Ranger Archive

Thread: Every link you'd ever want to regularly visit on the Ranger Forums.

Beargan
Sat Jul 09, 2005 5:08 am
#1

Cool, thanks for taking the time.



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Bosraron / Ecott
Master Force Wielder / Ranger
Anticipation of death is worse than death itself.
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BioEngine
Sat Jul 09, 2005 12:36 pm
#2

Bored? Check the time on this post, and you can tell I am.


























Message Edited by BioEngine on 07-09-2005 03:02 AM



Account active 'till November 10th, contact me on forum name:
Stamina
BioEngine
Sat Jul 09, 2005 12:43 pm
#3



Disclaimer: Every item displayed here has had the non-creature resources removed from the schematic's list of required resources. All pages here can be found in the stickied threads of their respective forums, or on SWGcraft.com. I will update this thread to be as thorough as I can be, so every Weekend I will be updating it with information as it becomes available.


Armorsmith schematics





NiBorg wrote:

----------------------------------------------------------


Segments


Assault



5 scaley hide


1 enhancement


Battle



5 wooly hide


1 enhancement


Reconnaissance



5 leathery hide


1 enhancement


----------------------------------------------------------


Cores


Basic Assault/Battle/Recon



30 hide


1 appropriate segment (optional)


1 core enhancement


Standard Assault



35 wooly


2 assault segments (optional)


1 core enhancement


Standard Battle



35 bristley


2 battle segments (optional)


1 core enhancement


Standard Recon



35 leathery


2 recon segments (optional)


1 core enhancement


Advanced Assault Core



45 dant wooly


3 assault segments (optional)


1 core enhancement


Advanced Battle Core



45 naboo bristley


3 battle segments (optional)


1 core enhancement


Advanced recon core



45 lokian leathery


3 recon segments (optional)


1 core enhancement


-------------------------- Suits Yes believe it or not it was easier to type it this way instead of repeating the same thing over and over and over. Optional to ALL pieces except gloves and boots 1 biological-mechanical cartridge 1 feathered appearance enhancement 1 armor appearance enhancement 1 and 2 are resource requirments listed, 3 and 4 are tailor items only 1 of each listed is needed. The last 2 just werent worth sorting like this.


Note:FP= Fiberplast Panel, and RFP = Reinforced Fiber Panel


--------------------------


Similar suits (9 piece standard)


Bone (battle)


1) bone


2) metal


3) FP


4) RFP


Chitin (assault)


1) bone


2) metal


3) FP


4) RFP


Composite (assault)


1) wooly


2) solid petro fuel


3) cloth


4) RFP


Ithorian defender (battle)


1) polymer


2) extrusive ore


3) cloth


4) RFP


Ithorian guardian (recon)


1) bone


2) metal


3) cloth


4) RFP


Ithorian sentinal (assault)


1) leathery


2) intrusive


3) FP


4) RFP


Marauder (battle)


1) bristley


2) low-grade ore


3) FP


4) RFP


padded (battle)


1) scaley


2) metal


3) cloth


4) RFP


Tental (recon)


1) avian bone


2) aluminum


3) cloth


4) RFP


Resource Quantity


resource1 resource2 cores


chest 50 50 3


biceps 25 25 1


bracers 25 25 1


pants 45 45 2


helmet 40 40 2


boots 25 10 0


gloves 15 10 0


----------------------------------------------------------


Kashyyykian black mountain (battle)


1) wooly 2) endorian evergreen 3) cloth 4) RFP ceremonial (recon)


1) leathery 2) endor conifer 3) cloth 4) RFP hunting (assault)


1) scaley 2) endorian deciduous 3) cloth 4) RFP


Resource Quantity


resource1resource2cores


body 135 100 5


bracers 25 25 1


legs 40 45 2


----------------------------------------------------------


Mabari (recon)


body 1)150 hide 2) 150 metal 3) cloth 4) RFP (7 cores)


pants 1) 45 hide 2) 45 metal 3) cloth 4) RFP (2 cores)


helmet 1) 40 hide 2) 40 metal 3) cloth 4) RFP (2 cores)


boots 1) 25 hide 2) 10 metal 3) cloth 4) RFP


gloves 1) 15 hide 2) 10 metal 3) cloth 4) RFP



Ubese (recon)


body 1) 100 leathery 2) 100 steel 3) cloth 4) RFP (5 cores)


pants 1) 45 leathery 2) 45 steel 3) cloth 4) RFP (2 cores)


bracers 1) 25 leathery 2) 25 steel 3) cloth 4) RFP (1 core)


helmet 1) 40 leathery 2) 40 steel 3) cloth 4) RFP (2 cores)


boots 1) 15 leathery 2) 10 steel 3) cloth 4) RFP


gloves 1) 25 leathery 2) 10 steel 3) cloth 4) RFP










NiBorg wrote:



Quest section (will update as info becomes available.)


