Ranger Archive
Thread: Fairly new Ranger seeking Advice pls!
Hi Guys,
I've only been playing for around 4 weeks and my template at the min is:
Master Scout
Ranger 2344 - Master prob next week
Marksman 44X4 - using Scoutblaster/FGW
Rifleman X1XX - using Laser/Spraystick
Medic 2X1X
Novice Creature Handler
Basically i'm wondering what to do next. I'm running really short on Points to allocated now...
I want a couple of points on CH so that i can get a Creature with good HAM to Tank the larger mob's.
I also want Rifleman eventually but i reaise it will take time
I will drop medic and use Stim B's at Novice
Obviously Scout and Ranger will have to stay
I need my Pistol now to take down the mobs that get too close and for poping the Corsec that always gets me when running out of Coro but is the trade off between sacraficing pistols for rifleman worth it?
I thought my CH was a good idea but do you think is worth the extra few points??
just another question - if i pull the aggro back the the Best camp at Master Ranger does it protect me/peace on the mob?
Thx
KagemushaV wrote:
Master Scout
Ranger 2344 - Master prob next week
Marksman 44X4 - using Scoutblaster/FGW
Rifleman X1XX - using Laser/Spraystick
Medic 2X1X
Novice Creature Handler
Basically i'm wondering what to do next. I'm running really short on Points to allocated now...
As a Master Ranger, you have enough points for a single Elite combat profession (e.g. rifleman) assuming you only spend skill points in marksman on rifles skills - then you have a 'massive' 18 points left to spend. There are several schools of thought on this -
some Rangers spend it on novice medic (15 points) and a level 1 skill (2 points) so they can use Stim Bs ( I think).
Others spend it on Novice Creature Handler (6 points) and then 3 skills in one tree (13 points) which allows you to have a level 19 pet.
I want a couple of points on CH so that i can get a Creature with good HAM to Tank the larger mob's.
I also want Rifleman eventually but i reaise it will take time
I will drop medic and use Stim B's at Novice
Obviously Scout and Ranger will have to stay
II thought my CH was a good idea but do you think is worth the extra few points??
You have 2 choices - keep novice medic or get a few CH skills. A good Bio-Engineered lvl 19 pet will be a pretty good tank against a lot of Mobs, and if you can get a steady supply of pet stims, can be a pretty good ally. Also, this gets you the ability to use some of the higher level mounts in the game - always good to see a Ranger on a mount.
Basically, I would try both (one at a time) and see which style of gameplay you prefer.
just another question - if i pull the aggro back the the Best camp at Master Ranger does it protect me/peace on the mob?
Unfortunately not.
Also - when you get into combat, your camp will disappear fairly soon afterwards.
Message Edited by Dark_0ne on 09-21-2004 10:29 AM
the above is my opinion, based on my template, which happens to kick ass and take names. Users may experience side effects, such as making a ton of money, having a lot of fun, and laffing at most major creatures as you kick their butts. Some users experience an odd glowy effect and have to talk to old men. Few users are completely satisified, but when life hands you lemons, make lemonade. mmmmm lemonade
KagemushaV wrote:
thanks for the advice guys, lots for me to think about.....
Seen as i am halfway*lol*there i may aswell carry on with Rifleman - I think it goes better with the Ranger Profession anyway...hopefully I'll have found a decent T21 before long so can get rid of the laser and pistols and just use the T21 and Spraystick combo.
Currently i'm wearing a combination of Composite and Ubese, I think i'll just go for Ubese and get some encumrance back!
Thx
The laser rifle is your friend. It's cheaper than a T21, faster, uses less HAM, and does enough damage to let you kill most stuff anyway. When I was Master Rifleman, I used a Laser Rifle more than a T21 because the T21 was too much for most jobs.