Ranger Archive
Thread: A Little Help With Pricing?
Using the following formulas to get cpu prices:
{OQ+OQ+PE} /3 get the cpu price from the folling chart:
Weighted Avg. of 500: 5.00cpu
Weighted Avg. of 600: 6.67cpu
Weighted Avg. of 700: 8.33cpu
Weighted Avg. of 800: 10.00cpu
Weighted Avg. of 850: 15.00cpu
Weighted Avg. of 900: 20.00cpu
Weighted Avg. of 950: 35.00cpu
Weighted Avg. of 1000: 50.00cpu
Then multiply that cpu price by 1.5 Is that correct? How else to you get the price up so high? Please help out a mathmatically challenged Ranger. LOL.
700-800 = Average Market Price
600-700 = BelowAverage
<600 = No less than 5cpu
Mine is easier - base price is 2
what am I hunting, as in stats - medium/good/great/outstanding ... modifiers 1/2/3/4
what do I kill to get it, the bigger the yield, the lower the price .... small/medium/large/wow 4/3/2/1
what planet is it on... easy/medium/hard/freaking yavin ...... 1/2/3/4
How long will it take me to get what is needed... 1/2/3/4
example, good avian on corellia.... good is 2, avian is 4, corellia is 1, freaking avian4 - no less than36 cpu. Same stuff on Yavin... at least double that
Now, I have hunted some stuff with 1000 as a stat, as in hide w/electrical resistance - 100cpu regardless. I made a million in two days of casual hunting, and then charged the dude extra as his only vendor was in an Imperial town I literally have to sneak into. 20% delivery charge for the lazy turd.
Any meat with 3 stats over 900 - at least 80cpu
Hides, who cares unless its an armorsmith, we can sell hides all day long, with crappy stats to a tailor. The trick there is endorian wool (gurrecks) and tatooine wool (banthas). Easy to get, sells well in big stacks to architects (endor) and tailors (tat).
Better yet, stand around a starport with a lot of sellers/buyers. See what the going rates are. We are a minority, anything in large stacks will sell well.
JB