-------------------------- Specialty Armors


R.I.S. Segment 1 woolamander harrower bone fragment 1 gurk king hide 1 GDK scale


--------------------------

Faction armor


Rebel Armor:


Assult Bracer/Bicep:



50 Scaley


1 Core


1 reinforced Fiber Panel


1 BMC (optional)


1 FAH (optional)


1 AAE (optional)


Chest



100 Scaley Hide


3 cores


1 synth cloth


1 RFP


1 BMC (optional)


1 FAH (optional)


1 AAE (optional)


Boots:



50 scaley


1 synth


1 RFP


Gloves:



30 Scaley


1 synth


1 RFP


Helmet:



80 scaley hide


2 cores


1 synth


1 RFP


1 BMC (optional)


1 FAH (optional)


1 AAE (optional)


Leggings:



90 Scaley hide


2 cores


1 synth


1 RFP


1 BMC (optional)


1 FAH (optional)


1 AAE (optional)


Marine Armor: Same as Above EXPECT you use Wooly and Copper Battle armor: Same as Above EXPECT you use Bristely and Iron


Provided by Moge



----------------------------------------------------------


Mando



After reading an earlier post, I can confirm the following:


I took one part of the mando crafted last month by FOE on Bria.


You break down the existing mando. It turns into a schematic craftable by the profession used to craft the armor in the DWB pre CU.

Armor Smith, Tailor, Droid Engineer.


It takes standard assault armor components, layers, armor cores.

Color Palet is totally selectable, so you can choose how you want it to look.

When it's crafted it has sockets to drop attachements into it.


You cannot make a factory schematic out of it. So mando will remain a rarity, maybe more-so after the combat upgrade.

Provided by Origins of Bria


--------------------------


Message Edited by NiBorg on 04-18-200508:19 AM





Bio Engineer Schematics






ArthurDentOnBria wrote:



This is as of 4/14 (subject to change):



Bacta Infusion Enhancer

75 Talusian Scaley Hide

9 identical solid delivery shells

8 identical advanced resilience compounds

8 identical advanced infection amplifiers



Bacta Jab Enhancer

200 Avian meat

8 identical advanced dispersal mechanisms

8 identical advanced resilience compounds

8 identical advanced infection amplifiers



Bacta Spray Enhancer

7 identical advanced dispersal mechanisms


7 identical advanced resilience compounds

7 identical advanced infection amplifiers



Bacta Toss Enhancer

200 Avian Meat

7 identical advanced dispersal mechanisms

7 identical advanced resilience compounds

7 identical advanced infection amplifiers




Deuterium Toss Enhancer

125 insect meat

9identical advanced solid delivery shells


9identical advanced chemical release duration mechanisms

9 identical advanced resilience compounds



Disinfect Enhancer

9identical advanced dispersal mechanisms


9identical advanced resilience compounds



Endorphine Injection Enhancer

200 avian meat

8identical advanced dispersal mechanisms


8identical advanced resilience compounds

8identical advanced infection amplifiers



Instant Stimpack A

12 organic

1 liquid suspension (optional)

1biological effect controller (optional)




Instant Stimpack B

1 liquid suspension

1chemical release duration mechanisms

2 identical biological effect controllers



Instant Stimpack C

1 liquid suspension

2 identical chemical release duration mechanisms

2 identical biological effect controllers


Instant Stimpack D

2 identical advanced liquid suspensions

2 identical advanced chemical release duration mechanisms

2 identical advanced biological effect controllers


Neurotoxin Enhancer

8identical advanced dispersal mechanisms


8identical advanced resilience compounds

8identical advanced infection amplifiers


Nutrient Injection Enhancer

200 avian meat

7 identical advanced solid delivery shells


7 identical advanced resilience compounds

7 identical advanced infection amplifiers



Stabilizer Enhancer

7 identical advanced dispersal mechanisms

7 identical advanced resilience compounds

7 identical advanced infection amplifiers


Thyroid Rupture Enhancer

200 bone

9identical advanced dispersal mechanisms



9identical advanced resilience compounds

9identical advanced infection amplifiers


Traumatize Enhancer

200 reptile meat

9identical advanced dispersal mechanisms


9identical advanced resilience compounds

9identical advanced infection amplifiers

Message Edited by ArthurDentOnBria on 04-16-200512:35 AM






Chef Schematics


(Note: I had to hand-copy and paste this from SWGcraft.com)







Blue Milk


Skill Needed: Mixology I


Shopping List:



10 Milk


5 Meat


Requires 1 Drink Container


Requires 1 Light Food Additive (Optional)


-----------------------------------------------------------------


Garrmorl


Skill Needed: Mixology III


Shopping List:



30 Bone


30 Scaley Hide


Requires 2 identical Alcohol


Requires 1 Drink Container


Requires 1 Medium Food Additive (Optional)


