Ranger Archive
Thread: Stackable Forage
Does anyone else here think Foraged Items should stack?
Its getting to be a pain keeping foraged goods , some of them are pretty good and worth keeping but not stacking means I delete most of them.
I'd be happy if I could actually forage without getting told my inventory is constantly full.
And I could be a very happy Ranger if I never got insect bait again.
Fishbait.... Yeah, I used to get it ALL the time.
Then last week I got bored, so I thought I would get some fish to put around my house, since thats the closest thing to trophy's. I figured it's got to be easy, I forage fishbait and destroy it all the frickin time.
The one time I was actually TRYING to get fishbait and I'll be damned if I didn't spend 30 minutes foraging for some stupid worms. Talk about irony...
we need options while forraging...
- Look for Fish Bait
- Look for Buffs (food)
- Look for Cerials/Organics (so we don't have to take artisan and sample... it seems silly we would have to do that)
perhaps break down the organics to Tubers and Grasses... and yes, stackable would be nice. At least the one that replaces the orcanics sample could now...
I concur, stacking is a must and the erronous inventory full crap after three foraged items. Would also be nice to actually be rewarded with xp for finding something. I mean, you get xp for mask scent when and if it works. One last thing I will add is, why can people now all of a sudden come and steal my lawn chairs and status tool? I dont get why that is or what good it is.
Spikey Headed'Kid
Zabrak Master Scout and Marksman with Novice Creature Handler Ranger and Pistoleer
Flurry