Ranger Archive
Thread: Something to note about Rangers, BH, Scout and PVP.
Nikolai_Xavierov wrote:
If they can be a Master Scout and then hit BH and be assumed to, from a RP standpoint be able to track/trap humanoids, why is it that at such a level as Ranger we aren't molded to do the same thing or perhaps why arent traps to some extent working on humanoids/in PVP. I'm not whining, I'm just curious on the logic. I could be entirely wrong on the matter, if anyone would care to enlighten me.
Maybe I've completely missed the point of your post, but as a ranger with the third box in the tracking line, you can track npc humanoids. With the fourth box, you can track players. I've had bounty hunters glower at me in envy over these abilities, so I'm not going to complain about where we are versus them in that department.
Also, the new trip-wire trap currently in development is suppposedly going to work on npcs.
I don't totally understand the post and question either. The best I have is this. Rangers hunt and track creatures, for the most part. Bounty Hunters hunt and track humanoid "criminals". Logically, rangers would also be able to track people in the wild, too. With our new tracking skills, we can track everything (even house signs, LOL).
Also, the logic of making bounty hunters master scouting was the progression from trapping to investigation, which isn't too smooth.It was designed so bounty hunters could move with stealth over terrain to get to their marks. But most bounty hunters just pick a bounty in their current city or take the shuttle to where their next mark is. I don't fully blame the devs for the bounty hunters not making full use of their skills and making it illogical for them to have master scouting. Note that I said "most", but not all. I do know some bounty hunters who play the game as intended.
As someone who made the decision to become ranger and not bounty hunter, I still thinkbounty hunters should have some form of trapping mechanisms like a mesh net or energy lasso or something. Heck, I wouldn'tcareif there werecrossover traps. Just makes sense. Right now, I can hold a dewback at bay and kill it due to trapping. It just seems that a bounty hunter goes into his/her specific profession combat like a naked commando. Almost like they forgot something before they entered the fray.