Ranger Archive
Thread: A Ranger's Guide to Creature Loot
http://forums.station.sony.com/swg/board/message?board.id=armorsmith&message.id=97288
Loot drop per armor type
Below is a list of the known creatures and NPC that drop loot sorted per armor type. For details of each drop, consult the Loot List.
Assault Armor Segment and Cores:
Brakaset, Krayt Dragons, Klikniks, Sharnaff
Battle Armor Segment and Cores:
Voritor, Fambaa, Kimogila, Rancor, Gorax
Reconnaissance Armor Segment and Cores:
Krayt Dragons
Assault Armor Enhancers:
Rancor, Kimogila
Battle Armor Enhancers:
Fambaa, Krayt Dragons
Reconnaissance Armor Enhancers:
Nightsisters, Sharnaff
Core Enhancers:
Acklay (unconfirmed)
Appearance Enhancers:
Peko Peko Albatross, Acklay
RIS Appearance:
Giant Dune Kimogila, Woolamander Harrower, Reclusive Gurk King
Loot Details
Armor loot shows a great variation in stats with no apparent “base” value. The ranges that have been observed are listed below. The armor segment and core loot are generic and will not show what it has been looted off.
The components have been rated using a 1-5 star rating system. As a general rule, 3 stars and up is normally worth saving. Evaluation of armor loot is very subjective; one person’s trash could be another’s treasure. Hence, the statements in the loot list should be taken as general advice. For prices, please consult your local trade forum.
Armor Segments and Cores
Brackaset (Basic Assault Core)
Used in: Assault Armor
Dropped by: Brackasets on Dathomir
Kinetic: 1250 to 1700
Energy: ?
Base: ?
Summary: Basic cores have very limited usefulness as they offer next to nothing in terms of protection. Can be used for display armor.
Usefulness Rating: * *
Fambaa (Standard Battle Core)
Used in: Battle Armor
Dropped by: Fambaa on Naboo
Kinetic: 2100 to 3310
Energy: 2100 to 3310
Base: 2100 to 3310
Summary: Useful for making cheap low-end Battle armor.
Usefulness Rating: * * *
Gorax (Advanced Battle Core)
Used in: Battle Armor
Dropped by: Gorax on Endor
Kinetic: 5300
Energy: 5300
Base: 5300
Summary: Useful for making cheap, decent Battle armor.
Usefulness Rating: * * * (*)
Kimogila (Advanced Battle Core)
Used in: Battle Armor
Dropped by: Kimogilas on Lok
Kinetic: 4300 to 5430
Energy: 4300 to 5430
Base: 4300 to 5430
Summary: Very useful to make cheap, decent armor. Can usually not match crafted components, but can reach surprisingly high stats.
Usefulness Rating: * * * (*)
Kliknik (Advanced Assault Cores)
Used in: Assault Armor
Dropped by: Klikniks on Yavin IV
Kinetic: 5411 to 6886
Energy: 3411 to 4886
Base: 4411 to 5886
Summary: Very useful for making cheap, good armor. The stats will vary a lot, but the best loot can rival the best armor made by Armorsmiths.
Usefuness Rating: * * * (*)
Krayt Dragon (Advanced Assault Core)
Used in: Assault Armor
Dropped by: Krayt Dragons on Tatooine
Kinetic: 4500 to 6400
Energy: 2500 to 4400
Base: 3500 to 5000
Summary: Very useful to make cheap, decent armor. Can usually not match crafted components, but can reach surprisingly high stats.
Usefulness Rating: * * * (*)
Krayt Dragon (Advanced Recon Core)
Used in: Recon Armor
Dropped by: Krayt Dragons on Tatooine
Kinetic: 4300
Energy: 6300
Base: 5300
Summary: Very useful to make cheap, decent armor. Can usually not match crafted components, but can reach surprisingly high stats.
Usefulness Rating: * * * (*)
Rancor (Advanced Battle Core)
Used in: Battle Armor
Dropped by: Rancors on Dathomir
Kinetic: 5400
Energy: 5400
Base: 5400
Summary: Useful to make cheap armor with reasonable stats.
