Ranger Archive

Thread: Droids that are desigend to help rangers

Jaxus
Sat Aug 21, 2004 6:21 pm
#1

I am making this thread for those of you who are new or just not aware of the droids designed to help us as scouts and rangers. There are always going to be conflicting opinions to the functionality of droids and if the bonuses are worth it. I will let you decide that on your own. I will merely outline what's out there with the intention of benefitting scouts and rangers.


Trap modules


  • The trap module is designed to give you a bonus on your traping xp as well as having a longer range. The benefits of a trapping module are the added xp bonus,the abscence of health costs to youto fire the traps, and the added range.

  • The modules themselves do stack, meaning that the more modules placed in a droid, the more traps and higher bonus you will recieve when using it. Currently the R3 will hold the most modules at 6. A droid emngineer can mix modules to your specifications

  • You may only load one type of trap into the entire droid <not one type per module>.

  • Whenever using any type of droid for trapping, NEVER group it or it will run every time. They still run when argo'd but it happends much less if the droid is not grouped with you.

  • One creative use of this feature for rangers who hunt using a melee class, is to load the droid with area effecting traps such as flash bombs or sonic pulse. Station it away from the nest <but within range> using the stay command. Then use it as a bomber for ranged support, having it throw traps down on your argo as you are up close fighting. Since the droid is at range and you are getting all of the attention it seems to work quite well.


Harvester modules



  • The harvester modules are designed to help a scout or ranger harvest while still actively fighting their targets. Be aware that they add a bonus to the amount you harvestbut take away the xp from the harvest. Your use of this function should be based on your goal. XP or resource quantity. It is argued that you may get more xp in the long run due to the fact that a droid using this function can harvest while you fight therefore giving you xp on the carcasses that you would have missed entirely due to them dissapearing.

  • These modules also stack. The dedicated harvester droids have a top bonus rating of 120. Although depending on your server, 100 - 110 is high quality and excepted as such. The bonuses translate to a percentage of harvest quantitygiven to you in addition to your own harvesting ability. The higher the bonus rating, the higher the percentage up to 20% increase at max. As you can see the amount harvested by the droid alone is criticized due to the actual bonus harvested being functional but not as noticeable as we would like. The benefits to the individual are case specific, meaning that you need to find out for yourself if you will use a droid with this function or not to your own benefit.

  • Using vegash <didI spell that right?> also effects the droid's bonus, since the bonus is calculated off your bonus then added with the droid's bonus.

  • Do not group the droid or it will run just like the trapper droid. The droids are programmed for self preservation and since they have no feelings, they don't mind leaving you to an argo.

I am currently working with a 50/50 trapper/harvester R3 droid. It gives me bonuses for harvesting and distance for traps. It harvests when I can't get to something but otherwise I have it stay back and fire traps. It's a good back-up and I rarely miss harvesting opportunities, yet it doesn't slow me down since I only use it when needed. In my personal opinion having a droid around and making them useful adds to the experiance.



Other non ranger specific modules to consider:


Storage : It's good to have extra storage around and even though its only 10 items per droid, those items that are storeddon't decay in the cloner when you rez. Something to think about.


Stimpack dispensers : Stimpack dispensers only use stim A's, but they use them fast <power 90 - 100 at 1 per second with a decent rating> they don't cost your mind to use them and anyone can use the droid so long as a doc with pharm 4 loads it. I personally make modules that hold 83 stims each. Thats a lot of stims if you have several modules. This module could allow you to drop novice medic <15 free points> and still get those emergancy heals when your buffs need back-up.



Please feel free to add functional information about these droid modules.




"No honey this isn't just a game, it's my hobby"

Jaxus
Naritus Master Ranger
Jaxus
Sat Aug 21, 2004 6:30 pm
#2

Trapping bonus, I am not sure if there is a bonus effecting the traps being able to stick to something but there very well may be. I would love for someone to help test this.



"No honey this isn't just a game, it's my hobby"

Jaxus
Naritus Master Ranger
RangerMoe
Sat Aug 21, 2004 6:52 pm
#3

This is Great info, I've beenusing a mouse droid for storagecalled "footlocker" to hold my extra carbines. And another one just for Powerups. Now I'm going to get oneto try outharvesting. Anyone know where to get one.



