Ranger Archive

Thread: coming up with a new tech tree for Rangers

BoyOfLight
Thu Aug 07, 2003 8:55 am
#1

Today after the server reset and noone was on i sat down looked at the skills and i thought it should look a bit more like this



Wayfaring1- Terrain Negotation +10, Camouflage +5, Dodge +5


Wayfaring2-Terrain Negotation+10Camouflage +10, Burst run Efficiency +5 ( new skill Conceal )


Wayfaring3-Terrain Negotation+10Camouflage +10,Dodge +10


Wayfaring4-Terrain Negotation+10Camouflage +15


Explanation ( I think as rangers we should recieve a bonus to dodge because with our speed we should have a better chance to parry attacks, i also feel we should get another small boost for burst run so we can have a small bonus over the Master Scouts, which we should have )


Frontiering1- Camping +10, Foraging +10 (new Skill : field Base)


Frontiering2- Camping+10, foraging +10 ( New Skill: <unnamed>-allows you to forage for small temporary heals to status alignments and to cure minor wounds)


Frontiering3- Camping +10, foraging +10, Bonus to unnamed skill +10


Frontiering4- Camping +10, Foraging +10, Bonus to unnamed skill +5 (new skill High techFieldbase )


BioScience1- Creature Knowledge +5, Creature Harvesting +5


BioScience2- Creature Knowledge +10, Creature Harvesting +10, Creature-To-Hit Bonus +10


BioScience3 - Creature Knowledge +10, Creature Harvesting +10


Bioscience4- Creature Knowledge +10, Creature Harvesting +10, Creature-To-Hit Bonus +5, +1 to resources harvested ( allowing rangers to harvest 2 resources from a target)


Trapping1 - Trapping +10, Rescue +10 ( new skill, Instant Death..umm i mean Rescue)


Trapping2- Trapping +10, Rescue +10 (New skill Flash Bomb)


Trapping3- Trapping +10, Rescue +10 ( New Skill Sonic Pulse )


Trapping4- Trapping +10, Rescue +10 ( Tranquilizer gun Certification, allows you to load traps into a tranq gun to shoot from furth distances, while running and at a better effectivness, traps of 1 type Stack while in this gun)






Egnar/Egnards Atop
Tarquinas Legion
Grand High Troll of The Troll Order/A Ninja of One
| If you played with force powers before it was viable, put this in your sig |
natebc
Thu Aug 07, 2003 9:28 am
#2

sounds really good. I LOVE the tranq gun idea! Nothing like nailing 'em with a noise maker from 60m!!

side note: should advanced traps cause a bleed like the /mindshot /healthshots do over in marksman? that'd be nice....



--
Bomalla, Wookiee Ranger/Pistoleer, Kidron, Corellia, Kauri.
Brujo, Master Artisan, MDE, Master Tailor, S of Anchorhead, Tat., Valcyn
Ra'ta, Musician/ID, Travelling Musician, Tempest
Zizzi, Teras Kasi Master, CH, Rori, Gorath

"That's 'cause droids don't pull people's arms out of their sockets when they lose. Wookiees are known to do that." -H. Solo
Shartak
Thu Aug 07, 2003 9:44 am
#3

Good Idea's here.
DLaverty
Thu Aug 07, 2003 10:25 am
#4

Not bad at all. I agree.



Torok Nacck'rov
Rebel scum must die, long live the Empire!
Proxus571
Thu Aug 07, 2003 11:14 am
#5

Yes the idea of a tranq gun is awesome, should add it to the mile long list of things we want


We really need to compile a wishlist


Perhaps we can vote on the things we want added the most, like a top 10, to be worked on first, then additional things can be worked on after the top 10 is finished




Proxus' (TCON) - Master Bounty Hunter
Proxus (ISOC) - Jedi Elder
Jaden - (ISOC) - Second and Oldest Active Master Commando On Wanderhome

Zenarcher
Thu Aug 07, 2003 11:49 am
#6

You mean we don't have that already hehe??? Man, those are some kick arse ideas guys. I think the biggest thing keeping rangers the unused class most of all in game is the fact that we have nothing really that young scouts can't do. We mostly are uber scouts and don't have any signifigant skill that no one else has to cause them to need us. I think we need tracking and the tranc gun idea big time. We should also be able to harvest multiple components off a creature at one time as well as be unseen by the animals if we are prone. Otherwise, how can anyone really consider us masters of the wild. Right now, thats the CH's as far as I'm concerned.



From the Shadows of Rori comes a warrior of the Pike to save the lands of the Galaxy from the foul Imperialists.....
BoyOfLight
Thu Aug 07, 2003 5:39 pm
#7

forgot to add i think the Rough terrain Bonus should be 0-75 so 75 would be same as flat land speed...and the prone speed should be 75-100, slowing our prone speed but making us faster and a bit more distinguised then a Master scout...





Egnar/Egnards Atop
Tarquinas Legion
Grand High Troll of The Troll Order/A Ninja of One
| If you played with force powers before it was viable, put this in your sig |
BoyOfLight
Fri Aug 08, 2003 12:37 am
#8

im glad i got such a good repsonse from this




Egnar/Egnards Atop
Tarquinas Legion
Grand High Troll of The Troll Order/A Ninja of One
| If you played with force powers before it was viable, put this in your sig |
BoyOfLight
Fri Aug 08, 2003 5:02 pm
#9

*bump* nothing better to do and umm i wanna see what other peopel say :/




Egnar/Egnards Atop
Tarquinas Legion
Grand High Troll of The Troll Order/A Ninja of One
| If you played with force powers before it was viable, put this in your sig |
Nowi
Sat Aug 09, 2003 1:09 am
#10

Nice.



--------------
Nowi A'yka
Retired Mayor of Alya'Starn
Ranger. Creature Handler. Explorer. Bothan.
iwannatwirrl
Sat Aug 09, 2003 1:14 am
#11

you forgot Master Ranger. I'd say another +1 to resource harvest so you can harvest everything from what you kill.


I also like some of the other posts including group maskscents and changing the role of ranger into someone who can lead a group through the wilderness effectively


Only other gripe is the traps. not only do they not work, they suck. make them actually kool and GET RID OF RESCUE. it blows. yay for die-ing




Veryyyk
"Jesus Christ is in Heaven now." - Alucard
Crowsfool
Sat Aug 09, 2003 2:49 am
#12

I don't care about group bonuses... just give us lure and make mask scent work and the other obvious things that people have mentioned (weaken Scouts and/orstrengthen Rangers).





Lt. Colonel Fools Crow
Rebel Alliance MTK/MPike/MBrawler - Scylla

Sergeant Razorback
Imperial MBH/MCM - Shadowfire
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