Ranger Archive

Thread: The burst run bonus is it really as bad as I think it is?

Bamboozle
Sun Oct 12, 2003 6:09 am
#1


So I've been wondering about the wayfaring burst run bonus. From the description, it seems it only decreases the HAM costs of burst running? Is this true? If that is the case, isn't this a fairly worthless skill bonus? Being able to burst run longer or more often would be a lot more useful, methinks. Oh well.



Message Edited by Bamboozle on 04-13-2004 03:48 PM



The Kitten's Diary, Day 781: I have discovered a most delightful way of making life miserable for my captors. Yesterday, I ate the woman's precious begonia, and today I have dismembered the amaryllis in the bedroom window. She is furious over the loss of her darling house plants! I find it highly gratifying.

Shai - Lieutenant Colonel of the Imperial army, FK division
Resource Vendor in the BlueDog Mini-Mall, Haven Island, Corellia -2010 -4670

DeltaXi65
Sun Oct 12, 2003 6:12 am
#2

Bam,


It's on both the Scout and Ranger requests for improvement.


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Bamboozle
Sun Oct 12, 2003 6:16 am
#3

Oh, I see. Let's hope they do something about it then.


Thanks,




The Kitten's Diary, Day 781: I have discovered a most delightful way of making life miserable for my captors. Yesterday, I ate the woman's precious begonia, and today I have dismembered the amaryllis in the bedroom window. She is furious over the loss of her darling house plants! I find it highly gratifying.

Shai - Lieutenant Colonel of the Imperial army, FK division
Resource Vendor in the BlueDog Mini-Mall, Haven Island, Corellia -2010 -4670

FactionsJim
Sun Oct 12, 2003 6:42 am
#4

It does only reduce HAM cost, but it does by a decent bit. I made a new character on another server with the same stats and only novice scout and explorationII it took off 317 total HAM to burst run. My master ranger, with the same exact states mind you, only loses 97. It is a significant reduction and at master ranger I can burst run away while incredibly low on HAM which is when I'd need it more, not when I'm still nearly full.

That being said I would still prefer either a speed increase or longer running time with burst run efficiency, but my point was it isn't completely useless.



In game - Factions Jim - TKM/Master Swordsman/Brawler 4241
Thrush
Mon Oct 13, 2003 12:16 am
#5

I agree that is is useful in it current state, but it seems a little sub-par for an advanced profession. I think a reduction in time between uses, and/or an increase in the amount of time is lasts.


I turned on my "time log" on my spatial chat to test burst run. It lasts exactly 1 minute, and it takes exactly9 minutes to reset.




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