Usefulness Rating: * * * (*)
Sharnaff (Basic Assault Core)
Used in: Assault Armor
Dropped by: Sharnaff on Corellia
Kinetic: 2139
Energy:
Base:
Summary: Useful to make cheap, decent armor
Usefulness Rating: * * *
Voritor Lizard (Standard Battle Core)
Used in: Battle Armor
Dropped by: Voritors on Dantooine
Kinetic: 2839 to 3500
Energy: 2839 to 3500
Base: 2839 to 3500
Summary: Useful for making cheap low-end Battle armor.
Usefulness Rating: * * *
Armor Enhancers
The enhancers that were converted as part of the Combat Upgrade generally show much better stats than those looted post-CU, and should be valued fairly high. The conversion figure is listed under Converted. Only confirmed loot ranges have been included, however it is likely that many of the enhancers have wider ranges.
At this point it is not known whether any of these enhancers add to the integrity as well.
Acklay (Interwoven Armor Appearance Enhancer)
Dropped by: Acklay in the Geo cave, Yavin-4
Used in: Appearance Enhancer slot, Appearance of any armor
Stat: Health
Looted Range: +11 to +16
Converted: ?
Summary: Very useful enhancer that can go into any armor at the appearance stage.
Usefulness Rating: * * * * *
Brackaset Plates
Dropped by: Brackasets on Dathomir
Used in: Assault Armor segment enhancer
Stat: Health
Looted Range: +2 to +6
Converted: ?
Summary: Lower end enhancer, but still useful if you are not concerned with reaching the cap.
Usefulness Rating: * * *
Fambaa Hides
Dropped by: Fambaa on Naboo
Used in: Battle Armor segment enhancer
Stat: Health
Looted Range: +4 to +6
Converted: ?
Summary: Lower end enhancer, but still useful if you are not concerned with reaching the cap.
Usefulness Rating: * * *
Kimogila Scales
Dropped by: Kimogilas on Lok
Used in: Assault Armor segment enhancer
Stat: Health
Looted Range: +5 to +12
Converted: +10
Summary: Very useful for health enhancing of Assault armor.
Usefulness Rating: * * * *
Krayt Dragon Scale
Dropped by Krayt Dragons on Tatooine
Used in: Battle Armor segment enhancer
Stat: Health
Looted Range: +5 to +12
Converted: +15
Summary: One of the best Battle segment enhancers out there, especially for the converted enhancers. Since Krayts are a fairly popular hunting target, these should normally be easy to come by.
Usefulness Rating: * * * * *
Peko Peko Albatross Feather
Dropped by: Peko Peko Albatross on Naboo
Used in: Feathered Appearance Enhancer slot, Appearance of any armor
Stat: Health
Looted Range: +11 to +22
Converted: +20 / +25
Summary: To gain access to this schematic you have to perform the RIS quest. This is the old RIS layer, which were converted to a whopping +25 health for those you fortunate having some in your stocks…The converted feathers give a +20 bonus when the FAE is made. This enhancer can be used in any armor, hence it is the most useful health enhancing loot in game. The feather itself show no stats, hence The Feathered Appearance must be made to see the health bonus.
Usefulness Rating: * * * * *
Rancor Hides
Dropped by: Rancors on Dathomir
Used in: Assault Armor segment enhancer
Stat: Health
Looted Range: +5 to +15
Converted: +15
Summary: The best Assault segment enhancer. This does normally not exist in the same quantities as Krayt Scales and NS shards and layers.
Usefulness Rating: * * * * *
Sharnaff Plating
Dropped by: Sharnaffs on Corellia
Used in: Recon Armor segment enhancer
Stat: Health
Looted Range: +3 to +5
Converted: ?
Summary: Useful for health enhancing of Recon armor.
Usefulness Rating: * * *
Voritor Lizard Scales
Dropped by: Voritors on Dantooine
Used in: Battle Armor segment enhancer
Stat: Health
Looted Range: +4 to +7
Converted: +5 (TBC)
Summary: Useful for health enhancing Battle Armor.
