Ranger Archive

Thread: Those dirty Bothans.

Rushakra
Sat Aug 23, 2003 3:21 am
#1

Well, with the new Ranger changes coming up, it looks like the Bothans are 'the class to be.' Bonuses to Cover and Camoflauge, which will help out immensely. Now, you may say that Wookiees and Trandoshans get Trapping and Harvesting bonuses, but this quickly disappears the moment you Master Ranger.


Wookiees get a +10 Trapping.
When you're a Master Ranger, you've got +100 Trapping. The +10 from being a Wookiee doesn't raise it to 110. Your bonus is negated, and you are now as useful as everyone else. =\
Same with Trandoshans -- not 110 Harvest, but 100.


I wish someone would bring this up, because it's a really valid point. What's the point of being a race for the bonuses if they disappear the moment you attain your goal? They helped you along the way, sure, but where's the fun in the long run?




Krukashawrrl
Novice Ranger
Mos Eisley // Starsider

"Sonic Pulse.. pull string, th- *BAAAANG!*
WHAT? SORRY, I CAN'T HEAR YOU. SHAZBOT!, IS THAT A KRAYT?"
Deoka
Sat Aug 23, 2003 3:56 am
#2

Actually if I am reading it right +camoflauge is disappearing from the game and being replaced with +maskscent. I really want to know what my Bothan racial bonus is going to be. Apparently the devs have forgotten that Bothans get that racial bonus because they have not mentioned changing it at all.



**********************************************************
Deoka - Master Creature Handler, Novice Pistoleer
OthrSixtoes
Sat Aug 23, 2003 5:49 am
#3

+camouflage will control how good your conceal skill is so I think Bothans' racial bonuses won't change.



Ceetro Ok'fhe
Master Thug
PC missions: 103

Space griefer and nebulae hugger
Jaled-bare
Sat Aug 23, 2003 11:12 am
#4

sounds like a good issue for the next Top 5 to me.


we'll see how it plays out, but if trandos and wookies fall subject to the cap, then there's an excellent chance us bothans will get wrongly capped on camo with this update as well, unless they saw the error and fixed it.


Any master bothans on test that can verify?

Tal-N
Sat Aug 23, 2003 11:21 am
#5

I'm fairly sure that you can get over +100 since the way most of these systems work is than animals awareness is deducted from the maskscent total and it's already been shown because fo the bugs with skill enhancers that the skill mod menu has utterly no connection to the actual power of your skills themselves so if it's says +100 and you're supposed to have a species bonus then I'm almost 100% sure you're still getting an added benefit.



Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
______________________
Tal'N Chratk
Shadowfire Bounterhunter / Commando

NRaas
Sat Aug 23, 2003 11:32 am
#6

"I'm fairly sure that you can get over +100"


If it works anything like "Unarmed Accuracy" you should be fine. My Trand has +130 in that skill, so it doesn't seem to be capped at 100. I also have +108 in Unarmed Damage, and +110 in Creature Harvesting.





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NRaas
Sat Aug 23, 2003 11:33 am
#7

"When you're a Master Ranger, you've got +100 Trapping. The +10 from being a Wookiee doesn't raise it to 110. Your bonus is negated, and you are now as useful as everyone else. =\
Same with Trandoshans -- not 110 Harvest, but 100."


Dang it, didn't read that one. Hmmm... I don't like the sounds of this.





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zut-oltah
Sun Aug 24, 2003 3:20 am
#8

i can tell you that in fact as a trandoshan i have a creature harvest of 110.


if this actually amounts to squat past 100... i honestly couldn't tell you.



/sleep




------------------
ssess | azroth

- U - ...........
Rushakra
Sun Aug 24, 2003 12:58 pm
#9

Well, that's what I heard from about 20 other people, so I can only assume it's true. I don't see why they'd all lie. But, if you are a Master Ranger and a Trandoshan, can you verify that you have 110 Harvesting or not the next time you log in?



Krukashawrrl
Novice Ranger
Mos Eisley // Starsider

"Sonic Pulse.. pull string, th- *BAAAANG!*
WHAT? SORRY, I CAN'T HEAR YOU. SHAZBOT!, IS THAT A KRAYT?"
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