Ranger Archive
Thread: Tell me the good things, I can see the bad
In the words of Arnold - "If it bleeds, we can kill it"
Seems with maskscent and traps, decent weapon skills, and a small amount of brains - we are the new lean mean creature killing machines. Read some of the posts, Rangers are soloing all sorts of stuff. To include stuff we "can't" solo.
And resources are starting to sell again too.
JB
Traps have really become a lot more worthwhile since the CU - not just the possibly-too-good-to-be-true p-dart, but many of the other ones as well, as they let you apply states that you might not otherwise have. Yes - a few traps are broken, but the CU did a lot to make our trapping skills worthwhile again. As JB said, traps have really made us pretty powerful against critters. Also, traps really increase your usefulness in groups, as you can help keep states and roots on things.
/forage has actually improved as well - a lot of the foods you can forage now have decent mods. Not as great as chef mods, but they will help if you run out of chef food.
Iseult
Master Ranger / Mediocre Carbiner
Bloodfin
You can't count on P-Darts forever.
They'll fix them eventually.
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JBMat wrote:
And resources are starting to sell again too.
JB
Well we do harvest a lot, but novice scouts harvest a lot still too, and the market for top end armor resources seems to be saturating.
I do agree with most of the other idea's too. With doctors being the only ones with wound healing, I set down a camp and did a little RP to heal people's wounds yesterday. As a carbineer, I was never able to solo anything before, but against creatures I'm fairly useful. I miss the creature knowledge details, but we do get a little more info than everyone else.
Oh we get terrain negotiation, as in it's exclusive now, CM's don't get any. Useful in PvP.
Shame we have to lower our defenses evenfurther to take full advantage of it though
SeanBlader wrote:
Oh we get terrain negotiation, as in it's exclusive now, CM's don't get any. Useful in PvP.
BioEngine wrote:
You can't count on P-Darts forever.
They'll fix them eventually.
SmedleyLlama wrote:
BioEngine wrote:
You can't count on P-Darts forever.
They'll fix them eventually.
Given SOE's track record, I expect this sooner rather than later.
I've always wanted to flood a market with something so people would stop complaining about it.
Maybe I should just keep the pearls to myself and make credits off of Jedi that way? I mean, because they "have" to "have" them. They want them, but the just "have" to "have" them.