Ranger Archive
Thread: Why should rangers get a ranger-specific weapon(s)?
Rooks wrote:
I'll reply with three simple questions.
HOW are rangers the Masters of the hunt if we do no damage? U don't need to do direct damage to make one viable in combat. One only need look at doctors for that fact.
HOW can we be the best creature fighters if we have no weapon? Your combat profession is your weapon. You don't need a direct creature specific weapon to be more effective against creatures. ATM docs can be more effective against creatures simply because of there superior defensive capabilities (to us)in combat.
HOW can we be a COMBAT support role when we have ZERO combat skills? Umm combat support means that u enhance and support combat professions. For instance doctors play a defensive combat support role in healing all states, curing diseases, poisons and putting out fires. We have an offensive combat support role thru our traps. THe problem is that it's a very limited role that has little use. Something definitely needs to be done but giving us a damage-dealing weapon will make us a combat profession.
Edneyvillain wrote:
first off im with rooks/ second, rooks ya should have elaborated/ third do you realize blakkstar that any commando with novice scout can out harvest any master ranger and thats without a droid to increase thier harvest.......hmmm why would that be?maybe because they can kill more creatures faster than me.
Where is the proof? This is totally an inaccurate assumption. A TKM Master Ranger can harvest more and kill creaturesat an adequate rate(some creatures we can't kill because of kinetic resists) thus giving us more harvest in the long run, than compared to a master commando with novice scout. Pre-creature and commando nerf this may have not been the case but now it definitely is. You are better off using a defensive stacker template (fencer/swordsman/masterscout) as your example. And yes I agree this is a problem, however this has more to do with increasing ranger harvest mods over scout harvest mods than with a ranger weapon.
i definatley think we need a weapon or weapons to cover ranged or melee. as far as pvp you say we are support but what exactly do we support.....thats right we dont. our traps dont even work against other players so i would say no we arent support we are simply the weakest combat class.
I never said anything concerning pvp. And I'm one of the biggest proponents of traps vs. players than anyone on these boards. Also, like I mentioned before we are NOT a combat class. We have no weapons and none of our skills currently cause damage to our targets. We are combat support vs. creatures currently and this is all.
Message Edited by Nemo0 on 09-19-2004 11:43 PM
yeah, I should ahve used Swordsman/Master brawler in my example cuz personally brawler is what helped me kill stuff faster back in the day when I used it to hunt. But as far as the defense stacker template, i've used tkm/fencer and noticed a difference in how quickly i kill simply because the increase in defense allowed me to take on more at a time and not pull creatures. Creature pulling takes time to overall it could be a problem. However this is only from a melee perspective, as riflemen go about killing a whole different way.
BlakkStar wrote:
Rooks wrote:
I'll reply with three simple questions.
HOW are rangers the Masters of the hunt if we do no damage? U don't need to do direct damage to make one viable in combat. One only need look at doctors for that fact.
HOW can we be the best creature fighters if we have no weapon? Your combat profession is your weapon. You don't need a direct creature specific weapon to be more effective against creatures. ATM docs can be more effective against creatures simply because of there superior defensive capabilities (to us)in combat.
HOW can we be a COMBAT support role when we have ZERO combat skills? Umm combat support means that u enhance and support combat professions. For instance doctors play a defensive combat support role in healing all states, curing diseases, poisons and putting out fires. We have an offensive combat support role thru our traps. THe problem is that it's a very limited role that has little use. Something definitely needs to be done but giving us a damage-dealing weapon will make us a combat profession.
Ok, you ask why RANGERS need a weapon, not TKA/RANGERS or RIFLEMAN/RANGERS. You are basing your entire argument that Rangers ARE/NEED a SECOND COMBAT PROFESSION!
I am saying we do NOT need a second profession to live up to our stated class abilities we need a weapon and some combat stats.
A Ranger/TAILOR cannot kill a dang thing.
A Ranger/ARTISAN cannot kill a dang thing.
A Ranger/ARCHITECT cannot kill a dang thing.