Usefulness Rating: * * *
RIS Components
Peko Peko Albatross Feathers
Used in: Feathered Appearance Enhancer (old RIS layer)
Summary: The Feathered Appearance Enhancer is not required to make RIS, however you will need one feather to complete the quest. See also comments in the Loot List
Usefulness Rating: * * * * *
Gurk King Hides
Used in: RIS Appearance
Summary: Found when looting Reclusive Gurk Kings, which spawn from wild Gurk lairs when the lair is nearly destroyed, or at two static spawn points. Most common RIS component.
Usefulness Rating: * * * * *
Woolamander Harrower Bone Fragments
Used in: RIS Appearance
Summary: Found when looting Woolamander Harrowers, which only spawn in the right wing (as you face the entrance) of the Woolamander temple on Yavin IV.
Usefulness Rating: * * * * *
Giant Dune Kimogila Scales
Used in: RIS Appearance
Summary: One of the most valuable armor components in the game. They are only dropped by Giant Dune Kimogilas. These used to be extremely rare, however after the creature spawn increase, loot drop increase and introduction of loot stacks, this has become much more common.
Usefulness Rating: * * * * *
Conclusion
Looted armor components are a vital part of armorsmithing. They require a lot of extra effort, especially enhancers, but will make your armor stand out and possibly tip the scale in the heat of battle. More loot has become useful after the Combat Upgrade than before, however enhancing is so far only limited to health.
The top 5 list as of the day this was written:
1. Giant Dune Kimogila Scales
2. Peko Peko Albatross Feather and Interwoven Appearance Enhancer
3. Pre-cu converted Krayt Scales, and Rancor Hides
4. Gurk King Hide and Woolamander Harrower bone fragments
5. Any health enhancer with +10 or above.
Comprehensive Weaponsmith Loot Enhancements/Components/Schematics (updated 9/10/2004), Written by Arrya
Can be found here:
http://forums.station.sony.com/swg/board/message?board.id=armorsmith&message.id=97288
Thanks to everyone for the help putting together this info. If you have additional information, please post it and I will update the lists as things get added to the game.
For help in linking all these components together and figuring out what can go where, I would recommend taking a look at the SWGCraft.com Weapons tree schematics for more info.
Original credit goes to Takko for starting the project, then Logix did the upkeeping on it for a while.
1. Enhancements
A. Blaster Power Handle
Krayt Dragon Tissue
Found On: Juvenile/Canyon/Ancient Krayt Dragons
Location: Tatooine
Enhances: +30 (to 300) to Max Damage, -0.3 (to -2.0) to Speed
B. Projectile Feed Mechanism
Gorax Bone Shards *rare*
Found On: Gorax
Location: Endor
Enhances: +30 (to 300) max and -.3 (to -2.0) speed
Spider Fangs
Found On: Fire Spider
Location: Geonosian Lab
Enchances: +15 (to +41) max -.1 (to -0.3) speed -4 (to -6) health cost
E. Munitions (Grenades)
Kliknik Gland
Found On: Klikniks
Location: Yavin 4
Enhances: +20 to Min Damage, +50 to Max Damage, +1 to Radius
Ackley Venoms
Found On: Ackley
Location: Geonosian Lab
Enhances: +700 (up to +1600) Max Damage
2. Components
A. Sword Cores
Rancor Tooth
Found On: Rancors Location: Dathomir Item Details: +(to 215) Min Damage, + (to 215) Max Damage, +Speed, + Wound, +HAM
Bile Soaked Rancor Tooth
Found on: Jabbas theme park loot (2-10 units)
Location: Jabbas Palace Item Details: +15 to Minimum Damage, +65 to Max Damage, Speed +0.3 Speed, +25 Wound , +30/25/25 HAM
B. Reinforcement Core
Acklay Bones Found On: Looted (from Acklay, final NPC in the dungeon)
Location Found: Geonosian Lab Used For: Reinforcement Core Item Details: +65 (to +300) max, 65 (to +300) min
[editors note: help me sort out which crafted components to compare against, and the stats - IE. you would always use advanced power handles over regular ones]
Message Edited by BioEngine on 07-20-2005 12:54 PM
http://forums.station.sony.com/swg/board/message?board.id=armorsmith&message.id=97288
Loot drop per armor type
Below is a list of the known creatures and NPC that drop loot sorted per armor type. For details of each drop, consult the Loot List.
