Ranger Archive
Thread: My vision of a Ranger
A: Most people are probably out exploring Kashyyyk by now
B: You need to give it more time
C: For those of us on dial up who are forced to read this forum for 19 hours, well, this topic has been discussed countless times. As you said you are new, but if you were perhaps lurking around the forums you would see the topic comes up about once a month. Thusno feedback.
A few comments:
1. I do think the terrain negotiation for the group would be stepping into the realm of the SL a little too much - since they have that exact skill.
2. You already get a 30% bonus to harvesting if you have a Ranger in your group and a 40% bonus if you have a master Ranger in your group.
3. Camps have a healing modifer on them (I may be mistaken) that allows you to heal better. Camps will also heal your wounds for you if you sit in one long enough. Very useful now that wound healing is a Doc-only skill.
I wasn't sure if you were aware of #2 and #3.
Message Edited by Vorpaks on 05-05-2005 03:36 PM
Nice idea. I have to agree with the increased creature damage. As a Master Ranger, CH 3 3 3 4, Marksman 4 0 4 3 I am combat level 76. However since the CU I cannot solo any missions at my level now. Even with pets I get my backside handed to me everytime.
As Ranger I believe (Correct me if I'm wrong) adds to the combat level of your character we should be given the combat skills to go with this. If not then reduce the combat level forRangers.
Corrected it for you.
Jubaal wrote:
Nice idea. I have to agree with the increased creature damage. As a Master Ranger, CH 3 3 3 4, Marksman 4 0 4 3 I am combat level 76. However since the CU I cannot solo any missions at my level now. Even with pets I get my backside handed to me everytime.
As Ranger I believe (Correct me if I'm wrong) adds to the combat level of your character we should be given the combat skills to go with this. If not then reduce the
combat levelskillpoint cost forRangers.
We don't want our Combat Level decreased... We want to be effective at our Combat Level.
We want justification for spending 140 Skill Points on our profession. No, I don't believe we should go the Image Designer route and I think Master Scout is necessary for Ranger. If and when we get a revamp, I hope they put some good combat mods in for us.
I'd also like to see Poison/Disease resistance built into our skill set (how many times have we been bitten by some venemous creature while out hunting/exploring?). We should build up a natural immunity from exposure over time...
OK, maybe not Disease resistance, but definately Poison resistance.
Jubaal wrote:
I agree WeiQuin, I am only talking about it as a last resort. My preference is of course to take us more viable in comabt to live up to our combat rating.
Combat in PVE at least, though camo kit conceal sniper shot is nice. But PVE creature mods is important to get.