Ranger Archive
Thread: Templates and Explanations
Reply with
- Current Template
- Specials you use
- Reason for each part of your template
ex -
Template: Master Creature Handler
Ranger 4/0/4/0
Rifle 1/4/0/0
Specials: Improved Conceal Shot and Sniper Shot
Reasons : As a sololist loaner who runs a large guild. I want a template where i can go out in the field and just stay there. Im a Master Creature Handler to allow my pets to tank for me. I wait until my high level pets get some damage and hate built up and then use improved conceal shot while ranger concealed to add damage to my pets while hiding from the target
See its a simple thread and concept. So lets add to it so we can avoid another 100 dupe threads.
Message Edited by Fodder650 on 06-23-2005 02:55 PM
Master Ranger / Master Creature Handler / Marksman 4004
- Saves skill points to get myCL to80.
- Lets me have a group to increase damage output rather than focus abilities on myself only.
- Areatrack helps when tracking down certain creatures for their loot drops or resource types. Wild harvesting is still the fastest way there is on certain planets aka Dathomir.
- Traps help avoid damage on the big baddies, like the Ancient Bull Rancors I'm fighting against to try and get another stack of Advanced Battle Cores.
- Harvesting brings in the monkey. I made 3 mil off of milk alone
. - Terrain Negotiation and Burst Run Efficiency help because I can't just continuously store my pets after every battle just to move to another area and recall them to fight.
- Enrage and Embolden Pets helps increase their damage output and health when I am fighting said Rancors.
- Basically, it's a template that allows me to spread the enemy's concentration of what to hit. If I continue to damage the creature more than my pets, they won't be attacked or attempted to attack.
FYI, you can get a creature to use an area attack against you, and if you are near a lair of creatures and survive that attack, you knock down the creature with the knockdown ability in Marksman while the creatures it also damaged wail on it. Use traps to keep it in place, those critters attack it, your pets attack it, and you attack it. It's a beautiful thing
.
Master Ranger, Pistolier 4/0/0/4, BH 0/4/3/0
-Gets me to the all-important CL80
-Adds the speed that master ranger/mbh lacks. I end up with 80 speed when using pistols. Accuracy is a little low, though.
-Lots of handy specials. Improved critical, improved stopping, improved body shot, warning shot, improved underhand.
-Okay defenses. Around 150 melee and ranged, which isn't too bad for a template with master ranger.
-And of course, I'm a Master Ranger. Even when p-dart acts normally, I can solo a gorax. And I'm a MasterRanger. The few, the proud, and all that. Tracking, harvest bonus, camo, HTFB's, the works. Gotta be a Master Ranger.
al-djinn'i
Master Ranger
Master Ranger
Master Bounty Hunter
Squad Leader 0300
0 SP left over:
Burst Run Efficiency +70
Camouflage +100
Camping +100
Creature Harvesting +150
Creature Knowledge +100
Creature To-Hit Bonus +25
Foraging +100
General Ranged Accuracy +95
General Ranged Speed +45
Mask Scent +100
Melee Defense +145
Ranged Defense +170
Rescue +50
Steady Aim Bonus +10
Terrain Negotiation +95
Trapping +100
Advanced Critical Shot: Great for my high powered rifles..
Dive Shot: Good for changing positions
Improved Confussion Shot: dizzy stun
Improved Duelist Stance: Excellent vs. NPC's, some of the shots get reflected and is a short term defense buff
Improved Eye Shot: blind
Improved Spray Shot: AoE attack
Improved Underhand Shot: KD
Knockdown Recovery:
Steady Aim: short term team accuracy buff
Torso Shot: bleed
Volley Fire: short term dmg + accuracy team buff.