Assault Armor Segment and Cores:
Brakaset, Krayt Dragons, Klikniks, Sharnaff
Battle Armor Segment and Cores:
Voritor, Fambaa, Kimogila, Rancor, Gorax
Reconnaissance Armor Segment and Cores:
Krayt Dragons
Assault Armor Enhancers:
Rancor, Kimogila
Battle Armor Enhancers:
Fambaa, Krayt Dragons
Reconnaissance Armor Enhancers:
Nightsisters, Sharnaff
Core Enhancers:
Acklay (unconfirmed)
Appearance Enhancers:
Peko Peko Albatross, Acklay
RIS Appearance:
Giant Dune Kimogila, Woolamander Harrower, Reclusive Gurk King
Loot Details
Armor loot shows a great variation in stats with no apparent “base” value. The ranges that have been observed are listed below. The armor segment and core loot are generic and will not show what it has been looted off.
The components have been rated using a 1-5 star rating system. As a general rule, 3 stars and up is normally worth saving. Evaluation of armor loot is very subjective; one person’s trash could be another’s treasure. Hence, the statements in the loot list should be taken as general advice. For prices, please consult your local trade forum.
Armor Segments and Cores
Brackaset (Basic Assault Core)
Used in: Assault Armor
Dropped by: Brackasets on Dathomir
Kinetic: 1250 to 1700
Energy: ?
Base: ?
Summary: Basic cores have very limited usefulness as they offer next to nothing in terms of protection. Can be used for display armor.
Usefulness Rating: * *
Fambaa (Standard Battle Core)
Used in: Battle Armor
Dropped by: Fambaa on Naboo
Kinetic: 2100 to 3310
Energy: 2100 to 3310
Base: 2100 to 3310
Summary: Useful for making cheap low-end Battle armor.
Usefulness Rating: * * *
Gorax (Advanced Battle Core)
Used in: Battle Armor
Dropped by: Gorax on Endor
Kinetic: 5300
Energy: 5300
Base: 5300
Summary: Useful for making cheap, decent Battle armor.
Usefulness Rating: * * * (*)
Kimogila (Advanced Battle Core)
Used in: Battle Armor
Dropped by: Kimogilas on Lok
Kinetic: 4300 to 5430
Energy: 4300 to 5430
Base: 4300 to 5430
Summary: Very useful to make cheap, decent armor. Can usually not match crafted components, but can reach surprisingly high stats.
Usefulness Rating: * * * (*)
Kliknik (Advanced Assault Cores)
Used in: Assault Armor
Dropped by: Klikniks on Yavin IV
Kinetic: 5411 to 6886
Energy: 3411 to 4886
Base: 4411 to 5886
Summary: Very useful for making cheap, good armor. The stats will vary a lot, but the best loot can rival the best armor made by Armorsmiths.
Usefuness Rating: * * * (*)
Krayt Dragon (Advanced Assault Core)
Used in: Assault Armor
Dropped by: Krayt Dragons on Tatooine
Kinetic: 4500 to 6400
Energy: 2500 to 4400
Base: 3500 to 5000
Summary: Very useful to make cheap, decent armor. Can usually not match crafted components, but can reach surprisingly high stats.
Usefulness Rating: * * * (*)
Krayt Dragon (Advanced Recon Core)
Used in: Recon Armor
Dropped by: Krayt Dragons on Tatooine
Kinetic: 4300
Energy: 6300
Base: 5300
Summary: Very useful to make cheap, decent armor. Can usually not match crafted components, but can reach surprisingly high stats.
