Ranger Archive
Thread: Alertness useful?
I have to admit that scout/ranger is definitely my favorite profession that I've tried, but one complaint I have, that I haven't seen addressed, has to do with spawning and alertness
If I am running through the wilderness with a group and I'm scouting ahead we cannormally avoid any potential aggressive creatures that we don't want to deal with. However sometimes they don't show up on radar until we are almost on top of them, does alertness really help with this? The kicker is when they spawn as we run past. Could there be a modificationthat lets us know ahead of time that creatures are spawning somewhere, so as we don't end up in the middle of four or fivecon-red, group aggro creatureswith no advanced warning? Then the more alert we are the more warning we have?
Not a big deal, but just something that bothers me sometimes, bug fixes are definitely more important, and there are many other great ideas like the ghillie suit.