Moe
High General, DMM - Sith Master!
Sith Master's Trained (2)
Apprentice's in Training (1)

Everyone is Incompetent. It's just that most people haven't reached their level of incompetents, yet!
Keatsnam
Sat Aug 21, 2004 7:04 pm
#4

Thought I'd mention a tip for using a stim droid. Although there is a slash command (/requeststimpack), I've found that it tends to not work unless I've previously used the radial menu to request a stim at least once since pulling out the droid. I haven't noticed any other postings regarding this, but it's consistently the case in my experience.

Also, thanks for the tip about not grouping -- I'll have to try that. My droid always seems to head for the hills, right when I need a stim!
Keatsnam
Sat Aug 21, 2004 7:07 pm
#5

Since a master ranger needs a harvest droid with a rating above 100 to get any bonus (at least if I understand it correctly), is it possible for a master to have an effective harvest/trapping droid? Or does adding a trapping module automatically make it impossible to get the harvest above 100?

Message Edited by Keatsnam on 08-21-2004 07:07 PM

Jaxus
Sun Aug 22, 2004 4:52 pm
#6

replied but the send messed up will update again later




"No honey this isn't just a game, it's my hobby"

Jaxus
Naritus Master Ranger
JBMat
Mon Aug 23, 2004 4:37 am
#7

The best droid for a Ranger is a fighter/tank.


The harvesting/trap droidsony do what I can already do, with a minor bump - maybe - in harvesting amounts.


Meahwhile, as I attempt to keep track of the silly thing - can't group with it as it will run off if it gets attacked (silly POS)- I am also trying to kill stuff.


How 'bout I just use a droid to initiate attacks. Give it 4700 HAM and decent attacks. Let it get hit while I stand back and trap and shoot. Then, when the creature is dead, I can harvest. And this droid can cut down the amount of time you spend on a lair, increasing your credits per hour earned. Wait, I have two of these droids...


Y'all can run around all day attempting to use the harvestor/trappers - I will use mine as a tank/killer.


Good post tho for those that want one.


JB
Kalaf
Mon Aug 23, 2004 4:50 am
#8

Minor bump in harvesting? With my 98 droid and my current 80 I believe in Harvesting. I get about 10-15% more with the droid. With just Low Vesh I get anotehr 5-8%.


But then I try(not always sucessfully yet) to not need a tank. But if I do I have a Razor Cat for that. I can see how a TKM or a Pistoler would prefer a tank droid though. I used one until I got done Master Scout and into the bottom of the Rifleman tree.


A question on the storage? Is that 10 items per droid or per storage compartment? Thinking a R3 would could have 6 compartments right?


Kalaf

Kettemoor
ImperialCmdr
Mon Aug 23, 2004 5:05 am
#9

If your a Ranger/rifleman, theres no choice, you HAVE to get a harvesting droid. So much easier just keeping in your prone covered position 64m out and just send in the droid to do the harvesting.
JokitoRoyo
Mon Aug 23, 2004 8:59 am
#10






ImperialCmdr wrote:

If your a Ranger/rifleman, theres no choice, you HAVE to get a harvesting droid. So much easier just keeping in your prone covered position 64m out and just send in the droid to do the harvesting.






/nod


There is nothing better than sending my little harvest droid out while I still remain in cover.



-Deleted Pesoj Maub Ex-Master Ranger/Ex-Master Rifleman Ex-SOE Customer

Come on by forum.swgranger.com the camp is up and the punchbowl is deployed!
Jaxus
Mon Aug 23, 2004 9:19 am
#11

The storage is 10 items per droid not module. Last night I was collecting Tat scaley hide. I was going after giant sand beetles and getting 79 units average by myself as master ranger, 88 units with my 105 bonus droid and 94 units using vegash and my droid. The bonus is definately worth it if you are collecting for cash. I collected 10k in hide last night at 75 cpu, yes.. that's 750,000 credits. I love my droids.



"No honey this isn't just a game, it's my hobby"

Jaxus
Naritus Master Ranger
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