Ranger Archive
Thread: New Idea What you think
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Absolan
Sun Nov 16, 2003 6:19 am
#1
Ok combat med. have or are getting terrian nagoation. So as a Ranger the ones that spend alot of time out by ourselfs and such wouldnt it make since that we would know how to make stims. So why not give us +5 med. use skill somewhere in the ranger tree or at master scout. If itll make the medics happy give it at master ranger.
Xenothaulus
Sun Nov 16, 2003 7:44 am
#2
Better than that, allow us to forage herbs or roots etc that heal a small amount of damage, can be used in medical schematics to increase effectiveness (herbal healing and that rot,) or "food" that can heal poison or disease. This way it's not really taking away from the combat medic because it's a unique application and not as effective as their way of doing it.
NRaas
Sun Nov 16, 2003 10:17 am
#3
"Better than that, allow us to forage herbs or roots etc that heal a small amount of damage, can be used in medical schematics to increase effectiveness (herbal healing and that rot,) or "food" that can heal poison or disease."
Yes... What Xenothaulus said. ![]()
There is a request on the State list under /forage...
- Take a gander at it, and see if it would serve your interests.
Xenothaulus
Sun Nov 16, 2003 7:54 pm
#4
NRaas, yar, I saw it. Good compilation of needs and wants there.
NRaas
Sun Nov 16, 2003 7:57 pm
#5
"NRaas, yar, I saw it."
Actually, I was certain you already knew about it...
- I stated it more for Absolan's benefit.

Calculus_Entropy
Mon Nov 17, 2003 4:24 pm
#7
Combat medics should never have gotten terrain neg so why should we get med skills? This goes against everything the devs said about uber characters and why we have skill points.
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