Ranger Archive

Thread: Camo dropped when detected!

Flynn_Nomad
Mon Sep 08, 2003 7:16 pm
#1



--------------------------------------------
Kid, I've flown from one side of this galaxy to the other. I've
seen a lot of strange stuff, but I've never seen anything to make me
believe there's one all-powerful force controlling everything. There's
no mystical energy field that controls my destiny.
Flynn_Nomad
Mon Sep 08, 2003 7:22 pm
#2

Ooops


So I am a Master Ranger, so that should help my camo, and I'm Bothan.


I experiment my camo up to 11 exp points and get 79% and 8 charges, so the camo is good...


I just got detected by a diseased vrelt and my conceal dropped and I needed to re apply!


AND I had 12 vrelts chasing me UPHILL and KEEPING UP WITH ME!


I am getting tired folks, between warping creatures and enemies, to getting detected 100 meters out to having a host of creatures keeping up with me, to being detected...


We need a new correspondant to get in touch with the dev's and a consolodated list of current bugs (guess I should go find that thread too (im guilty)


Maskscent fail/sucess rateseems equal to /conceal, except conceal works for npc's.


your thoughts?


BTW Master's aren't any better than novice rangers...regarding skill successanyway..





--------------------------------------------
Kid, I've flown from one side of this galaxy to the other. I've
seen a lot of strange stuff, but I've never seen anything to make me
believe there's one all-powerful force controlling everything. There's
no mystical energy field that controls my destiny.
Ailsa
Mon Sep 08, 2003 7:40 pm
#3

I also hate that things that con light blue to you (really low level stuff - I am talking sub-level 10 stuff) can detect you.
bennybanglong
Mon Sep 08, 2003 7:49 pm
#4

my thought is, it's time for me to drop WayFarer line again for the 3rd time since it will take awhile for them to get Conceal to work the way we want it to. Camo breaks too easily and takes too much resource to make compared to their effectiveness.


Scout XP is easy to get so it's not like I 'm dropping 900k of Combat XP.

Ypiana
Tue Sep 09, 2003 4:20 am
#5

not sure what happens, but i think the program confuses it with mask scent. sometimes i fight and it doesn't drop. other times it drops and it says 'a creature has detected you, despite your attempts at camoflauge.' Then I have to wait 17 seconds to reapply, just like maskscent.


camo is supposed to be unbreakable for 25 minutes.


-- YP




I killed my parents... You're next!
/godmode 1
glory
Tue Sep 09, 2003 4:33 am
#6

Yes it is messed up period. If this is their intent...we gained nothing.



Gloria, Lowca: Wanderhome & Test Center
9 accounts, 18 characters, ok this is a tad nutso
Lowca, LIBERTYLAND PARK on Rori: PIRATES COVE on Test, Dantooine: SMUGGLER'S COVE on Wanderhome, Rori, our fun city geared to role playing fun
take the shuttle, racetrack, Wildlife museum, Romance Inn, pub, cafe,
Droid Factory, Whacky Hospital...much more
Come visit, bring friends and roleplay. Pull up your overhead map, each vendor marks a site for adventure and fun.
Lord_of_Flyz
Tue Sep 09, 2003 4:37 am
#7

You say it's unbreakable for 25 mins. I sat in a camp away from any living thing for 400 meters. put on a camo kit and timed it's life. 10 mins was what I got. All the kits I applied to friends lasted 10 mins. But an even greater problem is, when you are all camoed up...attack a Shaupaut on Naboo, for example. They help each other. but the one you shot doesn't detect you for a time, but the others can...like getting shot in the rear with a BB gun, and not paying it any mind. Your friends charge off into the woods to avenge you, but you are still unaware of anything happening....When I'm hidden, and I attack acreature only the thing attcking me should have a problem and the others should join in when my target has detected me.



Zerner Optzonal, Elder Commando
NerfBurger
Tue Sep 09, 2003 11:24 am
#8

what was the quallity of those kits? Did you make them at a crafting station and experiment? If not, 10 mins sounds about right.


At Wayfair 3 I was getting 8 experiment points to use and created a 65%+ dantooine kit with 8 charges. Each charge lasted around 15-18 min. They we're very helpfull and were broke very rarely.


I have not crafted since reaching Wayfair 4. I assume more experiment points are given. I have alsogained access to a 41+ Crafting station and a 14+ Crafting tool. I will test changes tonight. I assume a 100% quality camo kit with a full 10 charges will last the full 25 min. I will letthe ranger comunity know.





QMPFLURRY ANTARIAN RANGERSPMQ
DEKAS OLO [FAR]
MASTER
RANGER - RETIRED
MASTER PISTOLEER - MASTER BOUNTY HUNTER - SQUAD LEADER

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