Ranger Archive

Thread: WTH!!!!

frankenstienmonster
Thu Jul 21, 2005 7:45 am
#1

ok Im loving the fact that the trapping XP is fixed but nowhere in the patch notes did I read that the harvested rescoures were affected as well.


For the last few days the hides from a dewback have had a OQ of 17. I figured ok maybe bad luck on my part....but just now....i kill one and it said that " The creature did not have any intact harvestable rescources".


now I am using a pistol and the creature was 2 CL higher than I was. Has anyone else been having this problem? Because the OQ of our traps are affected by the OQ of the ingredients used. Which means that yes our traps are fixed but if you get the message that I got you cant get any rescources from the creature to make the traps



This affects our money. We sell the rescources that we harvest and if this keeps up then we will be broke because we will have nothing to sell.




Whenever fanning the flames of conquest, Remember that you to can be burned.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Rangers lead the way.

A Ranger is a more elite soldier who arrives at the cutting edge of battle by land, sea, or air. I accept the fact that as a Ranger my country expects me to move further, faster and fight harder than any other soldier.
Carason
Thu Jul 21, 2005 7:49 am
#2






frankenstienmonster wrote:

ok Im loving the fact that the trapping XP is fixed but nowhere in the patch notes did I read that the harvested rescoures were affected as well.


For the last few days the hides from a dewback have had a OQ of 17. I figured ok maybe bad luck on my part....but just now....i kill one and it said that " The creature did not have any intact harvestable rescources".


now I am using a pistol and the creature was 2 CL higher than I was. Has anyone else been having this problem? Because the OQ of our traps are affected by the OQ of the ingredients used. Which means that yes our traps are fixed but if you get the message that I got you cant get any rescources from the creature to make the traps



This affects our money. We sell the rescources that we harvest and if this keeps up then we will be broke because we will have nothing to sell.





I've gotten this message before just as the resource was shifting. Wait a little bit of time, and the next one you kill may have the newly spawned resource. Might even be possible that it will be higher than 17OQ





Carason - *FORMER 12pt Master AS (RIS Certified) / *FORMER 12pt Master WS
Jai' - Master Ranger/Elder Jedi, Kyan' - Master BH/Master Rifleman
Sher Kar ==Hall of Shame== List
Calculus_Entropy
Thu Jul 21, 2005 8:05 am
#3

As Carason said, the resource is shifting. As for 17 OQ, that happens. I saw Lokian Avian meat go from 990 OQ and 800 PE (almost 100% perfect for pre CU Med crafting) to 500 OQ and 6 PE. Basically, crappy resources happens .



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
Teero
Thu Jul 21, 2005 8:09 am
#4






Calculus_Entropy wrote:
As Carason said, the resource is shifting. As for 17 OQ, that happens. I saw Lokian Avian meat go from 990 OQ and 800 PE (almost 100% perfect for pre CU Med crafting) to 500 OQ and 6 PE. Basically, crappy resources happens .




i've got that beat Calc. i'm using 9 OQ Dantooine Herb meat for part of my chef grind on my crafter.



=======================
Teero's Fine Fashions:
If you're out enslaving Wookiees and Bothans,
you might as well look good while doing it.

Teero's Fine Fashions is located in New Kabala, Lok (Lowca)
frankenstienmonster
Thu Jul 21, 2005 8:13 am
#5








Carason wrote:



I've gotten this message before just as the resource was shifting. Wait a little bit of time, and the next one you kill may have the newly spawned resource. Might even be possible that it will be higher than 17OQ








Nope didnt work. I went to another mission lair and same problem....so I killed another creature and took the meat. This it gave me (normal stats). SO I try again on another creature....nope same message. I delete the mission and find a wild lair. Same issue.


I remember in another thread...not looking for it in search..that someone made a suggestion on reducing the OQ of the harvested rescources with the type of weapon. I believe it was a suggestion to get rid of Super Scouts. Im only CL58 and the cratures from the mission are CL60 and I use a pistol. How am i to get good quality rescources if my weapon is destroying the rescource. I am not about to give up SL and go TK just so that i can get scouting xp....that is just dumb and starting all over again.


