Ranger Archive

Thread: Camping +10

Oeliis
Mon Aug 11, 2003 7:00 am
#1

Ok What exactly does Camping +10 do? Any ideas?


Apparat
Mon Aug 11, 2003 7:15 am
#2

another stupid little thing...



it's like medicine use skill...if i provided you a camp that I crafted higher than you can make yourself at the moment then you can't place it...thing is this eliminates another potential revenue producer for rangers as I've had players offer me 5k for High Tech Field Base Camps - but, it's of no use to them


think the devs were just trying to make up another skill modifier for us to seem like we were "getting" something - it's useless!!


how about a better creature to hit bonus than the (+10) total a master ranger gets...mask scent for a group...or being able to harvest 2 items per creature??


something that would be useful

SirCaleb
Mon Aug 11, 2003 7:15 am
#3

I'm almost master ranger and as far as I can tell, nothing. The camps themselves seem to determine the exp cap ... not surprising consider how poorly implemented Ranger was to begin with.



___________________________________________________________________________

Caela [Starsider]
Expert Carbinier | Master Ranger
Rebel Alliance - Warrant Officer II

PA: Clan in Exile -- http://claninexile.com
SolrFlare
Mon Aug 11, 2003 10:29 am
#4

The only thing the camping +'s do is lower the failure rate on assembling camps from what I can tell.



------------
Solr_Flare

Server: Chilastra
Character: Solarius Kerash
Profession: Master Ranger/Pistoleer
SolarWraith
Mon Aug 11, 2003 4:20 pm
#5

Hmmm I cant remember the last I have failed making a camp. I used to when I first started but sorry to say I havent failed but maybe once since I have been giving the bonuses. I cant think of anything else a bonus for camping could be used for. Just like are Foraging bonus, it gives us a better chance to find something.



"Be mindful of the living force young padawan"
bennybanglong
Mon Aug 11, 2003 5:42 pm
#6

I'm about 20k away from the last box of Frontier and I failed 4 camps in a row! So that camping skill is worthless.


Did you know that each Field Base is worth 130 GC XP? I gained 11,000 GCXP just crafting Camp last night! Those foolish Artisan don't know how easy it is for us Rangers to gain GC XP

Fred_Skinner
Tue Aug 12, 2003 12:12 am
#7






SolrFlare wrote:
The only thing the camping +'s do is lower the failure rate on assembling camps from what I can tell.




I'm afraid that isn't true. Sadly you fail just as much as a newbie (very sad, isn't it?) unless you have an engineering skill. The camping value is a rating of what kind of camp you can erect. The way it is now a Ranger can give a HQ camp to a scout who can make the multi-person but not the HQ and erect it. I believe you need Camping 30 to erect a HQ and that would be about the level. Note it says "moderate camping skill required". The lower camps (multi, dual and single) require NO SKILL to erect and a non-scout with 0 camping can erect it. Oh ya, and once he does, he will begetting Survival points...



Frederick Skinner
Antarian Ranger, Ranger(0030), Master Rifleman, CH(4214)
Ranger is not a profession. It's a lifestyle.


kaizoid
Tue Aug 12, 2003 12:16 am
#8

you are able to give people camps from the scout and ranger line. If your camping skill isnt at certain levels you cannot deploy them...


For example,


Myself (ranger, frontieer 4) was on a military exercise the other night in Anchorhead and the squad leader (survival 4) that was running the exercise thought it would be cool to have a nifty field base to call his rear rally point. When it came time to deploy, he couldn't because he didn't have the necessary camping skill required....


Hope that helps...




Methav Alamane
Master Bio Engineer / Ranger
Pax Imperius
Scylla

kaizoid
Tue Aug 12, 2003 7:53 am
#9

Yeah, its sick...i powerleveled all my friends through artisan using their crafting kits, letting them get UXP...



Methav Alamane
Master Bio Engineer / Ranger
Pax Imperius
Scylla

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