Usefulness Rating: * * * (*)
Rancor (Advanced Battle Core)
Used in: Battle Armor
Dropped by: Rancors on Dathomir
Kinetic: 5400
Energy: 5400
Base: 5400
Summary: Useful to make cheap armor with reasonable stats.
Usefulness Rating: * * * (*)
Sharnaff (Basic Assault Core)
Used in: Assault Armor
Dropped by: Sharnaff on Corellia
Kinetic: 2139
Energy:
Base:
Summary: Useful to make cheap, decent armor
Usefulness Rating: * * *
Voritor Lizard (Standard Battle Core)
Used in: Battle Armor
Dropped by: Voritors on Dantooine
Kinetic: 2839 to 3500
Energy: 2839 to 3500
Base: 2839 to 3500
Summary: Useful for making cheap low-end Battle armor.
Usefulness Rating: * * *
Armor Enhancers
The enhancers that were converted as part of the Combat Upgrade generally show much better stats than those looted post-CU, and should be valued fairly high. The conversion figure is listed under Converted. Only confirmed loot ranges have been included, however it is likely that many of the enhancers have wider ranges.
At this point it is not known whether any of these enhancers add to the integrity as well.
Acklay (Interwoven Armor Appearance Enhancer)
Dropped by: Acklay in the Geo cave, Yavin-4
Used in: Appearance Enhancer slot, Appearance of any armor
Stat: Health
Looted Range: +11 to +16
Converted: ?
Summary: Very useful enhancer that can go into any armor at the appearance stage.
Usefulness Rating: * * * * *
Brackaset Plates
Dropped by: Brackasets on Dathomir
Used in: Assault Armor segment enhancer
Stat: Health
Looted Range: +2 to +6
Converted: ?
Summary: Lower end enhancer, but still useful if you are not concerned with reaching the cap.
Usefulness Rating: * * *
Fambaa Hides
Dropped by: Fambaa on Naboo
Used in: Battle Armor segment enhancer
Stat: Health
Looted Range: +4 to +6
Converted: ?
Summary: Lower end enhancer, but still useful if you are not concerned with reaching the cap.
Usefulness Rating: * * *
Kimogila Scales
Dropped by: Kimogilas on Lok
Used in: Assault Armor segment enhancer
Stat: Health
Looted Range: +5 to +12
Converted: +10
Summary: Very useful for health enhancing of Assault armor.
Usefulness Rating: * * * *
Krayt Dragon Scale
Dropped by Krayt Dragons on Tatooine
Used in: Battle Armor segment enhancer
Stat: Health
Looted Range: +5 to +12
Converted: +15
Summary: One of the best Battle segment enhancers out there, especially for the converted enhancers. Since Krayts are a fairly popular hunting target, these should normally be easy to come by.
Usefulness Rating: * * * * *
Peko Peko Albatross Feather
Dropped by: Peko Peko Albatross on Naboo
Used in: Feathered Appearance Enhancer slot, Appearance of any armor
Stat: Health
Looted Range: +11 to +22
Converted: +20 / +25
Summary: To gain access to this schematic you have to perform the RIS quest. This is the old RIS layer, which were converted to a whopping +25 health for those you fortunate having some in your stocks…The converted feathers give a +20 bonus when the FAE is made. This enhancer can be used in any armor, hence it is the most useful health enhancing loot in game. The feather itself show no stats, hence The Feathered Appearance must be made to see the health bonus.
Usefulness Rating: * * * * *
Rancor Hides
Dropped by: Rancors on Dathomir
Used in: Assault Armor segment enhancer
Stat: Health
Looted Range: +5 to +15
Converted: +15
Summary: The best Assault segment enhancer. This does normally not exist in the same quantities as Krayt Scales and NS shards and layers.
Usefulness Rating: * * * * *
Sharnaff Plating
Dropped by: Sharnaffs on Corellia
Used in: Recon Armor segment enhancer
Stat: Health
Looted Range: +3 to +5
Converted: ?
Summary: Useful for health enhancing of Recon armor.
