Ranger Archive

Thread: Interesting things about Publish 10

KaiRaene
Sat Aug 07, 2004 7:25 am
#1

Now, granted what I have copy n pasted below was removed by Rogue_5 after it was posted in the forums, it does show up on the Test Center update notes.


Now, why I am posting this is that this new /findfriend command. It will allow you to create a waypoint to someone on your friend list. Now, shouldnt this option be slightly available to /track. My GUI pops up with 9 pekos northwest 254m. Click to create waypoint. Not that big a deal but it was interesting to consider. Not to mention BH's who will just add their marks to their friends list. Hopefully SOE thought about this in advance. They cant make it THAT easy for BH's to do their thing.






Publish 10 Test Center Update August 6th


These are the Test Center Patch Notes and are subject to change before publish 10 is pushed to live servers.


Major Features



There has been a great disturbance in the Force...as if millions of voices suddenly cried out in relief. An ancient path to becoming a Jedi has been altered. In its stead, it has been said that there is a new group of Force wielders in the galaxy who can help mentor those beings gifted with a sensitivity to the Force. A lost village in the Meridian sector is believed to be the hiding place. It is also said that this place has fearsome enemies. This journey begins with a single step and can last a lifetime.



  • Bazaar / Vendor Changes

  • GUI Enhancements



    Bazaar/Vendor

  • Vendors that are empty will no longer be visible on the planetary map (Ctrl-V).

  • Vendors that have been left empty or abandoned for two weeks will be deleted (owner will receive a warning message prior to deletion).

  • Email notifications have been added to advise vendor owners of the status of their vendor.

  • Fixed a bug that caused items to sometimes vanish from vendors.

  • Vendor item limits will now be based on player skill. (Players over either limit will not be able to add new items for sale on vendors).


    Artisan Business 3 Get (1) Vendor, that will hold (50) items, for a total of (50) items for all vendors

    Merchant Novice Get (2) Vendors, that will hold (60) items, for a total of (120) items for all vendors

    Merchant Management 1 Get (3) Vendors, that will hold (70) items, for a total of (210) items for all vendors

    Merchant Management 2 Get (4) Vendors, that will hold (80) items, for a total of (320) items for all vendors

    Merchant Management 3 Get (5) Vendors, that will hold (90) items, for a total of (450) items for all vendors

    Merchant Management 4 Get (6) Vendors, that will hold (100) items, for a total of (600) items for all vendors

    Merchant Master Get (6) Vendors, that will hold (110) items, for a total of (660) items for all vendors



    Client

  • Fixed a problem where experience points (XP) would not show up until you logged out and back into the game

  • Fixed one of the most common client crashes.

  • Resolved an issue where non-anonymous crash reporting wouldn't include the user's information if they crashed very early in the loading process.



    Commands

  • Changed the /unstick command so that you can only have one pending unstuck command in the cue at a time.
  • Furthermore, if you move, the previous unstuck command you have pending will be cancelled.
    a /findFriend command has been added. /findFriend will only work when both players are on each other's friends list. As long as both players are on each other’s friend list, the /findfriend command will create or update a 'friend' waypoint to a friend's current location.



    Datapad

  • When clicking on a mission icon in the datapad, a small summary of the mission will be given in the UI without having to open another window.



    Grouping

  • Fixed problem with the group user interface (UI) not correctly displaying the group member name under certain situations



    GUI

  • Added option under 'Miscellaneous' menu to disable the camera shake (In-Game, press CTRL-O and press the 'Misc' button)

  • Crafting user interface (UI) now has additional information about resources

  • Can put VCD/PCD in toolbar to call/store vehicles and pets

  • Radar now has "consider mode" which shows con rating of NPC’s and Creatures (Mobiles)

  • When clicking on a mission icon in the datapad, a small summary of the mission will be given in the UI without having to open another window

  • Fixed some cases where the GUI does not update XP gain

  • Fix problem with the GUI not updating XP totals when XP is gained or lost



    Pets

  • Pets will no longer suffer vitality loss from PvP deaths.



    Profession: Jedi

  • There has been a great disturbance in the Force...as if millions of voices suddenly cried out in relief. An ancient path to becoming a Jedi has been altered. In its stead, it has been said that there is a new group of Force wielders in the galaxy who can help mentor those beings gifted with a sensitivity to the Force. A lost village in the Meridian sector is believed to be the hiding place. It is also said that this place has fearsome enemies. This journey begins with a single step and can last a lifetime.



    Theme Parks / Missions / Quests

  • Made some changes to the Mark of Intellect event spawn controller. The Mark of Intellect event should now spawn more reliably and give better feedback if spawning fails.



    Vehicle / Mount

  • Fixed a problem where a player would warp when dismounting a vehicle/mount.

  • Fixed a problem where vehicle would store too quickly or at the wrong time.



    Thanks,


    Grant "Rogue_5" McDaniel
    SWG QA Buildmaster

    "Please note this is an In Test only thread. Please do not respond to it if your answer does not relate to the issue as it stands on the Test Center galaxy. Off topic or unconstructive posts will be removed without warning."










    • New home of SWG Rangers!

      "Ranger isnt a profession. Its a lifestyle for sure. But upon the desert plains of Tattooine that wandering hermit you see was once a proud Ranger. It may not be a profession anymore but the lifestyle can never be lost, changed or deleted. "




      SaseO
      Sat Aug 07, 2004 9:03 am
      #2

      first of and maybe its just me but wouldnt want a wp when im tracking more fun without it. second this will not work for BHs because inorder to use the find friend not only do they have to be on your friends list YOU have to be on theirs.



      Saderonith Master Rifleman Master Ranger
      One true Talusian Wookie
      KaiRaene
      Sat Aug 07, 2004 9:45 am
      #3

      Yeah, I agree. If creatures actually moved away from lairs/spawn areas it would be more interesting. Something like migration patterns and what not. I dunno... Following a wp to a creature is just like a mission... just wish there was someway to feel like a hunter without having to just get lairs alot and the occasional natural spawn. Due to the spawning system I guess but still.


      Yeah, I guess it will be useful to nonjedi/BH but their relationship will get more interesting since they tend to keep each other on lists so they can see who is and isnt online.



      New home of SWG Rangers!

      "Ranger isnt a profession. Its a lifestyle for sure. But upon the desert plains of Tattooine that wandering hermit you see was once a proud Ranger. It may not be a profession anymore but the lifestyle can never be lost, changed or deleted. "




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