Ranger Archive
Thread: An Idea to help a Ranger
Wow!!!!
Thats a realy good idea!
..and it makes sense, the more U know about a creature and its vital organs the easier it is to kill it!!!
/Aetlon Surbaa // Bria
I would like to add:
8) Rangers know when to make a ranged shot to best effect. Greatly reduced chance an assistive pack will notice a ranged shot and draw additional creatures.
9) Rangers cannot be "cornered" while this is applied. The more animals that attack reduce slightly the chance to hit from each one.
This should cover Melee and ranged ![]()
I solo kill animals for their resources and sell them to people who contracted me to collect a type of either meat, hide or bones. Since I really don't care about the combat experience involved, could we see a type of attack skill that would do possibly some of the following?
This skill would be called something like "Hunting Shot" or anything that fits its use. This could even be a hunting mode, toggled like "Mask Scent" When it's on, these changes could be active.
1) Increase damage per shot by a large number depending on the level of creature knowledge vs. the animal's Challenge level.
2) Reduce the amount of combat experience and weapons experience gained is relation to the damage inflicted and the total HAM of the creature.
3) Reduce the amount of scouting experience gained when harvesting the creatures' resources WITHOUT reducing the amount of resources harvested from the creature.
4) Reduce the animals ability to detect the Ranger if he is prone or in a kneeled down position
5) This skill will only work if the Ranger is not in a group, including the use of pets.
6) Any other attack skills, aside from normal attack,would or could reduce the total number of resources harvested from the target creature.
7) This skill could not be toggled while in combat. (Considering this skill is to be toggled)
These are just a few ideas I had since there has been a sudden (cough) reduction to the amount I can harvest. If there is a concern that people are leveling too quickly, then allow someCHOICES that reduce the experienced gained in exchange for something else, or the other way around.
Hi Zerner;
That is an incredibly well thought out idea, I would love to see it implemented!
R/S
Great idea! Although I disagree about the losing out if you have a pet part.
I would love to see this implemented.
I like it I think. Except for maybe the part about being prone or kneeling(melee ranger). Not that I would complain too much with the other benifits I would get if it were implemented this way.
Maybe think about switching it to walking, kneeling, prone/crawling.