Ranger Archive
Thread: A question on creature to hit mods
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Typho
Tue May 24, 2005 5:38 pm
#1
With the CU changing to a level based system of combat does our creature-to-hit mod have any effect? I haven't tried testing this but have a sneaking suspision that CL/Weapon stat/accuracy are all that matter. Any thoughts?
JascoSmlee
Wed May 25, 2005 1:11 am
#2
This is a very good question and something I too would like answered. Pre-CU I believe it only applied to auto-attack also so I wonder how that works now, if at all?
frightwig
Wed May 25, 2005 5:38 am
#3
Yeah, good question.. I remember reading that also.. that it only added the bonus for auto-attack, but not special attacks.
If that's the case, it seems like it wouldn't work. Kind of similar to shooting while on a creature mount -- we couldn't use specials, but could auto-fire while mounted Pre-CU. Post CU, there are only "specials", so we can't attack while mounted.
[edit: this is a bad morning for my spelling and grammar! Need more coffee]
If that's the case, it seems like it wouldn't work. Kind of similar to shooting while on a creature mount -- we couldn't use specials, but could auto-fire while mounted Pre-CU. Post CU, there are only "specials", so we can't attack while mounted.
[edit: this is a bad morning for my spelling and grammar! Need more coffee]
Message Edited by frightwig on 05-25-2005 08:40 AM
KaiRaene
Wed May 25, 2005 5:45 am
#4
Slightly OT but I was checking out the stuff on Burstrun in Ranger and it says we get less of a penalty to using burstrun (ie the amount of ham it used to use Pre-CU) so I am wondering now if maybe the timer for our burstrun is less than others to compensate for our + mods to burstrun?
JascoSmlee
Wed May 25, 2005 5:49 am
#5
Well it seems to take an AGE to recharge now so I don't think so. Maybe Owen could get some clarification onboth of these matters?
KaiRaene wrote:
Slightly OT but I was checking out the stuff on Burstrun in Ranger and it says we get less of a penalty to using burstrun (ie the amount of ham it used to use Pre-CU) so I am wondering now if maybe the timer for our burstrun is less than others to compensate for our + mods to burstrun?
KaiRaene
Wed May 25, 2005 6:02 am
#6
They definately did some changes to it too. Did you notice that you can burstrun in water now without it slowing you down?
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JascoSmlee
Wed May 25, 2005 6:09 am
#7
Not tried that to be honest. I always avoid water so I dont have to wait for the recharge again
KaiRaene wrote:
They definately did some changes to it too. Did you notice that you can burstrun in water now without it slowing you down?
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