Sep 16, 2005 5:48 pm
#2
nope, there's camo and stealth as two seperate things. So my way was (kinda) put in place.
Starson
Fri Sep 16, 2005 5:52 pm
#3
The no movement part has got me a little worred Phen.
but I am not one to pre-judge, or to look on the negative side first, we will see how things work out in time. Yea woot we are finally get'n some luv'n.
Phenix1050
Fri Sep 16, 2005 5:55 pm
#4
I'm a bit confused on the wording and such. /blendin seems like it could be what camo is now...lol. It's all so new and confusing.
i am officially frothing at the mouth for this to hit TC
Starson
Sat Sep 17, 2005 12:11 am
#5
I have been reading how most feel it would be nice if our camo worked like force cloak, as in takeing us off radar and breaking when we enter combat. hummmmm *brain starts to hurt*.... I may have a problem with this to a degree.
As it is now I can camo, go up to an aggressive target, and engage in combat with that 'one' target without said targets 'buddies' agro'n me. This works with both critters and npc targets.
I feel this is part of a Rangers stelth, and is a very good thing. If our camo break's on combat this will no longer be the case.
Now if we (Ranger comunity) are talking about this 'new' camo breaking only for the target we are fighting then that would work, I just don't think I would want it to completly break with all mobs in range.
On a side note, my guild has learned to value the Ranger, if for nothing more than camo while fighting faction. Of course my sparkeling personality helps.
groundcrew
Sat Sep 17, 2005 12:34 am
#6
Starson wrote:
I have been reading how most feel it would be nice if our camo worked like force cloak, as in takeing us off radar and breaking when we enter combat. hummmmm *brain starts to hurt*.... I may have a problem with this to a degree.
As it is now I can camo, go up to an aggressive target, and engage in combat with that 'one' target without said targets 'buddies' agro'n me. This works with both critters and npc targets.
I feel this is part of a Rangers stelth, and is a very good thing. If our camo break's on combat this will no longer be the case.
Now if we (Ranger comunity) are talking about this 'new' camo breaking only for the target we are fighting then that would work, I just don't think I would want it to completly break with all mobs in range.
On a side note, my guild has learned to value the Ranger, if for nothing more than camo while fighting faction. Of course my sparkeling personality helps.
I would rather that it not break at all but rather it stay in effect and still draw agro. I dont know about other Rangers but agro is part of my hunting strategy and nesissary to my tactics while pulling for groups.
Phenix1050
Sat Sep 17, 2005 12:38 am
#7
i think a lot ofpeople now agree that regular camo should stay as is, but then we should ALSO get a form of stealth akin to Force Cloak at Master.
Starson
Sat Sep 17, 2005 12:38 am
#8
Maybe you misunderstood me, I think it should break on the critter your attacking, but not on the rest of the lair, as it is working now.
Starson
Sat Sep 17, 2005 12:40 am
#9
Phenix1050 wrote:
i think a lot ofpeople now agree that regular camo should stay as is, but then we should ALSO get a form of stealth akin to Force Cloak at Master.
ok, i am game for that
Maxanto
Sat Sep 17, 2005 12:47 am
#10
Phenix1050 wrote:
i think a lot ofpeople now agree that regular camo should stay as is, but then we should ALSO get a form of stealth akin to Force Cloak at Master.
Q to theF to the E!
Message Edited by Maxanto on 09-16-2005 02:47 PM
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