Ranger Archive
Thread: New Ranger Skills / Knowledge Ideas
Broadening on some of my ideas and information regarding the Ranger's identity and how it will fit into the SE, I've come up with some skills and knowledge bases that could be open to Rangers to make a more well rounded proffession. This is a work in progress and I will add more to it as I continue to develop it. However, feel free to add your comments or suggestions as I will endeavor to add or edit as I write it out.
Knowledge:
- Alien Species
- Alien Cultures
- Planetary Systems
- Tactics
Skills:
- Astro-navigation: sort of wayfaring in space- would allow for better navigation through unknown areas of space, asteroid belts, etc
- Conceal 2: completely hides the ranger from view as long as the ranger does not move
- Sneak : The ranger moves at a reduced speed, however his/her chances of being detected are virtually 0
- Hardiness: increased stamina, could be for a brief ammount of time, or a modifier
Rhyeal wrote:
SE is years(err..year or more) away, but the ideas might work...
It would probably be easier to get things noticed while they are developing the game. It is much harder (I dunno, is it really that muich harder)to get hings added after the fact.
"It would probably be easier to get things noticed while they are developing the game."
The problem is that without context as to how the Space Expansion is going to work, its difficult to make informed requests.
Anyone have a clue how they intend to handle Space? Will it be 3D navigation, or a 2D plane system? Seamless or using Hyperspace lines as zone delimitors?
How will planetary bodies be handled? How will other ships be handled, namely capital ships?
Many many questions here.