Ranger Archive

Thread: Some suggestions for improving rangers

DyNesh
Tue Aug 26, 2003 1:38 pm
#1

Hey all.


I've started out from the get go in galaxies to be a master scout, and from there it was just natural to continue on to Ranger, even though I realized it wasn't very much worth it. I'm hoping it will be eventually. Here are a few suggestions I have. These may have been already said, since I really don't have time to search all of the Ranger topics, or they may be stupid, who knows, they're just my observations.


Being as we are Rangers,andrangers should be able to blend into thier environment,I believe that there should be some way to hide from non animal agrressive enemies too. My suggestion would be eithera skill that would work just like mask scent, or the cooler, more complicated route of giving someone who has reached Master Ranger the ability to wear a certain type of cloak, makeable by a high class tailor or even armorsmith, which wiould then allow you to use said skill above. Most of the reason I chose to go the scout/ranger route is I like to explore these huge environments, not just kill everything. You can't do that if you wondering along and a band of tusken raiders spawns right next to ya. :-)


Another thing I'd like to see, and I'll be honest with ya, this may be already an option for a master ranger, I just don't know, is the ability to harvest all materials off of creatures. Maybe just get the exp for the first harvest, but still be able to recover anything that is left.


Also, I think maybe we should really be the ones bringing in the hides and bones and meat. I think it should be more skewed toward us getting most of it. Make it where people with novice scout skills can just barely bring in enough for their tents and traps, and let it get way more as you get more advanced in the scouting and ranger profession.


Of course I'd like to see some more powerful traps, and I don't know what the camp after field base kit can do, since I'm not quite there, but the last few tents should be really cool. Maybe the ability to add turrets to them, and the ability to keep them upwhileengaged in a fight. Just some suggestions. Hope I haven't rambled too long.





DyNesh Aohi
Ranger
Flurry
Member of FAR
dashida
Tue Aug 26, 2003 1:43 pm
#2

http://forums.station.sony.com/swg/board/message?board.id=ranger&message.id=5725





10100100110010
0110001001100101
0110110001101100
0110100101101111
0110111000100000
0100011001101111
0111001001100101
0111011001100101
0111001000100000



Kashir Moor · Master Ranger · Teräs Käsi

Imbreum
Tue Aug 26, 2003 1:45 pm
#3

1. We need a pet (there I've said it :smileywink Like a falcon that will harvest for us, or a dog-like animal for companionship. SOE has a great opportunity to create a wonderful, unique profession with the ranger.



2. Trap Players pets.


DyNesh
Tue Aug 26, 2003 1:50 pm
#4

thanks dashida. Like I said, I didn't have time to search and see, cause I'm at work, and I just wanted to get down some thoughts. But what they mention in that thread you put down sounds like it will really improve our profession, and I for one can't wait. It all sounds interersting. Sorry to waste the space here. My bad, ya know.



DyNesh Aohi
Ranger
Flurry
Member of FAR
Page 1 of 1
Previous Next