Usefulness Rating: * * *
Voritor Lizard Scales
Dropped by: Voritors on Dantooine
Used in: Battle Armor segment enhancer
Stat: Health
Looted Range: +4 to +7
Converted: +5 (TBC)
Summary: Useful for health enhancing Battle Armor.
Usefulness Rating: * * *
RIS Components
Peko Peko Albatross Feathers
Used in: Feathered Appearance Enhancer (old RIS layer)
Summary: The Feathered Appearance Enhancer is not required to make RIS, however you will need one feather to complete the quest. See also comments in the Loot List
Usefulness Rating: * * * * *
Gurk King Hides
Used in: RIS Appearance
Summary: Found when looting Reclusive Gurk Kings, which spawn from wild Gurk lairs when the lair is nearly destroyed, or at two static spawn points. Most common RIS component.
Usefulness Rating: * * * * *
Woolamander Harrower Bone Fragments
Used in: RIS Appearance
Summary: Found when looting Woolamander Harrowers, which only spawn in the right wing (as you face the entrance) of the Woolamander temple on Yavin IV.
Usefulness Rating: * * * * *
Giant Dune Kimogila Scales
Used in: RIS Appearance
Summary: One of the most valuable armor components in the game. They are only dropped by Giant Dune Kimogilas. These used to be extremely rare, however after the creature spawn increase, loot drop increase and introduction of loot stacks, this has become much more common.
Usefulness Rating: * * * * *
Conclusion
Looted armor components are a vital part of armorsmithing. They require a lot of extra effort, especially enhancers, but will make your armor stand out and possibly tip the scale in the heat of battle. More loot has become useful after the Combat Upgrade than before, however enhancing is so far only limited to health.
The top 5 list as of the day this was written:
1. Giant Dune Kimogila Scales
2. Peko Peko Albatross Feather and Interwoven Appearance Enhancer
3. Pre-cu converted Krayt Scales, and Rancor Hides
4. Gurk King Hide and Woolamander Harrower bone fragments
5. Any health enhancer with +10 or above.
Comprehensive Weaponsmith Loot Enhancements/Components/Schematics (updated 9/10/2004), Written by Arrya
Can be found here:
http://forums.station.sony.com/swg/board/message?board.id=armorsmith&message.id=97288
Thanks to everyone for the help putting together this info. If you have additional information, please post it and I will update the lists as things get added to the game.
For help in linking all these components together and figuring out what can go where, I would recommend taking a look at the SWGCraft.com Weapons tree schematics for more info.
Original credit goes to Takko for starting the project, then Logix did the upkeeping on it for a while.
1. Enhancements
A. Blaster Power Handle
Krayt Dragon Tissue
Found On: Juvenile/Canyon/Ancient Krayt Dragons
Location: Tatooine
Enhances: +30 (to 300) to Max Damage, -0.3 (to -2.0) to Speed
B. Projectile Feed Mechanism
Gorax Bone Shards *rare*
Found On: Gorax
Location: Endor
Enhances: +30 (to 300) max and -.3 (to -2.0) speed
Spider Fangs
Found On: Fire Spider
Location: Geonosian Lab
Enchances: +15 (to +41) max -.1 (to -0.3) speed -4 (to -6) health cost
E. Munitions (Grenades)
Kliknik Gland
Found On: Klikniks
Location: Yavin 4
Enhances: +20 to Min Damage, +50 to Max Damage, +1 to Radius
Ackley Venoms
Found On: Ackley
Location: Geonosian Lab
Enhances: +700 (up to +1600) Max Damage
2. Components
A. Sword Cores
Rancor Tooth
Found On: Rancors Location: Dathomir Item Details: +(to 215) Min Damage, + (to 215) Max Damage, +Speed, + Wound, +HAM
Bile Soaked Rancor Tooth
Found on: Jabbas theme park loot (2-10 units)
Location: Jabbas Palace Item Details: +15 to Minimum Damage, +65 to Max Damage, Speed +0.3 Speed, +25 Wound , +30/25/25 HAM
B. Reinforcement Core
Acklay Bones Found On: Looted (from Acklay, final NPC in the dungeon)
Location Found: Geonosian Lab Used For: Reinforcement Core Item Details: +65 (to +300) max, 65 (to +300) min
[editors note: help me sort out which crafted components to compare against, and the stats - IE. you would always use advanced power handles over regular ones]
Message Edited by BioEngine on 07-20-2005 12:54 PM
frankenstienmonster wrote:very nice...i like.Now i have my shopping list.But can you add how many scales it takes to make the RIS armor. I was helping a MASC member with his kimo and when I get to where i can hunt them i would like to know how many I need minimum to take to the armorsmith.
