Ranger Archive

Thread: Selling Camo Kits thoughts.

JascoSmlee
Tue May 24, 2005 6:47 am
#1


OK, so you've decided to try and make some monkey by selling a few crates of kits. Lets take Dath kits as an example. For one kit you're gonna need30 units of Dathomirian Carnivore Meat, 40 units of Dathomirian Leathery Hide and25 units of Dathomirian Animal Bones. So for a crate of 25 you're looking at 2375 units of organics. Baring in mind people will only want to buy the best kits possible , which in this case means highest number of charges, so you're only going to be using >900 OQ resources. If simply selling said resouces you'd probably sell for at least 25cpu, so you gotta charge at least that for the kits, and thats not even taking into consideration the cost for running factories. Total cost for one crate of 25 high charge kits = ~60k credits.Doesthis sound like a reasonable price? Do you think crafters will be prepared to pay this much for something so hit & miss?



Jasco Smlee Antarian Ranger
Nosn Nuub +2 Starfighter Engineer
kNuubian Tech : Rori, Rebel Outpost : /way 3732 -6620
Armourboy
Tue May 24, 2005 6:52 am
#2






JascoSmlee wrote:


OK, so you've decided to try and make some monkey by selling a few crates of kits. Lets take Dath kits as an example. For one kit you're gonna need30 units of Dathomirian Carnivore Meat, 40 units of Dathomirian Leathery Hide and25 units of Dathomirian Animal Bones. So for a crate of 25 you're looking at 2375 units of organics. Baring in mind people will only want to buy the best kits possible , which in this case means highest number of charges, so you're only going to be using >900 OQ resources. If simply selling said resouces you'd probably sell for at least 25cpu, so you gotta charge at least that for the kits, and thats not even taking into consideration the cost for running factories. Total cost for one crate of 25 high charge kits = ~60k credits.Doesthis sound like a reasonable price? Do you think crafters will be prepared to pay this much for something so hit & miss?





I've sold some to other rangers for like 30k and they thought it was a good price. I see the base price being about 40-50k



____Trill Butta_____________________________
FOREVER DA FEESHY

My better half is Fuschia
NovalisPallida
Tue May 24, 2005 7:10 am
#3

Hello


Sorry to barge in, but I was taking a look at all the profession boards while I wait for the sever to come back online. I've noticed a lot of chatter about the camo kits for everyone. I think no matter what you charge, the overall value of the kits will depend on use and word of mouth. If they kits consistently fail, well you may want to rethink your price. Also I just thought I would clear up my intentions. I've noticed some rangers saying that they wouldn't be happy to get the resources to get these so we can get out own resources... I can't speak for other artisans, but I'm not planning an safari or hunting trips.. I would be using the kit on my swoop (*cross fingers*) to run 500m-1K back anf forth from my harvester/factory to my house. Although I have noticed that with exploration 4 and jawa beer as well as mask scent clothes and perhaps an aroma screen... staying on my swoop and paying close attention to the dots on my map, I only get incap like half the time I try to get stuff out of my output hopper. Maybe this idea of how the kits would be used could help you eastablish a practical and fair price. Just remember not all of the crafting community has a lot of money to spare. A lot of us are just establishing ourselves or don't already have a few mill in the bank to invest enough into our business to actually make a good profit.


Appreciate the time and hope that the ranger revamp will happen soon and you get a good portion of what you want. I have always respected the ranger community and appreciate the benefit of using the resources that you are the best at finding and securing.


Good Luck!


Kindle / Novalis on eclipse


JascoSmlee
Tue May 24, 2005 7:27 am
#4

Thanks for your input, its greatly appreciated. I'd like to comment on a couple of your points:



NovalisPallida wrote:

Hello


Sorry to barge in, but I was taking a look at all the profession boards while I wait for the sever to come back online. I've noticed a lot of chatter about the camo kits for everyone. I think no matter what you charge, the overall value of the kits will depend on use and word of mouth. If they kits consistently fail, well you may want to rethink your price.


The problem with this is that in their current state, there is a random (it seems) chance that camo can fail at any time. We can only experiment on the number of charges. The effectiveness of the camo kit is dependant on the skill of the Ranger applying it (where approriate) and some random chance to fail. If a non-Ranger is applying to themselves then the effectiveness will likely drop substantially. Bear in mind that even a Master Ranger sometimes has to re-apply their camo pretty regularly. I can go through a couple of kits in as many hours hunting on even a starter planet.


Also I just thought I would clear up my intentions. I've noticed some rangers saying that they wouldn't be happy to get the resources to get these so we can get out own resources... I can't speak for other artisans, but I'm not planning an safari or hunting trips.. I would be using the kit on my swoop (*cross fingers*) to run 500m-1K back anf forth from my harvester/factory to my house. Although I have noticed that with exploration 4 and jawa beer as well as mask scent clothes and perhaps an aroma screen... staying on my swoop and paying close attention to the dots on my map, I only get incap like half the time I try to get stuff out of my output hopper. Maybe this idea of how the kits would be used could help you eastablish a practical and fair price. Just remember not all of the crafting community has a lot of money to spare. A lot of us are just establishing ourselves or don't already have a few mill in the bank to invest enough into our business to actually make a good profit.


The problem I am having is that I could probably sell the resources I had gathered to make said kits for more monkey than if I actually make them into kits, if I price too low. I would need some incentive to actually make the kits in the first place.


Appreciate the time and hope that the ranger revamp will happen soon and you get a good portion of what you want. I have always respected the ranger community and appreciate the benefit of using the resources that you are the best at finding and securing.


