Ranger Archive
Thread: If you could change anything about Ranger/Scout what would it be?
Calculus_Entropy wrote:
The Outdoorsman Proposal still fitss all of my needs.
If I got to pick just one thing in Ranger that I could fix, I'd add defense and accuracy mods.
Say
Teir I - 2 extra items (inventory and backpack)
Teir II - 2 extra items (inventory and backpack)
Teir III - 3 extra items (inventory and backpack)
Teir IV - 3 extra items (inventory and backpack)
Phenix1050 wrote:
I think the Outdoorsman 2.0 is also very usefull. and it was written by the best looking Bothan. Ever.
Like calc i have my own ideas about what i would like to see ranger like.
Im not going to talk about how cool you shouldthink these are or that other ideas are worse but these suit my personal desires very well (i wrote them because of that fact):
^^ Agree battle armor give the Ranger the best of both worlds.
Armor resist at 6300 stop 50% of the incoming damage.
The cap is 10,000 which stops 60%.
Assault armor will gain you about a 5% gain in resistance to kinetic but you will then be more suceptable to energy attacks which includes all ranged attacks from Critters.
So if you want Assault armor that protects you for roughly 40-45% versus an energy attack pick up bounty hunter in your template.
I prefer to stay battle armor and wearing my RIS, or Padded, not being stuck in composite like the rest of the monkey FOTM Bounty Hunters.