Ranger Archive

Thread: Not to sound greedy....

DiscoJason
Tue Aug 19, 2003 8:29 pm
#1

After reading the dev responses, I flipped out about all the cool stuff we Rangers will be getting. One thing I would like to see was not on that list, though if I never get it, I wouldn't complain.


To make Rangers viable in PvP can we get it so our traps work on CH pets? I am a CH as well as a Ranger, so I honestly wouldn't mind having my pets be vulnerable to Rangers. What do others think about this idea?


Mineras, have you ever submitted this to the devs and did you get any kind of response?

DeltaXi65
Tue Aug 19, 2003 10:29 pm
#2

Disco,


In my on-going efforts to piss of CHs everywhere, I've added it to my next list. I hope Mineras does as well.


B




BRISC RUBAL
SCOUT CORRESPONDENT EMERITUS
Jedi w Politician w Epic Roleplay Carebear
Tarkin Memorial Brigade Founder w Fight Club Propagandist
AXIS Meatshield w RIVAL Glow Stick Waver

Avocet
Wed Aug 20, 2003 2:06 am
#3

I concur fully.
Ronge_Ricin
Wed Aug 20, 2003 5:04 am
#4

In order to make things fair in PvP then, there should be someway for a Rebel to through a trap or something at Imperial pets like AT-ST's. It's simply not fair to target CH pets and not be able to target faction pets.


There are some traps we use that could be used against humanoid NPC's like bone spurs, etc.




Khar'We Zdaad - Bloodfin MASTER SCOUT, TK
Quest for Enlightenment:
Scout, Medic, Holo1 - Weaponsmith, Artisan, Holo2 - Dancer, Entertainer
Holo3 - Chef, Holo4 - Slient, Ranger, Carbineer, Marksman
No Unlocking, now another year of grinding to get my Jedi.
ChunkyMunky
Wed Aug 20, 2003 5:10 am
#5

Yeah, like a magnet bomb or something. At-STs are ripping me apart.



Yuck it up imps




ChunkyMunky - Chilastra
Clan Immortal, Naboo

Who are you, why are you naked, and how did you get in my head?!
DeltaXi65
Wed Aug 20, 2003 5:12 am
#6

Chunk,


Being an Imperial, my first thought was "good".


Thinking about it again - if the **edit** Ewoks can take one down with logs, why can't we?


B




BRISC RUBAL
SCOUT CORRESPONDENT EMERITUS
Jedi w Politician w Epic Roleplay Carebear
Tarkin Memorial Brigade Founder w Fight Club Propagandist
AXIS Meatshield w RIVAL Glow Stick Waver

Weponxx
Wed Aug 20, 2003 6:28 am
#7

Dont worry, the whole server will go imp, then will come the jedi's and i swish of the old saber, bye bye at-st
Ripsher0311
Wed Aug 20, 2003 6:45 am
#8

I agree, although how bout we take this one step further. maybe our traps should effects humanoid targets aswell? it sounds viable to me. anyone else thing this would be too much or have a negative impact on gameplay ?




Ripsher(bloodfin)


DeltaXi65
Wed Aug 20, 2003 7:39 am
#9

Rip,


We're getting one that will (be able tohit npcs)with the Ranger changes.


B




BRISC RUBAL
SCOUT CORRESPONDENT EMERITUS
Jedi w Politician w Epic Roleplay Carebear
Tarkin Memorial Brigade Founder w Fight Club Propagandist
AXIS Meatshield w RIVAL Glow Stick Waver

Corann
Wed Aug 20, 2003 8:25 am
#10

There are trap-like items for NPC's and faction pets. Grenades. I have a bunch in my inventory. C-12, C-22, Thermal Detonators, Cryoban grenades.


Grenades are for humanoids and faction pets.


Scout/Ranger traps are for creatures and they should be changed to affect CH pets as well.


Korann, Ranger, Naboo, Starsider

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