Ranger Archive
Thread: New Ranger Gear Idea
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groundcrew
Tue Sep 06, 2005 2:28 pm
#1
Probably not a new idea but oneIthoughtwas rather interesting. What about acreature influencingRanger equipment?Here's the idea.
Attractor's -Causes a specific creature to spawn within 100m whenused. BE DNA templats could be used to craft these. ( just trying to get another profession in on it ).
Repellent - Causes a " Retreat " and the attacking critter heads for the hills in fear of its life. This could give Non-combat Profs the opening they need toget away when thereout checking harvesters on dangerous planets.
Pheramones - Trap like device usable against NPC's and Players that causes nearby critters toagro to them.
What do ya'll think?
Nikoziara
Tue Sep 06, 2005 2:56 pm
#2
Interesting idea....hahah Id love to take someone by a ton of krayts and use pheremones on them.....Good idea....but I havent thought it through so im sure someone can for me and find something wrong with it.
Calculus_Entropy
Tue Sep 06, 2005 2:57 pm
#3
These are oldies but goodies!
I still think these would make GREAT additions to Ranger.
I still think these would make GREAT additions to Ranger.
groundcrew
Tue Sep 06, 2005 3:12 pm
#5
Nikoziara wrote:
Hmmm wonder what these would fall under? Camo and traps?
Good question..........i'd think that Attractant and Pheramones would be a trap while repelant mightbe like a stim, using the Bacta Spray effects but in a yellow or green mist instead of the blue.
/shrug
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