Ranger Archive

Thread: I remember hunting with my beetle

Krawid
Fri Sep 24, 2004 1:07 am
#1

I've been reading the messages on the forums and I've seen a couple of times that a lot of the Rangers go hunting with no buffs and no armour. How is this possible? What combat class are you since Ranger only has +10 to Melee/Ranged Defense.



2LT Krawid EYka | SSGT Tahiri Veila
DogWear Clothing and Armour
League of eXtraordinary Beings | League City, Dantooine
Veterans Retreat, Lok
GF6Q GRAND CHAMPION
Kiryoku
Fri Sep 24, 2004 1:36 am
#2

rangers come from a wide variety of combat classes... if you asked you would find one from every combat discipline available... so it isn't really about the type of combat youdo, it has more to do with how you do combat and what you do it with...


because rangers like to think of themselves as self-sufficient, they are more likely to refuse the aide of others or use things that they might consider a crutch... like buffs... so they have to find other ways to do things than just brute force - this also flows well with the ranger philosophy... they develop tactics: pulling, moving, andjust good old planning ahead...


also, rangers are gifted (heh) with things like traps... these apply states to creatures, P-dart for example slows a creature's movement speed, so a ranged combat ranger can always stay out of striking distance of the creature...things like /maskscent and /conceal help too, in navigating hostile MOBs - you don't need buffs if they don't even see you... additionally, a ranger's creature information bonuses help in planning an assault... one of the more useful abilities is being able to tell if a creature will deathblow, for obvious reasons...


another thing to remember is that being a ranger doesn't always mean collecting dathomirian carnivore meat and hunting rancors all day... sometimes it puts you tatooine, hunting for avian meat... and i think everyone would agree that it is overkill to get buffs just to hunt dwarf nunas...


as for armor... with today's "all purpose" armor it is hard to find anything that is a fair tradeoff of HAM and resistance... people often don't worry about "fair" tradeoffs because of things like buffs...therefore most of the armor weighs too much for anyone to even wear it without buffs, much less do any specials at all...


if you were looking for more precise examples of tactics, don't worry... it's a favorite topic around here, heh...



kago

-------------------------------------------------------
Skunkworks Ship Designs and Body Shop
A 10/15/12/17/10/10/17 point FS Shipwright (ridiculous, no?).
Custom Starship Components
(5708, 467) Valinor, Dantooine
Dark_0ne
Fri Sep 24, 2004 2:21 am
#3

I'm Master Swordsman, and unless I'm being silly and trying my hand at the Corvette/DWB/Geo Lab etc. I tend to run around in a fairly decent suit of Ubese armour, unbuffed.

That only gets painful when I get jumped by Tuskens .......



Tony Weyland - semi retired
Madhi
Fri Sep 24, 2004 2:33 am
#4

I'm a rifleman. I lie down on the ground apply some camo. Drink a glass of brandy, and start hunting.
I do this for most creatures, though when i enter a cave i prefer to have a buff and maybe some armor.




Madhi Starstrider
Maste
r Bio Engineer/Creature Handler/Marauder
Specialzing in genetical mutated critters
Visit at 6523, 6008 Naboo



JBMat
Fri Sep 24, 2004 4:22 am
#5

Buffs = Doctor Buffs


Armor = armor


I generally don't use either. Too cheap to pay for doc buffs, really too cheap to wear out armor in two days of fighting.


How can I go to Endor, take on level 40 mobs and survive? Simple, I don't get hit, well much. Master Pistoleer, so I can draw one beastie at a time (usually, but the freaking bordoks like to swarm). I use a droid as a tank. His name is "tank" and that's his job.

I do use brandy and accargarm (sp) for mind and action buffs - cheap, and it lasts thru at least one mission set, sometimes a set and a half. I also can heal myself to a point.


The trick is not getting hit. I have several posts on tactics so I am not going to blabber about it more. Simply put, know yourself, your weapons, your shortcomings, the terrain and most importantly, what you are hunting.


For ranged people, unarmored is no mean feat. It's the lack of doc buffs that has added to my cash flow lately.


As I write this my toon sits on Endor, waiting for reboot, to do at least 2 if not 3 mission sets. The xp and harvest are just too good to ignore.