The other hides that I have before this nerf took affect are fine....just any new hides that I get. Im going to try a different planet...to see but as Han said...." I have a bad feeling about this"






Whenever fanning the flames of conquest, Remember that you to can be burned.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Rangers lead the way.

A Ranger is a more elite soldier who arrives at the cutting edge of battle by land, sea, or air. I accept the fact that as a Ranger my country expects me to move further, faster and fight harder than any other soldier.
Landorien
Thu Jul 21, 2005 8:21 am
#6

you.. do know there are different types of meat right? like avian, domesticated, herbivore etc? different meat from different creatures on differentwith different stats.

In these respec times I just had to ask.




Landorin,
Leader of the Iron Gauntlet,
Imperial Inquisitor,
In service of the Empire.
Teero
Thu Jul 21, 2005 8:24 am
#7

i'm not sure why you are unable to harvest off some creatures, but weapons/traps/skills/abilities, or anything else the player has ANY control over, will NEVER effect the quality of a resource you harvest.


organics work just like inorganics.


a resource will shift in. for example (all fictional numbers):


Tatooine Wooly Hide (Wookeyyy)


This hide will have specific stats. we'll just say it has an OQ of 480.


This hide will continue to drop off of Banthas for a week, or two weeks, or however long that resource stays in shift.



After that time period is up, there is a brief period during the resource shift, where no resources can be gathered, and the scout/ranger gets the system message saying that you could not find any salvageable resources off the corpse.



after that short buffer period, a new type of Tatooine Wooly hide will shift in. we'll call that one (Bothaniese)



and this hide might have an OQ of 3.






you just need to keep up on what resources currently have good stats in shift, and go after those if you're looking to supply crafters with high quality stuff. but as stated, you have absolutely NO control over the stats of a resource that you are harvisting off critters.



=======================
Teero's Fine Fashions:
If you're out enslaving Wookiees and Bothans,
you might as well look good while doing it.

Teero's Fine Fashions is located in New Kabala, Lok (Lowca)
Carason
Thu Jul 21, 2005 8:27 am
#8






frankenstienmonster wrote:








Carason wrote:



I've gotten this message before just as the resource was shifting. Wait a little bit of time, and the next one you kill may have the newly spawned resource. Might even be possible that it will be higher than 17OQ








Nope didnt work. I went to another mission lair and same problem....so I killed another creature and took the meat. This it gave me (normal stats). SO I try again on another creature....nope same message. I delete the mission and find a wild lair. Same issue.


I remember in another thread...not looking for it in search..that someone made a suggestion on reducing the OQ of the harvested rescources with the type of weapon. I believe it was a suggestion to get rid of Super Scouts. Im only CL58 and the cratures from the mission are CL60 and I use a pistol. How am i to get good quality rescources if my weapon is destroying the rescource. I am not about to give up SL and go TK just so that i can get scouting xp....that is just dumb and starting all over again.


The other hides that I have before this nerf took affect are fine....just any new hides that I get. Im going to try a different planet...to see but as Han said...." I have a bad feeling about this"








When a resource spawns (Tatooinian Reptile Meat, in the example of Dewbacks), it will be available for a certain amount of time (14 days, as an example, seems to vary by resource type and planet, or maybe just random). When it shifts to a new version of TatooinianReptile Meat, it will take the server a while to generate the new name and stats... I've seen this take a while, possibly an hour or more. If you kill an animal and try and harvest it during this time, you will get that error message about "no harvestable intact resources". You just have to wait out the resource shift. You WILL be able to harvest other types of resources from that creature during this time, because it's highly unlikely that the Hide is on the same spawn cycle.


As far as damage being done to the creature affecting the Overall Quality (or any other stats for that matter), I've seen some discussions about it, but unless they slipped something in that I do not know about, you can NEVER change the default stats of a resource. If the random stat generator rolls an OQ of 17 when they create the spawn, that's what it will be for the next 14 days (or whatever number of days). Bringing it down with a series of kicks vs. using a rocket launcher on it has no impact on the stats of the item. Creature level vs. your combat level have no impact either.


