Ranger Archive

Thread: Very excited about Camoflage

Aenedor
Tue Feb 03, 2004 5:44 am
#1

My guild and city are on Lok which is where I hunt mostly. Finally I can make Lok camo kits. I was trying it out this morning. It is awesome, way better than mask scent. I get shed loads of scout exp. just exploring the planet and I get exp from non-creature npc's also.

Though one group of pirates did shoot on me, camo did not drop and Icontinued to get exp. from thepirates and animals I subsequently passed. I am looking forward to hunting tonight and being able to camo the other members of the group.


Rangers Rock!



Aenedor Tru'shot
Elder Ranger
Imperial Medic - Bringing Healing and Order to the Galaxy.
Freakjob0
Tue Feb 03, 2004 6:26 am
#2

Cool, I have taken a break from Ranger fora bit to try some different skills, and not up to date on the Ranger stuff. When did they put Lokian Domestic Meat in game to allow for Lok Camo's ?




Drake Fege'Lya
Master Rifleman/Master Doctor
Radiant
Dyraak_Sinh
Tue Feb 03, 2004 6:46 am
#3

You can get it from Nym's Domesticated Gurks.



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Drayth Ffreul
Nemo0
Tue Feb 03, 2004 6:52 am
#4

It's nice that they got that working. Would have been nice to include it in the patch notes, though. The camo kits are especially useful for doctors--it keeps them alive so they can res you. Although it doesn't always work well for them so get ready to use rescue.


Lythender Nirou

Eclipse Server



Lythender Nirou
Crazy Bothan


Darniaq
Tue Feb 03, 2004 7:42 am
#5

Camo Kits don't seem to provide much more in the way of camoflauge than just using Mask Scent. I've used both alot, on advanced and basic worlds, and for the cost of crafting them, I just don't see Camo Kits as having much use beyond the following:

  • Being able to be applied to other people (a big bonus for groups)
  • Having a set duration (a big bonus to vehicle travellers, those groups, resource merchants and BEs)
The basic issue I see is that they continually tweak our camoflauge abilities to slow down the rate of advancement of Rangers. I don't get that. So what if someone busts through to Master Ranger in a week? They're either doing it for the Hologrind, which means they aren't Rangers, or they're doing it because they are Rangers and want to be the best they can be at it. Effectively, that means the game for them begins after the "work" is done.

Anyway, it's a shame because Camo Kits won't work against NPCs when they really should, have high resource costs for an arguable effectiveness versus base profession Mask Scent and only contribute to massive quick skill gains because Vehicles make travel on even the most advanced worlds shockingly safe.



_____________________________________________
darniaqkihoge
Galentech Industries · Darniaq.com
Bounty Hunter to the Stars!
Eclipse


NRaas
Tue Feb 03, 2004 8:44 am
#6

"When did they put Lokian Domestic Meat in game to allow for Lok Camo's ?"


They didn't. The developers changed the requirement to Carnivore meat after we harassed them for months.


There was a thread noting the change forawhile before the publish.




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CapnKill
Tue Feb 03, 2004 10:02 am
#7

Wait... so camo kits work on NPCs again? or have they just not turned that off yet
NRaas
Tue Feb 03, 2004 10:08 am
#8

"so camo kits work on NPCs again?"


No one has changed the system yet, if that's what you mean.


/conceal works in its own "special" (read: flaky)way against humanoids, as it did in the past.




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