Ranger Archive

Thread: Ranger Petition

ClaudCrimsil
Fri Jun 04, 2004 9:56 am
#1

do you think it would be worthless to start a petition to get us some attention?

things have gotten REALLY bad with new harvest droids (cool now bh harvest a creature better than us!)


and as usual we have a skill tree that is usefull just for 1 thing (wich it s still too limited)

area track/harvesting bonus


camps are now useless (they are just cool)

traps are useless (nver threw another trap after getting to trapping mastery)

camo kits.. what s the point when there s mask scent or when i can simply use my vehicle to run away from mobs aggroing me?



i won t ever drop my proof but it surely isn t nice to see soo much potential wasted...

i really wish they gave us some change IMMEDIATLY

i don t think there s much scripting to do to let us harvest lke 3x what we are harvesting now neither to make our camo work with npcs too while they take time to fix traps and camps wich require further work on it



'Claud Crimsil (StarSider)
Master Ranger/Master Rifleman
ClaudCrimsil
Fri Jun 04, 2004 10:00 am
#2

lol i forgot to say that we ahve the fantastic ability to "forage" items like



+50 to mind for 10 seconds WOW! (oh yeah they ll fill half your stomach)





'Claud Crimsil (StarSider)
Master Ranger/Master Rifleman
Nemo0
Fri Jun 04, 2004 11:25 am
#3

Petitions are not useful. The Devs know we have problems. They plan to help but this sort of stuff takes time. The Combat Balance publish and the Correspondent Issues mini-publish are close by. We should work to getting the most out of those that we can.



Lythender Nirou
Crazy Bothan


Washell
Sat Jun 05, 2004 12:05 am
#4


Petition? No. We have the correspondent system and I'm pretty sure the devs ignore all other sources.


Camps? Yup, useless. We know it, the devs know it. It's on the list of things to fix. But neither we nor the devs know when or how.
Traps? I'm pretty sure they are being looked at in the CB, it's the only line I can think of besides wayfaring (stealth) but I don't see stealth making it.
Camo Kits? Could be made more potent and there are plenty of times I'd rather not run away (e.g. found a good spawn to harvest)
Forage? Was asked by scouts, no plans to change but TH also feels it should be looked at.



Other classes harvesting more then us? Certain Templates will be able to killmedium to high levelcreatures faster then we can, making up for the lower amount they harvest and maybe even surpassing what we can get in the same amount of time. The Ranger with a good combat profession (TKM or Rifleman atm) will overall be the best harvesters.


Immediate change? Never gonna happen, these games have a development cycle. It's easy enough to increase our harvest but this will bring a greater amount of resources on the market, more 90% composite armor, more high and long-lasting buffs, more and higher quality chef foods. A small change at the basis can throw the total game out of whack. They need to find the balance point before they can make a change (and yes they don't have a good track record of finding those points).


Washell Olivaw, Ranger/Rifleman, Eclipse

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