----------------------------------------------------------------- T'ssolok


Skill Needed: Mixology III


Shopping List:



40 Organic


Requires 3 identical Alcohol


Requires 1 Drink Container


Requires 1 Medium Food Additive (Optional)


----------------------------------------------------------------- Vayerbok


Skill Needed: Mixology IV


Shopping List:



25 Creature Structural


Requires 2 identical Alcohol


Requires 1 Drink Container


Requires 1 Heavy Food Additive (Optional)


-----------------------------------------------------------------


Almond-Kwevu Crisp Munchies


Skill Needed: Novice Chef


Shopping List:



2 Meat Requires


1 Light Food Additive (Optional)


-----------------------------------------------------------------


Bivoli Tempari


Skill Needed: Entrees IV


Shopping List:



20 Carnivore Meat


Requires 1 Carbosyrup


Requires 1 Protato


Requires 1 Heavy Food Additive (Optional)


-----------------------------------------------------------------


Trimpian


Skill Needed: Entrees II


Shopping List:



10 Meat


1 Medium Food Additive (Optional)


----------------------------------------------------------------- Vegeparsine


Skill Needed: Entrees IV


Shopping List:



10 Organic


1 Carbosyrup


2 identical Veghash


1 Heavy Food Additive (Optional)


-----------------------------------------------------------------


Vercupti of Agazza Boleruuee


Skill Needed:Master Chef


Shopping List:



20 Insect Meat 1 Heavy Food Additive (Optional)


-----------------------------------------------------------------


Won-Won


Skill Needed:Desserts I


Shopping List:



5 Meat


1 Light Food Additive (Optional)


Message Edited by BioEngine on 07-17-200501:27 AM

Message Edited by BioEngine on 07-17-2005 01:27 AM



Account active 'till November 10th, contact me on forum name:
Stamina
linusboarder
Sat Jul 09, 2005 2:17 pm
#4

Deserve's a Sticky... nicely done



Yossarian-e.Armorsmith RIS certified
^i©Yossarian Hejduk Armor ^i© -763, 1259 Kor Sperra, Corellia-Naritus
n Circe' Pojia e. Ranger Once a Proud Ranger...Always a Proud Ranger
PMMMPQMMMP

BioEngine
Sat Jul 09, 2005 10:58 pm
#5

Reserved.



Account active 'till November 10th, contact me on forum name:
Stamina
KaiRaene
Sun Jul 10, 2005 2:45 am
#6

Might want to drop my list on Creature resource crafting. I havent had time to update it since alot of the armor stuff changed. I believe its still mostly correct but Doctor needs changing and BE will need some updates as well. Will try and get to it one of these days... /sigh



New home of SWG Rangers!

"Ranger isnt a profession. Its a lifestyle for sure. But upon the desert plains of Tattooine that wandering hermit you see was once a proud Ranger. It may not be a profession anymore but the lifestyle can never be lost, changed or deleted. "




Novatic
Sun Jul 10, 2005 2:47 am
#7

Should be a sticky.



Woah, nothing good to see here people, meh don't have an ubar, colorfull pwn sig. Just move along.
BioEngine
Mon Jul 11, 2005 10:39 am
#8

Reserved.



Account active 'till November 10th, contact me on forum name:
Stamina
Trand
Mon Jul 11, 2005 11:37 am
#9

Another vote for Sticky!



(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)

"Be who you are and say what you feel because those who mind dont matter, and those who matter dont mind."

Dr. Suess


Civah Hawke - Master Ranger/Master Rifleman/Rebel Pilot


Phenix1050
Tue Jul 12, 2005 12:03 am
#10


I vote that the Outdoorsman 2.0 gets added to that list...




PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
BioEngine
Tue Jul 12, 2005 12:21 am
#11






KaiRaene wrote:
Might want to drop my list on Creature resource crafting. I havent had time to update it since alot of the armor stuff changed. I believe its still mostly correct but Doctor needs changing and BE will need some updates as well. Will try and get to it one of these days... /sigh




Well, until there is an updated version, I can PM you the links to the professions' schematics post-CU so you can add them into the original post of that thread until you can extract the necessary information and update the thread. Would that be an acceptible alternative?




Phenix1050 wrote:


I vote that the Outdoorsman 2.0 gets added to that list...







Sure, I'll be adding to the list every Friday / Saturday (well, I don't get home until 11:30 pm CST, so . . . . )



Account active 'till November 10th, contact me on forum name:
Stamina
BioEngine
Tue Jul 12, 2005 3:01 pm
#12

Reserved.



Account active 'till November 10th, contact me on forum name:
Stamina
BioEngine
Fri Jul 15, 2005 12:10 am
#13

Reserved.



Account active 'till November 10th, contact me on forum name:
Stamina
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