Ranger Archive

Thread: The GRM Ethos

Almagill
Thu Jan 13, 2005 3:21 pm
#1



frightwig wrote:
Ditto what Ken said.. especially "rule" number 9

The only thing I would say is necessary is having a doc who can res. It's no fun if you die and have to run back all the way from the clone center.




Yup, I have to admit a doc is the 'first luxury'. Everyone blagging novice medic and stocking up on stims works, up to a point. That point being, as Kimi points out, the "oops, am dead and wow, its a long way from the clone bay when you have the TN of a sponge".



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Obata
Thu Jan 13, 2005 6:48 pm
#2






Vorpaks wrote:
I think the only thing we really need for a Great Ranger Meet is a Doc and some txtra weapons. The Doc needs to be supplied with lots of Rex packs and stims. Extra stims to hand out if possible. From experience, newbie Rangers will assault anything that moves, including kimos and Goraxes. And they will run away from the Doc in all directions. (grin) So be prepared to drag and Rez. A lot. I attended the first few GRMs as a bloodthirsty Master Image Designer Twilek unbuffed, unarmored, migrated to a whopping 500 health. Doing unarmed. I definitely love my Doc.






/snog Tash


/applypoison Calculus


/burstrun


Uh, sorry Calc, I have to go and make some Rex packs now. We can talk later.

Message Edited by Obata on 01-13-2005 08:49 PM



Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
Opos Odet (Deceased): Master Artisan, Master Merchant, Master Musician - Wanderhome
Nemo0
Thu Jan 13, 2005 8:50 pm
#3

A second luxury might be a Master Squad Leader. No need to worry about TN then. And the extra defenses help keep people alive longer. And the evil SL can use rally to make sure no one can harvest.


Also, it might be useful to have pilots with multiplayer ships for the GRMs from now on (the veteran reward yachts are probably good for this--has anyone tried transporting a non-JTL enabled person like this?). This way travel is much less of an issue. Although I think the newbie ships can travel now as well.



Lythender Nirou
Crazy Bothan


Calculus_Entropy
Thu Jan 13, 2005 8:51 pm
#4






Obata wrote:






Vorpaks wrote:
I think the only thing we really need for a Great Ranger Meet is a Doc and some txtra weapons. The Doc needs to be supplied with lots of Rex packs and stims. Extra stims to hand out if possible. From experience, newbie Rangers will assault anything that moves, including kimos and Goraxes. And they will run away from the Doc in all directions. (grin) So be prepared to drag and Rez. A lot. I attended the first few GRMs as a bloodthirsty Master Image Designer Twilek unbuffed, unarmored, migrated to a whopping 500 health. Doing unarmed. I definitely love my Doc.






/snog Tash


/applypoison Calculus


/burstrun


Uh, sorry Calc, I have to go and make some Rex packs now. We can talk later.


Message Edited by Obata on 01-13-2005 08:49 PM





You are so dead...



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
Nemo0
Thu Jan 13, 2005 9:02 pm
#5


Umm, I thought he poisoned you, not the other way around. Or is your clone going to take vengeance?



Lythender Nirou
Crazy Bothan


Obata
Thu Jan 13, 2005 9:56 pm
#6

All I have to do is run up a big hill. He has no chance of catching me then.



Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
Opos Odet (Deceased): Master Artisan, Master Merchant, Master Musician - Wanderhome
Nemo0
Thu Jan 13, 2005 10:17 pm
#7

Calc's a patient one. When the Ranger Revamp hits, he'll be sitting there waiting in ambush for you. Whether or not he successfully gets revenge is another question, though.



Lythender Nirou
Crazy Bothan


sirshaggs
Fri Jan 14, 2005 8:12 am
#8



Nemo0 wrote:
A second luxury might be a Master Squad Leader. No need to worry about TN then. And the extra defenses help keep people alive longer. And the evil SL can use rally to make sure no one can harvest.
Also, it might be useful to have pilots with multiplayer ships for the GRMs from now on (the veteran reward yachts are probably good for this--has anyone tried transporting a non-JTL enabled person like this?). This way travel is much less of an issue. Although I think the newbie ships can travel now as well.





yes non-jtl people can be transported...they just can't go into space.



÷OosriK÷
Master Smuggler for hire
÷Aman'ai÷
Master Droid Engineer/Master Weapsonsmith Master Artisan
Owen-Lars
Sat Jan 15, 2005 8:58 am
#9

Hey guys, Sorry i havnt been around, i was trying to make it clear in previous posts that one of your should sort something out because i could attend due to exams and courswork demands.


I was happy with any server being suggested, lowca, WH or TC. Its purely up to you, but i was sort of trying to pass the ball onto someone else for this play, i was far too busy.


If you still havnt organised one by this point, and by reviewing the posts it doesnt seem you have (NOTE: i read forums back to front i.e. from page 4 to page 1) we will get one sorted for this week.



THORTAC BALCOR
The Lost Ranger
RANGER
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