YOUR entire argument is that EVERY Ranger has a Second COMBAT ELITE PROFESSION and I am saying we should not HAVE too for 140 SP, we should have some built in Ranger weapons and stats of our OWN!
ALL your examples are of a Ranger with a Combat Elite profession, remove that combat elite profession and then step back and examine my three questions again.
How are Rangers Master of the Hunt if we do no damage?
How can Rangers be the best Creature Fighters if we have no weapons?
How can Rangers be Combat Support when we have ZERO Combat skills?
Remember, do NOT add any class other than Ranger, cause THIS is what we are talking about.
Rooks wrote:
Ok, you ask why RANGERS need a weapon, not TKA/RANGERS or RIFLEMAN/RANGERS. You are basing your entire argument that Rangers ARE/NEED a SECOND COMBAT PROFESSION!
I am saying we do NOT need a second profession to live up to our stated class abilities we need a weapon and some combat stats.
What u want is an enitrely new profession. What u want is ranger to become a combat profession. As it is in the game now, ranger is not and want not meant to be a combat profession. If it were meant to be a combat profession then Scout would be a novice combat profession.
A Ranger/TAILOR cannot kill a dang thing.
A Ranger/ARTISAN cannot kill a dang thing.
A Ranger/ARCHITECT cannot kill a dang thing.
This really has no purpose in this post. Please...
YOUR entire argument is that EVERY Ranger has a Second COMBAT ELITE PROFESSION and I am saying we should not HAVE too for 140 SP, we should have some built in Ranger weapons and stats of our OWN!
Again calm down. Are u are kid or something? By that argument, then Doctors should have a doctor weapons and stats of their own. Ok i see it now, Docs running around with scalpels cutting people up. Oh BTW, DOCTOR/TAILOR cannot kill a dang thing...
ALL your examples are of a Ranger with a Combat Elite profession, remove that combat elite profession and then step back and examine my three questions again.
Yes all of my examples are with Ranger plus Combat Elite because guess what my friend? Ranger isn't a combat elite. U have been playing to much Everquest obviously because in SWG ranger is NOT a combat profession.
How are Rangers Master of the Hunt if we do no damage? I'm sure if u were to ask the devs they never intended Ranger to be used without a combat profession. Ranger is not a combat profession. Ranger is not a combat profession. Your damage is your combat profession. The creature-to-hit bonus (for ranged only) and only 10 melee and ranged defense suggest that Ranger was never considered an actual combat profession but more of a support for your combat skills. What u are asking for is to make an entirely new profession.
How can Rangers be the best Creature Fighters if we have no weapons? By giving us more and better ways to weaken creatures (ie better traps). As it is now, traps have little use for many players but they still have use for alot of players. Also I mentioned in the initial post that giving us a chance to do a critical hit on creatures could be a compromise between giving us an actual weapon and simply allowing us to do more damage on creatures.
How can Rangers be Combat Support when we have ZERO Combat skills? Please don't ask this question again. I thought I answered before. Well maybe I should do it again but this time more definitively.
Combat Support refers to the enhancing and supporting of a player during combat, in order to increase the likelihood of the player defeating his opponent(s).
Ok so hopefully u can see that with this definition, one doesn't need direct combat skills in order to be combat support. As I said before, DOCTORS can play the role of combat support during battle (stims, healstate, cure poison etc.)
Remember, do NOT add any class other than Ranger, cause THIS is what we are talking about.
I think therein lies the problem. Ranger isn't a "class" nor is any other PROFESSION in this game. SWG is formulated for you to have skills from various professions in order to have a complete template. You obviously want Ranger to be a hybrid profession like Smuggler but it isn't. Ranger is not a hybrid profession. Ranger is not a combat elite profession. Like Doctor, we are a support elite profession with NO DIRECT COMBAT SKILLS. If you personally want ranger to be a combat profession than say that but do not argue that we are a "broken combat class" when we aren't. While we may have a few broken skills overall we are not a broken profession. We are just a profession with less than subpar skills.