JB

Aenedor
Fri Sep 24, 2004 5:37 am
#6

Yesterday I was hunting unbuffed wearing Ubese and consuming stat food and drink.


Tonight I will be giving my Ubese to a newbie (it is quite worn, but servicable) and putting on four items of +4 melee defence +16 stun clothing that I bought before work.


I need to get some +melee clothing with something other than stun since the cap is +25 but it will do for now.


Then off to see how big a rancor has to be before it incaps me.


I havethree questions for all you armour shunning folks. I have got a bandolier, shirt, jacket and pants (from two different BE Clothing vendors) with +4 melee +16 stun on each item.


1) Can I get any other items of clothing (gloves, boots, hat, belt) with + melee defence


2) Can I getgarments with both +melee defence and + bleeding resistance


3) I see some garments with Combat Bleeding Resistance and some with Bleeding Resistance, what is the difference between these?


Thanks in advance



Aenedor Tru'shot
Elder Ranger
Imperial Medic - Bringing Healing and Order to the Galaxy.
HydrAG
Fri Sep 24, 2004 5:44 am
#7



JBMat wrote:
Buffs = Doctor Buffs
Armor = armor
I generally don't use either. Too cheap to pay for doc buffs, really too cheap to wear out armor in two days of fighting.
How can I go to Endor, take on level 40 mobs and survive? Simple, I don't get hit, well much. Master Pistoleer, so I can draw one beastie at a time (usually, but the freaking bordoks like to swarm). I use a droid as a tank. His name is "tank" and that's his job.
I do use brandy and accargarm (sp) for mind and action buffs - cheap, and it lasts thru at least one mission set, sometimes a set and a half. I also can heal myself to a point.
The trick is not getting hit. I have several posts on tactics so I am not going to blabber about it more. Simply put, know yourself, your weapons, your shortcomings, the terrain and most importantly, what you are hunting.
For ranged people, unarmored is no mean feat. It's the lack of doc buffs that has added to my cash flow lately.
As I write this my toon sits on Endor, waiting for reboot, to do at least 2 if not 3 mission sets. The xp and harvest are just too good to ignore.
JB





My thoughts exactly. A smart player can do "normal" things without the need for buffs or armor. Bleed pulling is something that seems to escape most people. It isn't a perfect way to pull but works for me 90% of the time. I do classify buffs as doctor and/or musician buffs-since I'm an alcoholic, drug using, eating disorder having, gun toting, loner. I have a set of Ubese that I carry around but rarely use-its not even sliced so that should be an indication of how often I use it and how much I rely on it. Those of us that go at it unbuffed may not be going in and spamming /pointblankarea1 to take out rancors, but we-or atleast I-think we're doing pretty good.

Tanks are a wonderful thing. I used to have a probot-everybody did at that point-and was anti critter. But after the bots got slammed I turned to critters and slowly adopted the way and have to admit I've grown to like a couple of my pets. I hear bots got some power back, but I enjoy having my harvester out so I don't see myself getting a combat bot.

Hydra



TBN, Kauri
Kiryoku
Fri Sep 24, 2004 6:25 am
#8




Aenedor wrote:


I havethree questions for all you armour shunning folks. I have got a bandolier, shirt, jacket and pants (from two different BE Clothing vendors) with +4 melee +16 stun on each item.


1) Can I get any other items of clothing (gloves, boots, hat, belt) with + melee defence


2) Can I getgarments with both +melee defence and + bleeding resistance


3) I see some garments with Combat Bleeding Resistance and some with Bleeding Resistance, what is the difference between these?




1. the BEmelee/stun defense bonuses are applied in the "reinforced cloth" slot of clothing... the only articles of clothing that accept this are certain bandoliers, shirts, jackets, pants, jumpsuits, the spec-ops duster, and wookiee shoulder pads... so i think you've got on all you can of what a tailor can make... if you'd like to get melee defenseskill tapesand apply them to your clothing, that can be done to anything with sockets (except backpacks)...


2. yes, but only through the use of skill tapes... the bleeding defense cloths take the same slot as the melee/stun defense cloths, so you have to pick which one you prefer the bonus for...