On Corbantis, our Tatooinian Reptile Meat is at 991 OQ right now.... just the luck of the draw.

Message Edited by Carason on 07-21-2005 11:30 AM





Carason - *FORMER 12pt Master AS (RIS Certified) / *FORMER 12pt Master WS
Jai' - Master Ranger/Elder Jedi, Kyan' - Master BH/Master Rifleman
Sher Kar ==Hall of Shame== List
Calculus_Entropy
Thu Jul 21, 2005 8:38 am
#9

You are killing me Frankie. Seriously...there is no conspiracy. There is no reduction in the quality of a resource depening on what weapon you use. Somebody saying that that is how they think it should be does not mean that is how it is.

Please, listen to those that have experienced this before. If you don't want to listen to us, don't ask us!

The resource you were after shifted. When a resource shifts, the resource with that stats your were used to cellecting ceases to exist and new resource EVENTAULLY appears in it's place. In the time between the the disappearance of the old resource and the appearance of the new resource, you get the no intact resources message. This is how it has been for 2 years now. Why do you think that there are different kinds of resources with different stats?



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
Phenix1050
Thu Jul 21, 2005 8:42 am
#10

the only other possibility is that you were trying to harvest something from a creature that doesn't have it. For example, you can't harvest hide or bone from insects...only meat. Pickets don't have bones. if you were using a macro to harvest (/harvest hide for example) then you may have been trying to harvest a resource that critter doesn't drop. If you were using the radial menu and only one of the options weren't working...then the resource is shifting.



PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
Phenix1050
Thu Jul 21, 2005 8:43 am
#11



Because the OQ of our traps are affected by the OQ of the ingredients used.




by the way, this is also untrue.


the only thing affected by quality of resource is our camo kits, which we can experiment on for number of uses.




PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
frankenstienmonster
Thu Jul 21, 2005 9:03 am
#12






Calculus_Entropy wrote:
You are killing me Frankie. Seriously...there is no conspiracy. There is no reduction in the quality of a resource depening on what weapon you use. Somebody saying that that is how they think it should be does not mean that is how it is.

Please, listen to those that have experienced this before. If you don't want to listen to us, don't ask us!

The resource you were after shifted. When a resource shifts, the resource with that stats your were used to cellecting ceases to exist and new resource EVENTAULLY appears in it's place. In the time between the the disappearance of the old resource and the appearance of the new resource, you get the no intact resources message. This is how it has been for 2 years now. Why do you think that there are different kinds of resources with different stats?





Duely noted. As I have not been playing the game before CU and this is the first I have seen that message...it was my only logical deduction at the time. I was unaware of rescource shifts.I was under the impression that it was all random stats in the rescources it gave...(ie. it picked the stats at the time of spawn and that is what it was).


When I got the message in the game and had not ever had seen it before or read about it on these forums.....I was rightly to be concerned.


Im posting in between playing at the moment so I did not read the other posts made. So I thank you for the information.....this was not meant to sound like a alarm post...now reading back through it I can see how you got to that conclusion.


/puts out plate of scooby snacks





PS...on the camo bit I know that we can experiment...but all my traps never get past good when I make them with low quality rescources so again duly noted on that part.




Whenever fanning the flames of conquest, Remember that you to can be burned.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Rangers lead the way.

A Ranger is a more elite soldier who arrives at the cutting edge of battle by land, sea, or air. I accept the fact that as a Ranger my country expects me to move further, faster and fight harder than any other soldier.
Almagill
Thu Jul 21, 2005 9:09 am
#13

Scooby snacks??? Whatchoo harvest them off??


A-rooby-rooby-roo




New HOWTO: Gather Milk, Fish, Mollusk, etc.
Remember Rangers. Broke camp and took the Long Walk 15/11/05
Keeping it Real, Ranger Style
Yivvits and MrBubble - THE podcast


\\\\\\MY OTHER SIG IS A BUMPER STICKER\\\\\\
Page 1 of 3
Previous Next