You need one of each RIS component per piece of armor. I think you need 9 GDK scales, 9 Gurk King Hides, and 9 Woolamander Harrower Bone Fragments per suit.
Also, there seems to be an "e" missing in the "Guide" in the title.
Last night I looted a delicate trigger mechanism from a gorax, so you can add at least some of the new slicing components to the list.
al-djinn'i
Master Ranger
Nemo0 wrote:
You need one of each RIS component per piece of armor. I think you need 9 GDK scales, 9 Gurk King Hides, and 9 Woolamander Harrower Bone Fragments per suit.
Also, there seems to be an "e" missing in the "Guide" in the title.
Are you happy now?
![]()
Temujin23 wrote:
Last night I looted a delicate trigger mechanism from a gorax, so you can add at least some of the new slicing components to the list.
al-djinn'i
Master Ranger
You can loot lots of stuff "from" creatures, but what I was concerned with is what creature parts can actually be obtained from creatures, in case some Ranger wanted to know what they could be used to make. I am still looking for a set of Krayt tissues for an "Uber" EE3 Carbine, even though they probably deal less damage than I would like. They still look cool
.
In reference to how many per part, that might take a while, but I'll see what I can come up with.
BioEngine wrote:
Temujin23 wrote:
Last night I looted a delicate trigger mechanism from a gorax, so you can add at least some of the new slicing components to the list.
al-djinn'i
Master Ranger
You can loot lots of stuff "from" creatures, but what I was concerned with is what creature parts can actually be obtained from creatures, in case some Ranger wanted to know what they could be used to make. I am still looking for a set of Krayt tissues for an "Uber" EE3 Carbine, even though they probably deal less damage than I would like. They still look cool
.
In reference to how many per part, that might take a while, but I'll see what I can come up with.
Ah, I see. I thought you were compiling a list of all the valuable/worthwhile things we might find on a beastie we'd killed. And anyway, how do you know a 'delicate trigger mechanism' isn't the gorax's spleen or something?
al-djinn'i
Master Ranger
I "can" do that, however that would require many many updates and research, as many people have found basic weapons, clothing, medicines, forageable foods, and "damaged" items as loot from anything and everything that might reference the same loot table. That is why it would take extensive amounts of time and effort to compile a list of what creatures "might" drop, instead of what they are "intended" to drop which is specific to the creature itself. Anything else, and it might as well be on the Items and Loot forums
Temujin23 wrote:
BioEngine wrote:
Temujin23 wrote:
Last night I looted a delicate trigger mechanism from a gorax, so you can add at least some of the new slicing components to the list.
al-djinn'i
Master Ranger
You can loot lots of stuff "from" creatures, but what I was concerned with is what creature parts can actually be obtained from creatures, in case some Ranger wanted to know what they could be used to make. I am still looking for a set of Krayt tissues for an "Uber" EE3 Carbine, even though they probably deal less damage than I would like. They still look cool
.
In reference to how many per part, that might take a while, but I'll see what I can come up with.
Ah, I see. I thought you were compiling a list of all the valuable/worthwhile things we might find on a beastie we'd killed. And anyway, how do you know a 'delicate trigger mechanism' isn't the gorax's spleen or something?
al-djinn'i
Master Ranger
Good point. Although, I think these new slicing components fit into the 'enhancements' category, and many rangers might be interested in acquiring them so their favorite scoundrel can tinker with their weapons. I see where you're coming from, though. Nice job on the list, by the way.
al-djinn'i
Master Ranger