3. looked around on some of the skill enhancement guides and could not find a definitive answer... apparently combat bleeding defense bonuses are given by the BE cloths, the other is done by skill tapes... according to the publish 6 patch notes, bleeding resistance should now be working, but nobody is entirely sure if that applies to both of these mods or just one...


if you are really interested in bioengineered clothing, i suggest you check out Needful Things... been recommending this site for a while now, as it is probably the best/easiest source out there for BE enhancements in clothing... another really neat site is Fashions by TK... they have done the insane job of letting you pick colors, even...


shunning armor since birth... or at least until publish 9.2... heh...



kago

-------------------------------------------------------
Skunkworks Ship Designs and Body Shop
A 10/15/12/17/10/10/17 point FS Shipwright (ridiculous, no?).
Custom Starship Components
(5708, 467) Valinor, Dantooine
Fred_Skinner
Fri Sep 24, 2004 6:31 am
#9


basically is boils down to this....



  • Rangers, as a rule, don't whine and make due with what they have, ALL of what they have.

  • Rangers are a more patent lot. We have to be.

Message Edited by Fred_Skinner on 09-24-2004 08:32 AM



Frederick Skinner
Antarian Ranger, Ranger(0030), Master Rifleman, CH(4214)
Ranger is not a profession. It's a lifestyle.


Iseult
Fri Sep 24, 2004 7:35 am
#10






Madhi wrote:
I'm a rifleman. I lie down on the ground apply some camo. Drink a glass of brandy, and start hunting.
I do this for most creatures, though when i enter a cave i prefer to have a buff and maybe some armor.






yep - this is my strategy as well. With /maskscent or camo and /prone, you get a lot of free shots before the creature even sees you. For small to mediumthings, I don't use specials, just auto fire. For bigger things, specials (mostly headshot3). For the bigger things I, like JB,have a tank droid standing by in case I run out of pool points, get agro'ed etc....


But like Fred said - this requires a lot more patience. You can pretty much kill the same sorts of things that you can buffed, but not as quickly. If you're using specials, you're going to spend a lot of time waiting for your stats to regenerate unless you have some medic. Camps help here though, as they decrease the amount of time it takes your stats to regenerate.


Oh also, at rifleman and master ranger my melee defense is pretty high - I think I get 10 from master ranger and some overly large amount from rifleman as well...


Iseult
Master Ranger / Mediocre Rifleperson
Bloodfin




_____________________________________________________________

Iseult
Elder Ranger / Respec Moisture Farmer
Bloodfin


Iseult's Adventure Shop - winner, galactic homeshow 1.25.2007
Calculus_Entropy
Fri Sep 24, 2004 7:55 am
#11

There is a somewhat lengthy thread at the bottom of page one still that discussses this very topic in detail.



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
Aenedor
Fri Sep 24, 2004 9:58 am
#12

Thanks for the advice Kago


I will get some +bleeding defense and +melee defence tapes, to supplement what I have got now.



Aenedor Tru'shot
Elder Ranger
Imperial Medic - Bringing Healing and Order to the Galaxy.
Tringard
Fri Sep 24, 2004 10:39 am
#13






Kiryoku wrote:




Aenedor wrote:

I havethree questions for all you armour shunning folks. I have got a bandolier, shirt, jacket and pants (from two different BE Clothing vendors) with +4 melee +16 stun on each item.


1) Can I get any other items of clothing (gloves, boots, hat, belt) with + melee defence


2) Can I getgarments with both +melee defence and + bleeding resistance


3) I see some garments with Combat Bleeding Resistance and some with Bleeding Resistance, what is the difference between these?




3. looked around on some of the skill enhancement guides and could not find a definitive answer... apparently combat bleeding defense bonuses are given by the BE cloths, the other is done by skill tapes... according to the publish 6 patch notes, bleeding resistance should now be working, but nobody is entirely sure if that applies to both of these mods or just one...






the way it is 'supposed' to work, i believe, is that bleeding defense is supposed to reduce the strength of a bleed that does hit you, bleeding resistance is supposed to reduce the chance of a bleed being applied


Whether these actually work as intended im not sure....



Tringard

Former MCM / Master Carbineer
Then, Ranger in training/TKM, medic
Now, unsure of myself
Page 1 of 2
Previous Next