Ranger Archive
Thread: What do you rangers think about this CH idea....
Creature Handling (CH) is undergoing constant 'changes' (nerfs) and one thread I posted on gave me an idea how rangers could better use their skills. Here is my original post if you want to read it:
http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=47091
Anyway, for taming creatures, how about rangers get a special kind of trap or 'bait' they get in the trapping line? This would seem to totally make sense. Like some sort of musk that could lure creatures to you or repel. Any ideas?
Please make the "bait" at-least use some of that stupid insect bait I get so much of or be something else we get when we forage... I'm trying to find some food for the pet and I keep getting bait... a jar of frikking insects on Lok... of course every attempt after that was "some items were discarded". Please at-least make it a locked jar so my smuggler friend can unlock it 8)
The one exception was that one day a guy in the cantina was asking if anyone had some bait so he could try fishing and I said to him "no problem... you can keep my pole and 9 out of 10 times that I forage I get some sort of bait the first try or 2, all I have to do is step outside" and low-and-behold, I get food every time.. LMAO I almost started to cry. I completely scavenged the area without a single failure to find food and had to go elsewhere to find him some bait (I got 3 baits out of the first 4 forages in that new area, after I already feel like an idiot).
Its been proposed and I believe mineras sent the idea to the dev. I honestly think that this ability will be implimented to the ranger class, wether it be a trap or a "Lure" ability, either way it would make us very handy in groups as single pullers. I hope this gets in sooner rather then later...