Good Luck!


Thankyou for your support.


Kindle / Novalis on eclipse




Message Edited by JascoSmlee on 05-24-2005 03:28 PM



Jasco Smlee Antarian Ranger
Nosn Nuub +2 Starfighter Engineer
kNuubian Tech : Rori, Rebel Outpost : /way 3732 -6620
Eavik
Tue May 24, 2005 7:44 am
#5

Well, without having any room for merchant skills, and not wanting to go through the hassle of setting up a contract deal with a merchant player, I'm going to be pretty much limited to the 20,000 credit cap on the bazaar. I guess the good thing about being limited to a smaller price, I don't have to worry about using top quality resources...So my kits might be half the price of other kits, but mine will probably only have half the charges as well.
GunFu
Tue May 24, 2005 7:49 am
#6

Nah, I wont sell any, I dropped that line now that everyone can get camo. Only thing in ranger that is half way usefull now is tracking and traps. And since some range can use snare and root, even on people, makes our traps useless so that line is gone. Im just waiting for them to give jedi and BH the ability to track then Ill just drop ranger completely. Sry, Im just really mad right now.



Aalob Alarios
Dark Lightsaber Master

I earned it...did you?
Cryos_Merovingian
Tue May 24, 2005 7:51 am
#7

I run a Ranger vendor for RANGERS and sell camo kits by the crate at 25k per crate. This WAS ok because I was in this for Rangers, not for profit. Now there is going to be a whole server's worth of players looking for camo kits and I'm going to sell out fast and not be able to keep up with demand - if you've EVER tried to make a full run of camo kits for each planet, you'll know why it's hard to keep up with demand.

My Plan:
- Pull some crates off my vendor for Ranger friends of mine who can buy them from me at 25k a crate.
- Sell the rest of my crates at 50-75k per (haven't decided yet) to everyone else. I think I'm going to price at 75k because they are a pain to make and I'd rather have a high quality, well stocked vendor than an empty discount vendor.

That's my $0.02 CDN for you



___________________________________
CRYOS MEROVINGIAN
Elder Ranger

FultonMeigs
Tue May 24, 2005 8:47 am
#8






JascoSmlee wrote:


OK, so you've decided to try and make some monkey by selling a few crates of kits. Lets take Dath kits as an example. For one kit you're gonna need30 units of Dathomirian Carnivore Meat, 40 units of Dathomirian Leathery Hide and25 units of Dathomirian Animal Bones. So for a crate of 25 you're looking at 2375 units of organics. Baring in mind people will only want to buy the best kits possible , which in this case means highest number of charges, so you're only going to be using >900 OQ resources. If simply selling said resouces you'd probably sell for at least 25cpu, so you gotta charge at least that for the kits, and thats not even taking into consideration the cost for running factories. Total cost for one crate of 25 high charge kits = ~60k credits.Doesthis sound like a reasonable price? Do you think crafters will be prepared to pay this much for something so hit & miss?





I agree with the basic analysis above but would like to add a few points.


Effectiveness vs Charges


I hope one day we will be able to experiment on effectiveness, but as we know high quality materials will only increase the number of charges. I agree that customers will want to buy the "best" they can, but since we're not producing "99.8% Effectiveness" camo I believe the motivation will be different than it is for say repair kits. Given how easy it is for a customer to have two crates in inventory to pull from rather than one, I believe they will, in general, be comparing prices based on cost per charge, not charges per crate.


Using very general number to illustrate the point, if I use 2,375 units of 900 OQ Dathomirian resources to make crates of 15 charges but can use 2,375 units of grind quality resources (that might sell, if they sell, for 2-5cup rather than 25cpu) and can get crates of 10 charges my prices per charge, and hence per crate,can be much lower.


The non-Crafter Market


We have talked extensively about selling to crafters, but if anyone can use camo I would assume that some of our best customers will be those trekking back and forth to the Village and across other adventure planets (to which end I just finished stockpiling 25K of good Dath Leather and a few crates worth of Kashyyyk resources). For these players, I would assume prices will be less of an object.


Day One Plans


I plan of running upcrates of camofor the home planets of all my favorite crafters to make sure that they are unhindered in running their businesses and as a result my supplies and orders continue to flow (and perhaps get bumped up the priority list a bit). Beyond that, I believe I'll work up a few for the noob planets and a few for the adventure planets, put them on the bazaar and see how they sell.


As to ever needing a merchant tent or being a merchant, if I can get a nice price for crates on the bazaar, I just plan on selling them there the sameway I sellloot and grind resources now.





Fulton Meigs
Master Ranger / Master Scout / Master Rifle
Master Pilot of the Starship Kreetle Hammer
Antarian Ranger Council, Kauri
JascoSmlee
Tue May 24, 2005 8:55 am
#9






FultonMeigs wrote:


The non-Crafter Market


We have talked extensively about selling to crafters, but if anyone can use camo I would assume that some of our best customers will be those trekking back and forth to the Village and across other adventure planets (to which end I just finished stockpiling 25K of good Dath Leather and a few crates worth of Kashyyyk resources). For these players, I would assume prices will be less of an object.



I'm not too sure about these myself. Ifeverything 'cons grey to them they will have no need for camo, as hardly anything willaggro them. I suppose these types would be after the advanced planet kits only, if any.

Message Edited by JascoSmlee on 05-24-2005 04:57 PM



Jasco Smlee Antarian Ranger
Nosn Nuub +2 Starfighter Engineer
kNuubian Tech : Rori, Rebel Outpost : /way 3732 -6620
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