Ranger Archive

Thread: Is dizzy working on creatures now?

SquibII
Wed Nov 26, 2003 12:43 am
#1

I seem to recall that the last publish had a note about dizzy working on creatures. Personally, I haven't found this to be the case, butsome of you have mentioned that you can use sonic pulse traps to dizzy a creature and then knock it down and have it stay that way.


Previous to the latest publish, I had been told that dizzy would work on two-legged creatures but not four-legged ones. Just curious, because I still can't get any dizzied creature, two legged or more, to stay down for more than like 2 seconds when I knock them down, and they don't seem to fall over when recovering from a posture change attack.

Johle
Wed Nov 26, 2003 4:44 am
#2

I haven't noticed any significant change either. They all seem to get up just as fast as they ever did.



Botro


Ranger 2-2-2-2/Pikeman 1-1-2-1/Novice Medic


Valcyn

JerYnkFan
Wed Nov 26, 2003 6:06 am
#3

I have used the sonic pulse on Rogue Bagasert and they have never gotten up. Yesterday I used it on a Bol Runner and it fell down and my team got about three shots in and then it got up so it works to a point. I guess it depends on how tough the creature is.
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