Ranger Archive
Thread: Scout Dev vs Ranger Dev
I think they should get the Scout Dev and the Ranger Dev in a room and let them duke it out because someone needs to decide who's getting what skills...
Oh... wait... sorry...can't do that...
The Scout Dev and the Ranger Dev ARE THE SAME PERSON
Yeah... I was thrilled when I found that out too...
So don't be surprised if your future "ranger" starts to look more and more like a happy camper.
- Zarn
You know... this just adds further frustration to the fact that they have TWO correspondents sending in completely different lists of info to the same guy... who then has to prioritize things by SCOUT FIRST then Ranger... because everything they do in Scout will muck with a Ranger...
So don't expect anything anytime soon at all...
No wonder Mineras doesn't want to get anyone excitied... its going to be MONTHS before you see a Ranger specific upgrade... maybe some scout luv sooner... but big whooop.
And they wonder why the Scout and Ranger are so similar...
DUH... same developer...
- Zarn
are artisans and weaponsmiths the same?
how about brawlers and Tk's
marksmen and pistoleers?
no to all the above,
they have similar starting points, but they are not the same.
so should be ranger and scout.
instead of making a super scout they should make something unique about ranger
and dont even try to say the camps make them different than scouts, just cause we have an unused crafting station dont mean crap
and if you are talking about the suicide skill (rescue) I pity you
RandomPratt wrote:
instead of making a super scout they should make something unique about ranger
Precisely. You have a finite number of skill points to spend. If a Scout can essentially do everything a Ranger can, just not quite as well, why bother choosing Ranger as a profession?